Player Matchup

Discordia
Discordia
Banana twist140
Discordia
Level 29
God Stats
2W - 1L
1,541 SR
Queue Stats
61W - 61L
1,368 Elo+
Party 1
Ne Zha
Ne Zha
RoseToyUser
Ne Zha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 21L
1,503 Elo+
Party 1
Hun Batz
Hun Batz
metalbicycle864
Hun Batz
Level 157
God Stats
7W - 0L
1,953 SR
Queue Stats
72W - 60L
1,604 Elo+
Party 1
Team Averages
Level 70
1,665 SR
1,492 Elo+

VS

Team Averages
Level 76
1,596 SR
1,566 Elo+
Terra
Terra
 
Terra
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Casul9
Izanami
Level 81
God Stats
5W - 4L
1,629 SR
Queue Stats
181W - 171L
1,584 Elo+
Party 2
Horus
Horus
Chrono545
Horus
Level 89
God Stats
5W - 2L
1,660 SR
Queue Stats
69W - 69L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Banana twist140
Discordia
14
1 / 1 / 11
8,676
723
6,403
6,726
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
16
8 / 0 / 9
10,396
866
13,850
8,383
6,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
15
8 / 2 / 9
10,554
880
10,870
9,633
4,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
1 / 4 / 2
7,778
648
6,567
14,657
17,023
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Casul9
Izanami
12
2 / 6 / 1
8,135
678
6,837
11,877
4,468
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Chrono545
Horus
11
0 / 7 / 2
7,227
602
3,352
12,909
11,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
17
Kills
3
3
Deaths
17
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
4
2
0.5
W
Discordia
Banana twist140
Discordia
1
1
11
6.5
L
Izanami
Casul9
Izanami
2
6
1
0.42
L
Horus
Chrono545
Horus
0
7
2
0.14
W
Ne Zha
8
0
9
12.5
W
Hun Batz
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,123
Damage
16,756
24,742
Taken
39,443
13,064
Mitigated
32,615
5,215
Healing
2,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
6,567
198
215
1,047
14,657
17,023
0
2,882
11,775
16,026
0
W
Discordia
Banana twist140
Discordia
6,403
356
276
273
6,726
2,162
849
1,827
4,700
18,211
0
L
Izanami
Casul9
Izanami
6,837
4,277
0
164
11,877
4,468
0
2,076
9,801
0
42,334
L
Horus
Chrono545
Horus
3,352
1,130
370
1,103
12,909
11,124
20
1,549
11,360
852
12,343
W
Ne Zha
13,850
3,848
0
4,336
8,383
6,874
1,671
3,062
5,227
0
57,182
W
Hun Batz
10,870
3,697
0
330
9,633
4,028
744
2,727
6,695
0
47,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,626
Gold Earned
23,140
158
Minions Killed
118
0
Camps Cleared
0
754,248
Distance Traveled
602,664
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,778
648
19
2
0
219,759
2
W
Discordia
8,676
723
36
3
0
238,544
0
L
Izanami
8,135
678
82
7
0
188,936
0
L
Horus
7,227
602
17
1
0
193,969
0
W
Ne Zha
10,396
866
52
4
0
254,736
0
W
Hun Batz
10,554
880
70
6
0
260,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role