Player Matchup

Bacchus
Bacchus
ItsNotDusty
Bacchus
Level 27
God Stats
0W - 1L
1,283 SR
Queue Stats
16W - 17L
1,408 Elo+
Party 2
Anubis
Anubis
McPeek
Anubis
Level 62
God Stats
0W - 1L
1,564 SR
Queue Stats
16W - 16L
1,416 Elo+
Party 2
Izanami
Izanami
dili7216
Izanami
Level 117
God Stats
1W - 3L
1,542 SR
Queue Stats
16W - 16L
1,408 Elo+
Party 2
Team Averages
Level 69
1,463 SR
1,410 Elo+

VS

Team Averages
Level 131
1,592 SR
1,591 Elo+
Hercules
Hercules
CertifiedGoblin
Hercules
Level 128
God Stats
8W - 5L
1,644 SR
Queue Stats
20W - 9L
1,711 Elo+
Party 1
Ah Puch
Ah Puch
Mavikartil
Ah Puch
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,539 Elo+
Party 1
Artio
Artio
Twocan1
Artio
Level 135
God Stats
1W - 2L
1,632 SR
Queue Stats
72W - 36L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ItsNotDusty
Bacchus
12
0 / 3 / 2
8,062
672
5,027
14,122
13,703
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
McPeek
Anubis
13
2 / 5 / 1
8,762
730
8,650
11,399
6,029
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
dili7216
Izanami
13
1 / 4 / 1
8,108
676
7,347
10,476
4,599
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
7 / 1 / 5
9,608
801
9,791
10,180
6,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
Mavikartil
Ah Puch
14
2 / 1 / 8
9,176
765
17,585
11,337
4,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Twocan1
Artio
14
3 / 2 / 7
9,866
822
5,212
15,607
14,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
12
12
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
7
1
5
9.5
L
Bacchus
ItsNotDusty
Bacchus
0
3
2
0.33
W
Ah Puch
Mavikartil
Ah Puch
2
1
8
6
L
Anubis
McPeek
Anubis
2
5
1
0.5
W
Artio
Twocan1
Artio
3
2
7
3.25
L
Izanami
dili7216
Izanami
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,024
Damage
32,588
35,997
Taken
37,124
24,331
Mitigated
25,377
7,504
Healing
16,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
9,791
2,800
0
4,403
10,180
6,396
1,141
4,475
5,705
0
28,652
L
Bacchus
ItsNotDusty
Bacchus
5,027
788
0
3,055
14,122
13,703
0
9,608
4,000
13,156
0
W
Ah Puch
Mavikartil
Ah Puch
17,585
1,782
0
4,785
11,337
4,132
902
4,100
7,237
56,182
0
L
Anubis
McPeek
Anubis
8,650
856
0
3,475
11,399
6,029
327
5,665
5,464
24,998
0
W
Artio
Twocan1
Artio
5,212
362
1,832
5,679
15,607
14,849
779
5,411
10,196
17,342
0
L
Izanami
dili7216
Izanami
7,347
5,143
0
974
10,476
4,599
0
6,489
3,721
0
45,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,932
Gold Earned
28,650
141
Minions Killed
148
0
Camps Cleared
0
582,710
Distance Traveled
649,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,608
801
36
3
0
240,038
0
L
Bacchus
8,062
672
14
1
0
207,041
0
W
Ah Puch
9,176
765
82
7
0
205,853
0
L
Anubis
8,762
730
36
3
0
178,654
0
W
Artio
9,866
822
30
3
0
204,025
0
L
Izanami
8,108
676
91
8
0
197,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role