Player Matchup

Anubis
Anubis
BringMeYourBooty
Anubis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,500 Elo+
Party 2
Susano
Susano
Iam13YrsOrOlder
Susano
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 4L
1,500 Elo+
Party 2
Thanatos
Thanatos
ImRealDeadInside
Thanatos
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 2
Ishtar
Ishtar
Vanqaurd
Ishtar
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
91W - 56L
1,264 Elo+
Party 2
Mercury
Mercury
iceman573
Mercury
Level 127
God Stats
4W - 1L
1,772 SR
Queue Stats
305W - 293L
1,550 Elo+
Party 2
Team Averages
Level 32
1,554 SR
1,463 Elo+

VS

Team Averages
Level 31
1,442 SR
1,312 Elo+
Anubis
Anubis
 
Anubis
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Dragon_Druid864
Cernunnos
Level 31
God Stats
0W - 2L
1,326 SR
Queue Stats
18W - 17L
1,295 Elo+
Party 1
Odin
Odin
HellasGaming
Odin
Level 48
God Stats
13W - 3L
1,903 SR
Queue Stats
109W - 109L
1,419 Elo+
Party 3
Ares
Ares
SoulKillerGames
Ares
Level 17
God Stats
0W - 2L
984 SR
Queue Stats
0W - 3L
1,142 Elo+
Party 3
Thanatos
Thanatos
VibeCheck69420
Thanatos
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 10L
1,201 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 0
8,800
677
7,337
5,202
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
11 / 0 / 1
10,278
791
10,908
6,923
2,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
6 / 1 / 3
8,164
628
5,438
10,101
4,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
Vanqaurd
Ishtar
13
2 / 0 / 6
7,594
584
10,941
8,096
3,252
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
iceman573
Mercury
12
2 / 1 / 9
7,387
568
6,798
8,090
2,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 4 / 0
7,454
573
5,466
9,631
3,706
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Dragon_Druid864
Cernunnos
7
0 / 4 / 0
5,257
404
4,742
8,522
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 7 / 0
5,150
396
1,941
9,180
8,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 5 / 0
5,267
405
2,413
14,968
12,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
7
1 / 8 / 0
5,353
412
1,261
10,760
2,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
28
Kills
3
3
Deaths
28
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
4
0
0.5
W
7
1
0
7
L
Cernunnos
Dragon_Druid864
Cernunnos
0
4
0
0
L
0
7
0
0
W
11
0
1
11.5
W
6
1
3
7.5
L
0
5
0
0
W
Ishtar
Vanqaurd
Ishtar
2
0
6
5
L
Thanatos
1
8
0
0.13
W
Mercury
iceman573
Mercury
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,422
Damage
15,823
38,412
Taken
53,061
14,876
Mitigated
30,678
16,779
Healing
9,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,466
365
0
3,452
9,631
3,706
0
4,414
5,217
63,394
0
W
7,337
548
0
1,000
5,202
2,109
567
3,118
2,084
77,259
0
L
Cernunnos
Dragon_Druid864
Cernunnos
4,742
1,948
0
1,444
8,522
3,205
0
133
8,389
0
33,733
L
1,941
275
0
669
9,180
8,493
0
0
9,180
414
20,431
W
10,908
4,278
0
2,462
6,923
2,736
4,025
255
6,365
0
80,220
W
5,438
2,038
0
7,854
10,101
4,507
107
663
9,396
0
65,108
L
2,413
344
0
2,146
14,968
12,433
0
0
14,968
12,618
0
W
Ishtar
Vanqaurd
Ishtar
10,941
7,338
0
4,343
8,096
3,252
150
1,972
6,124
0
57,222
L
Thanatos
1,261
40
0
1,991
10,760
2,841
0
2,790
7,970
0
14,752
W
Mercury
iceman573
Mercury
6,798
3,903
0
1,120
8,090
2,272
909
2,262
5,828
0
42,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,223
Gold Earned
28,481
534
Minions Killed
237
0
Camps Cleared
0
1,415,325
Distance Traveled
1,142,959
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,454
573
111
9
0
235,050
2
W
Anubis
8,800
677
137
11
0
275,854
0
L
Cernunnos
5,257
404
54
4
0
198,755
0
L
Odin
5,150
396
35
3
0
190,394
0
W
Susano
10,278
791
147
11
0
279,641
1
W
Thanatos
8,164
628
103
8
0
286,385
0
L
Ares
5,267
405
11
1
0
265,805
0
W
Ishtar
7,594
584
80
6
0
269,162
0
L
Thanatos
5,353
412
26
2
0
252,955
0
W
Mercury
7,387
568
67
5
0
304,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role