Player Matchup

Chronos
Chronos
Paddles42
Chronos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,253 Elo+
Party 1
Maui
Maui
deathbeamkill
Maui
Level 44
God Stats
3W - 6L
1,388 SR
Queue Stats
77W - 97L
1,314 Elo+
Solo
Artemis
Artemis
xamamda
Artemis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,276 Elo+
Party 1
Team Averages
Level 49
1,463 SR
1,281 Elo+

VS

Team Averages
Level 44
1,392 SR
1,302 Elo+
Gilgamesh
Gilgamesh
CaynnanT
Gilgamesh
Level 25
God Stats
7W - 7L
1,343 SR
Queue Stats
73W - 97L
1,259 Elo+
Party 2
Agni
Agni
R8 FlameZz
Agni
Level 62
God Stats
62W - 55L
1,475 SR
Queue Stats
183W - 201L
1,307 Elo+
Party 2
Sylvanus
Sylvanus
RFG_Spectrum
Sylvanus
Level 45
God Stats
58W - 50L
1,358 SR
Queue Stats
212W - 202L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Paddles42
Chronos
9
1 / 5 / 1
6,317
632
4,797
8,299
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 5 / 2
5,990
599
4,241
12,312
7,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artemis
xamamda
Artemis
10
1 / 3 / 1
6,244
624
7,306
8,838
3,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CaynnanT
Gilgamesh
13
5 / 2 / 7
8,268
827
9,500
10,580
6,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
7 / 0 / 6
8,602
860
9,464
7,924
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
RFG_Spectrum
Sylvanus
12
1 / 0 / 9
7,236
724
5,073
10,288
8,509
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
13
13
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CaynnanT
Gilgamesh
5
2
7
4.25
L
Chronos
Paddles42
Chronos
1
5
1
0.3
W
7
0
6
10
W
Sylvanus
RFG_Spectrum
Sylvanus
1
0
9
5.5
L
0
5
2
0.2
L
Artemis
xamamda
Artemis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,344
Damage
24,037
29,449
Taken
28,792
13,661
Mitigated
18,145
3,457
Healing
14,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CaynnanT
Gilgamesh
9,500
3,421
18
4,199
10,580
6,421
642
2,625
7,955
0
34,049
L
Chronos
Paddles42
Chronos
4,797
1,587
0
760
8,299
3,048
0
4,032
4,027
17,186
0
W
9,464
885
399
2,925
7,924
3,215
311
2,025
5,899
36,874
0
W
Sylvanus
RFG_Spectrum
Sylvanus
5,073
1,203
1,971
4,531
10,288
8,509
1,587
4,768
5,520
12,617
0
L
4,241
1,453
118
1,806
12,312
7,476
0
5,935
5,997
11,789
0
L
Artemis
xamamda
Artemis
7,306
2,968
0
773
8,838
3,137
0
4,594
4,070
0
14,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,551
Gold Earned
24,106
74
Minions Killed
112
0
Camps Cleared
0
479,485
Distance Traveled
594,322
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,268
827
38
4
0
198,927
0
L
Chronos
6,317
632
27
3
0
180,764
0
W
Agni
8,602
860
61
6
0
215,090
0
W
Sylvanus
7,236
724
13
1
0
180,305
0
L
Maui
5,990
599
15
2
0
156,298
0
L
Artemis
6,244
624
32
3
0
142,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role