Player Matchup

Nike
Nike
DistantCrayon21
Nike
Level 156
God Stats
1W - 2L
1,516 SR
Queue Stats
67W - 73L
1,496 Elo+
Solo
Ganesha
Ganesha
Iceguy_666
Ganesha
Level 123
God Stats
4W - 2L
1,613 SR
Queue Stats
62W - 56L
1,443 Elo+
Party 1
Artemis
Artemis
Miracle Void
Artemis
Level 119
God Stats
24W - 21L
1,441 SR
Queue Stats
636W - 652L
1,426 Elo+
Solo
Pele
Pele
MysticZephiro
Pele
Level 143
God Stats
5W - 1L
1,621 SR
Queue Stats
67W - 58L
1,457 Elo+
Party 1
Scylla
Scylla
RecycLeD_CereAl
Scylla
Level 147
God Stats
6W - 1L
1,870 SR
Queue Stats
199W - 181L
1,457 Elo+
Solo
Team Averages
Level 138
1,612 SR
1,456 Elo+

VS

Team Averages
Level 127
1,490 SR
1,463 Elo+
Ravana
Ravana
CoNduXiTyBTRY
Ravana
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,470 Elo+
Party 2
Persephone
Persephone
CoNduXiTyDelato
Persephone
Level 177
God Stats
3W - 5L
1,472 SR
Queue Stats
27W - 27L
1,469 Elo+
Party 2
Cernunnos
Cernunnos
ESFLACHAMP
Cernunnos
Level 155
God Stats
3W - 5L
1,329 SR
Queue Stats
14W - 14L
1,474 Elo+
Party 2
Chaac
Chaac
N0VA_SENPAl
Chaac
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
218W - 203L
1,482 Elo+
Solo
Bacchus
Bacchus
xXDOMIN8TORXx
Bacchus
Level 129
God Stats
7W - 4L
1,647 SR
Queue Stats
14W - 17L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 4
9,431
524
13,373
19,327
29,001
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
Iceguy_666
Ganesha
14
0 / 1 / 5
8,911
495
3,078
13,938
13,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
Miracle Void
Artemis
15
2 / 4 / 0
8,772
487
7,757
11,587
5,393
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
8 / 2 / 4
11,830
657
14,541
16,513
7,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
5 / 1 / 2
10,135
563
14,007
12,567
5,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
8,192
455
7,916
14,888
7,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
CoNduXiTyDelato
Persephone
13
0 / 4 / 1
8,658
481
8,818
10,013
4,151
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
ESFLACHAMP
Cernunnos
15
4 / 3 / 2
9,497
528
10,450
12,343
5,847
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 6 / 1
8,486
471
6,610
19,320
16,628
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
13
3 / 0 / 2
9,085
505
9,022
13,767
18,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
18
Kills
8
8
Deaths
18
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Persephone
CoNduXiTyDelato
Persephone
0
4
1
0.13
W
3
0
4
5
L
Cernunnos
ESFLACHAMP
Cernunnos
4
3
2
1.67
W
Ganesha
Iceguy_666
Ganesha
0
1
5
2.5
W
Artemis
Miracle Void
Artemis
2
4
0
0.5
W
8
2
4
5
L
0
6
1
0.08
W
5
1
2
6
L
Bacchus
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,756
Damage
42,816
73,932
Taken
70,331
60,572
Mitigated
52,277
19,889
Healing
14,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,916
2,452
0
2,377
14,888
7,302
0
4,681
10,207
0
49,683
L
Persephone
CoNduXiTyDelato
Persephone
8,818
170
0
920
10,013
4,151
0
6,722
3,278
64,593
0
W
13,373
1,869
0
4,385
19,327
29,001
165
3,010
16,271
0
66,065
L
Cernunnos
ESFLACHAMP
Cernunnos
10,450
5,490
0
3,440
12,343
5,847
780
1,002
11,341
0
75,709
W
Ganesha
Iceguy_666
Ganesha
3,078
180
343
3,892
13,938
13,306
0
4,488
9,446
34,217
0
W
Artemis
Miracle Void
Artemis
7,757
3,922
0
1,585
11,587
5,393
1,107
1,654
9,933
0
64,369
W
14,541
3,578
0
8,263
16,513
7,565
1,639
1,580
14,933
0
123,881
L
6,610
2,114
0
4,317
19,320
16,628
395
0
19,320
0
56,472
W
14,007
302
0
1,421
12,567
5,307
512
7,866
4,699
74,698
0
L
Bacchus
9,022
1,446
241
3,293
13,767
18,349
232
4,675
9,092
30,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,079
Gold Earned
43,918
524
Minions Killed
426
0
Camps Cleared
0
1,805,980
Distance Traveled
1,776,877
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,192
455
70
4
0
368,961
2
L
Persephone
8,658
481
93
5
0
332,960
7
W
Nike
9,431
524
83
5
0
367,722
0
L
Cernunnos
9,497
528
132
7
0
369,083
3
W
Ganesha
8,911
495
16
1
0
378,827
5
W
Artemis
8,772
487
101
6
0
305,253
2
W
Pele
11,830
657
170
9
0
406,695
4
L
Chaac
8,486
471
93
5
0
336,186
2
W
Scylla
10,135
563
154
9
0
347,483
0
L
Bacchus
9,085
505
38
2
0
369,687
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role