Player Matchup

Thor
Thor
Negger420
Thor
Level 25
God Stats
6W - 27L
1,538 SR
Queue Stats
6W - 34L
1,426 Elo+
Party 1
Anubis
Anubis
NicexSocksxBruh
Anubis
Level 34
God Stats
4W - 18L
1,169 SR
Queue Stats
91W - 136L
1,318 Elo+
Party 1
Chaac
Chaac
ryguy68slammer
Chaac
Level 116
God Stats
38W - 36L
1,428 SR
Queue Stats
87W - 124L
1,318 Elo+
Party 1
Team Averages
Level 58
1,378 SR
1,354 Elo+

VS

Team Averages
Level 35
1,536 SR
1,913 Elo+
Rama
Rama
HowardsBoyToy
Rama
Level 26
God Stats
3W - 0L
1,688 SR
Queue Stats
23W - 6L
1,950 Elo+
Party 2
Ymir
Ymir
IPULLLL
Ymir
Level 23
God Stats
6W - 0L
1,419 SR
Queue Stats
6W - 0L
1,873 Elo+
Party 2
Fafnir
Fafnir
Yeet3P0
Fafnir
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 19L
1,916 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
0 / 6 / 0
6,559
596
1,807
10,938
4,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 7 / 0
6,976
634
4,966
13,218
6,281
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 6 / 0
7,053
641
5,190
17,846
15,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 0 / 4
10,851
986
24,504
8,011
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
IPULLLL
Ymir
12
2 / 1 / 11
9,091
826
4,198
9,866
10,735
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fafnir
Yeet3P0
Fafnir
14
2 / 0 / 13
8,968
815
8,160
9,692
9,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
47
1
Kills
19
19
Deaths
1
0
Assists
28
Player
Kills
Deaths
Assists
KDA
W
15
0
4
17
W
Ymir
IPULLLL
Ymir
2
1
11
7.5
L
Thor
0
6
0
0
L
0
7
0
0
W
Fafnir
Yeet3P0
Fafnir
2
0
13
8.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,963
Damage
36,862
42,002
Taken
27,569
26,207
Mitigated
24,282
5,899
Healing
8,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,504
22,707
0
3,723
8,011
3,631
2,388
1,514
6,497
0
59,392
W
Ymir
IPULLLL
Ymir
4,198
584
0
2,119
9,866
10,735
52
2,174
7,692
27,073
0
L
Thor
1,807
215
0
90
10,938
4,848
0
2,701
8,144
0
5,461
L
4,966
96
50
1,897
13,218
6,281
0
2,797
10,298
28,210
0
W
Fafnir
Yeet3P0
Fafnir
8,160
1,769
0
3,062
9,692
9,916
387
1,385
7,582
21,694
0
L
5,190
1,282
102
3,760
17,846
15,078
0
6,059
11,162
0
27,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,588
Gold Earned
28,910
108
Minions Killed
143
0
Camps Cleared
0
511,589
Distance Traveled
583,407
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,851
986
83
8
0
202,031
0
W
Ymir
9,091
826
29
3
0
168,655
0
L
Thor
6,559
596
8
1
0
165,847
0
L
Anubis
6,976
634
51
5
0
152,337
0
W
Fafnir
8,968
815
31
3
0
212,721
0
L
Chaac
7,053
641
49
4
0
193,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role