Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
DewOfMtn5211
Ah Puch
Level 96
God Stats
7W - 5L
1,434 SR
Queue Stats
279W - 274L
1,509 Elo+
Solo
Xbalanque
Xbalanque
King-Capricorn-G
Xbalanque
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,281 Elo+
Party 3
Jormungandr
Jormungandr
ThatTidzey
Jormungandr
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,458 Elo+
Solo
Thanatos
Thanatos
hprem_1408
Thanatos
Level 102
God Stats
7W - 1L
1,872 SR
Queue Stats
50W - 59L
1,457 Elo+
Party 3
Team Averages
Level 91
1,561 SR
1,441 Elo+

VS

Team Averages
Level 96
1,484 SR
1,448 Elo+
Martichoras
Martichoras
 
Martichoras
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ChozenKoala
Tyr
Level 123
God Stats
14W - 14L
1,573 SR
Queue Stats
151W - 170L
1,511 Elo+
Party 1
Vulcan
Vulcan
KSZ_Nando
Vulcan
Level 62
God Stats
4W - 8L
1,410 SR
Queue Stats
20W - 31L
1,321 Elo+
Party 2
Thanatos
Thanatos
ZayGenix
Thanatos
Level 96
God Stats
3W - 5L
1,519 SR
Queue Stats
147W - 185L
1,482 Elo+
Party 1
Ao Kuang
Ao Kuang
pablobais
Ao Kuang
Level 105
God Stats
9W - 18L
1,419 SR
Queue Stats
189W - 197L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
8 / 0 / 1
10,932
683
12,283
8,384
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
DewOfMtn5211
Ah Puch
14
0 / 2 / 4
8,773
548
8,102
10,215
6,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xbalanque
10
0 / 4 / 0
6,643
415
4,867
10,690
3,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Jormungandr
ThatTidzey
Jormungandr
11
0 / 2 / 0
7,386
462
7,222
14,013
9,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
hprem_1408
Thanatos
15
3 / 1 / 3
9,452
591
5,499
11,245
4,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
13
2 / 0 / 5
8,025
502
12,749
9,240
4,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 1 / 3
7,852
491
7,548
12,613
13,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
KSZ_Nando
Vulcan
12
0 / 3 / 0
7,183
449
2,758
8,659
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
ZayGenix
Thanatos
13
3 / 5 / 1
7,748
484
5,657
15,965
6,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
pablobais
Ao Kuang
12
1 / 2 / 0
7,528
471
4,922
10,272
4,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
11
Kills
9
9
Deaths
11
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
8
0
1
8.5
L
Martichoras
 
Martichoras
2
0
5
4.5
L
3
1
3
4.5
W
Ah Puch
DewOfMtn5211
Ah Puch
0
2
4
1
L
Vulcan
KSZ_Nando
Vulcan
0
3
0
0
W
Xbalanque
0
4
0
0
W
Jormungandr
ThatTidzey
Jormungandr
0
2
0
0
L
Thanatos
ZayGenix
Thanatos
3
5
1
0.7
W
Thanatos
hprem_1408
Thanatos
3
1
3
4.5
L
Ao Kuang
pablobais
Ao Kuang
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,973
Damage
33,634
54,547
Taken
56,749
28,261
Mitigated
30,282
18,229
Healing
20,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
12,283
2,251
0
250
8,384
3,039
2,874
2,664
5,720
101,596
0
L
Martichoras
 
Martichoras
12,749
5,773
0
2,101
9,240
4,045
368
4,784
4,456
0
68,525
L
7,548
1,854
107
4,166
12,613
13,014
0
6,159
6,454
0
41,117
W
Ah Puch
DewOfMtn5211
Ah Puch
8,102
1,024
0
4,273
10,215
6,849
48
4,735
5,480
58,116
0
L
Vulcan
KSZ_Nando
Vulcan
2,758
1,157
0
2,208
8,659
2,921
0
6,289
2,370
46,235
0
W
Xbalanque
4,867
2,530
0
1,703
10,690
3,747
0
0
10,690
0
29,671
W
Jormungandr
ThatTidzey
Jormungandr
7,222
1,677
137
2,929
14,013
9,965
0
0
14,013
54,339
0
L
Thanatos
ZayGenix
Thanatos
5,657
2,120
0
8,160
15,965
6,096
0
4,597
11,368
0
63,549
W
Thanatos
hprem_1408
Thanatos
5,499
923
0
8,937
11,245
4,661
0
281
10,964
0
84,173
L
Ao Kuang
pablobais
Ao Kuang
4,922
1,216
0
3,848
10,272
4,206
0
5,778
4,494
39,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,186
Gold Earned
38,336
511
Minions Killed
392
0
Camps Cleared
0
1,596,674
Distance Traveled
1,556,834
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,932
683
167
10
0
353,282
0
L
Martichoras
8,025
502
96
6
0
301,958
0
L
Tyr
7,852
491
61
4
0
344,550
0
W
Ah Puch
8,773
548
97
6
0
278,355
0
L
Vulcan
7,183
449
78
5
0
279,559
0
W
Xbalanque
6,643
415
54
3
0
288,794
0
W
Jormungandr
7,386
462
72
5
0
301,484
0
L
Thanatos
7,748
484
79
5
0
364,322
2
W
Thanatos
9,452
591
121
8
0
374,759
0
L
Ao Kuang
7,528
471
78
5
0
266,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role