Player Matchup

Thor
Thor
ElChapo408
Thor
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Pmay69
Kumbhakarna
Level 145
God Stats
0W - 2L
1,695 SR
Queue Stats
102W - 80L
1,532 Elo+
Party 1
Raijin
Raijin
SW1FT ASS4SS1N
Raijin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,311 Elo+
Party 1
Ishtar
Ishtar
o mR RaVeN x
Ishtar
Level 72
God Stats
2W - 4L
1,461 SR
Queue Stats
244W - 229L
1,550 Elo+
Party 1
Janus
Janus
x Why Me Dad x
Janus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,683 Elo+
Party 1
Team Averages
Level 90
1,531 SR
1,515 Elo+

VS

Team Averages
Level 141
1,500 SR
1,445 Elo+
Vulcan
Vulcan
FedeFoxxy90
Vulcan
Level 199
God Stats
7W - 3L
1,541 SR
Queue Stats
250W - 255L
1,453 Elo+
Party 3
Heimdallr
Heimdallr
RiPpArOuGe7
Heimdallr
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
366W - 384L
1,453 Elo+
Party 2
Bacchus
Bacchus
Spankalicious17
Bacchus
Level 107
God Stats
7W - 1L
1,461 SR
Queue Stats
377W - 371L
1,421 Elo+
Party 2
Ares
Ares
alucardinari
Ares
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 150L
1,394 Elo+
Party 3
Persephone
Persephone
gtokiller21
Persephone
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 89L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 8
8,722
793
5,114
13,308
6,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
Pmay69
Kumbhakarna
17
6 / 4 / 7
9,758
887
5,297
17,188
22,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 7 / 5
7,073
643
5,191
10,625
4,774
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
16
5 / 5 / 7
8,733
794
11,043
12,306
6,141
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 6 / 6
9,166
833
6,427
10,364
5,173
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
9 / 2 / 11
11,703
1,064
19,965
7,344
3,512
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
RiPpArOuGe7
Heimdallr
17
8 / 3 / 13
10,505
955
13,838
10,803
5,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 6 / 13
9,077
825
5,248
17,085
14,551
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
2 / 5 / 9
8,623
784
3,669
12,549
12,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Persephone
gtokiller21
Persephone
17
7 / 3 / 13
10,848
986
16,738
8,469
3,639
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
87
17
Kills
28
28
Deaths
19
33
Assists
59
Player
Kills
Deaths
Assists
KDA
L
3
6
8
1.17
W
Vulcan
9
2
11
7.25
L
Kumbhakarna
Pmay69
Kumbhakarna
6
4
7
2.38
W
Heimdallr
RiPpArOuGe7
Heimdallr
8
3
13
4.83
L
0
7
5
0.36
W
2
6
13
1.42
W
2
5
9
1.3
W
Persephone
gtokiller21
Persephone
7
3
13
4.5
L
Ishtar
5
5
7
1.7
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,072
Damage
59,458
63,791
Taken
56,250
45,559
Mitigated
39,921
11,977
Healing
14,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,114
427
373
450
13,308
6,913
0
9,603
3,705
0
14,034
W
Vulcan
19,965
9,401
1,054
1,972
7,344
3,512
1,403
3,307
4,037
54,849
0
L
Kumbhakarna
Pmay69
Kumbhakarna
5,297
134
2,749
2,982
17,188
22,558
0
9,752
7,436
13,167
0
W
Heimdallr
RiPpArOuGe7
Heimdallr
13,838
7,303
650
1,817
10,803
5,685
3,635
3,861
6,942
0
21,196
L
5,191
538
0
91
10,625
4,774
0
9,195
1,430
11,963
0
W
5,248
355
1,003
3,711
17,085
14,551
293
2,541
14,544
10,571
0
W
3,669
239
392
912
12,549
12,534
707
3,100
9,449
7,728
0
W
Persephone
gtokiller21
Persephone
16,738
619
1,002
2,116
8,469
3,639
1,296
4,099
4,361
25,717
0
L
Ishtar
11,043
6,278
751
2,004
12,306
6,141
0
8,986
3,320
0
20,940
L
6,427
264
1,809
768
10,364
5,173
0
8,084
2,280
21,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,452
Gold Earned
50,756
104
Minions Killed
136
0
Camps Cleared
0
1,086,966
Distance Traveled
1,024,737
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,722
793
17
2
0
196,261
0
W
Vulcan
11,703
1,064
80
7
0
253,206
0
L
Kumbhakarna
9,758
887
9
1
0
272,090
0
W
Heimdallr
10,505
955
18
2
0
180,578
0
L
Raijin
7,073
643
14
1
0
168,322
1
W
Bacchus
9,077
825
11
1
0
208,498
0
W
Ares
8,623
784
4
0
0
188,103
0
W
Persephone
10,848
986
23
2
0
194,352
0
L
Ishtar
8,733
794
27
2
0
219,411
0
L
Janus
9,166
833
37
3
0
230,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role