Player Matchup

Baron Samedi
Baron Samedi
JPowell2615
Baron Samedi
Level 117
God Stats
4W - 2L
1,518 SR
Queue Stats
29W - 29L
1,505 Elo+
Party 2
Cerberus
Cerberus
KinglyKnight795
Cerberus
Level 66
God Stats
2W - 0L
1,624 SR
Queue Stats
14W - 14L
1,447 Elo+
Party 2
Neith
Neith
dcallander12
Neith
Level 79
God Stats
4W - 3L
1,604 SR
Queue Stats
23W - 22L
1,519 Elo+
Party 2
Team Averages
Level 87
1,582 SR
1,490 Elo+

VS

Team Averages
Level 61
1,500 SR
1,421 Elo+
Xbalanque
Xbalanque
CasualPotato177
Xbalanque
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,382 Elo+
Party 1
Aphrodite
Aphrodite
Shi3rke
Aphrodite
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Vae Victus8912
Ymir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JPowell2615
Baron Samedi
14
5 / 2 / 3
8,497
850
11,725
6,603
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
11
0 / 0 / 7
7,686
769
4,328
9,549
9,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 0 / 5
7,848
785
7,415
5,680
2,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CasualPotato177
Xbalanque
11
1 / 2 / 1
6,758
676
8,231
7,104
3,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
Shi3rke
Aphrodite
12
1 / 3 / 1
7,142
714
3,168
7,671
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

10
0 / 3 / 2
7,004
700
3,358
14,025
12,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
2
2
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
CasualPotato177
Xbalanque
1
2
1
0.75
W
Baron Samedi
JPowell2615
Baron Samedi
5
2
3
3.25
W
Cerberus
0
0
7
3.5
L
Aphrodite
Shi3rke
Aphrodite
1
3
1
0.5
L
0
3
2
0.33
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,468
Damage
14,757
21,832
Taken
28,800
15,296
Mitigated
19,416
9,267
Healing
7,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
CasualPotato177
Xbalanque
8,231
2,298
0
743
7,104
3,200
0
3,670
3,434
0
24,117
W
Baron Samedi
JPowell2615
Baron Samedi
11,725
1,243
1,421
2,147
6,603
3,827
0
1,574
5,029
36,225
0
W
Cerberus
4,328
131
0
3,957
9,549
9,148
0
3,506
6,043
10,617
0
L
Aphrodite
Shi3rke
Aphrodite
3,168
34
2,426
2,169
7,671
3,520
0
4,920
2,751
25,038
0
L
3,358
388
59
2,426
14,025
12,696
0
7,529
6,496
7,469
0
W
7,415
2,450
0
1,742
5,680
2,321
1,284
1,454
4,226
0
33,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,031
Gold Earned
20,904
140
Minions Killed
95
0
Camps Cleared
0
503,168
Distance Traveled
528,241
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,758
676
43
4
0
180,180
2
W
Baron Samedi
8,497
850
62
6
0
180,380
0
W
Cerberus
7,686
769
19
2
0
151,772
0
L
Aphrodite
7,142
714
44
4
0
178,293
0
L
Ymir
7,004
700
8
1
0
169,768
0
W
Neith
7,848
785
59
6
0
171,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role