Player Matchup

Jormungandr
Jormungandr
Al-Bloushi92
Jormungandr
Level 159
God Stats
2W - 0L
1,454 SR
Queue Stats
10W - 7L
1,576 Elo+
Party 1
Baron Samedi
Baron Samedi
MustaphaQ8
Baron Samedi
Level 120
God Stats
6W - 3L
1,602 SR
Queue Stats
10W - 7L
1,576 Elo+
Party 1
Izanami
Izanami
wrongside19
Izanami
Level 88
God Stats
1W - 0L
1,664 SR
Queue Stats
11W - 8L
1,538 Elo+
Party 1
Team Averages
Level 122
1,573 SR
1,563 Elo+

VS

Team Averages
Level 96
1,525 SR
1,591 Elo+
Chaac
Chaac
Hansousa4WQW
Chaac
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,780 Elo+
Solo
Ganesha
Ganesha
Hibariii
Ganesha
Level 79
God Stats
20W - 27L
1,615 SR
Queue Stats
100W - 100L
1,508 Elo+
Party 2
Anubis
Anubis
TheBigRed2014
Anubis
Level 129
God Stats
27W - 19L
1,460 SR
Queue Stats
184W - 189L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Al-Bloushi92
Jormungandr
15
3 / 2 / 5
9,425
785
9,581
13,548
14,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
MustaphaQ8
Baron Samedi
15
3 / 3 / 3
9,004
750
7,154
10,544
5,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
wrongside19
Izanami
15
2 / 4 / 5
9,494
791
8,583
7,745
2,936
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 5
8,634
720
8,481
13,316
13,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Hibariii
Ganesha
14
0 / 2 / 9
9,265
772
3,336
11,829
14,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 2 / 2
9,910
826
12,030
8,800
6,140
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
8
Kills
9
9
Deaths
8
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Al-Bloushi92
Jormungandr
3
2
5
2.75
L
3
4
5
1.38
L
Ganesha
Hibariii
Ganesha
0
2
9
2.25
W
Baron Samedi
MustaphaQ8
Baron Samedi
3
3
3
1.5
L
6
2
2
3.5
W
Izanami
wrongside19
Izanami
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,318
Damage
23,847
31,837
Taken
33,945
23,435
Mitigated
33,527
6,238
Healing
9,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Al-Bloushi92
Jormungandr
9,581
2,177
299
1,478
13,548
14,962
468
5,067
8,150
32,086
0
L
8,481
885
0
2,515
13,316
13,378
0
7,307
5,528
0
24,334
L
Ganesha
Hibariii
Ganesha
3,336
123
1,885
1,713
11,829
14,009
466
4,040
7,643
16,184
0
W
Baron Samedi
MustaphaQ8
Baron Samedi
7,154
318
1,177
2,613
10,544
5,537
1,262
6,297
3,919
28,186
0
L
12,030
722
0
3,667
8,800
6,140
393
4,528
3,920
57,900
0
W
Izanami
wrongside19
Izanami
8,583
5,366
0
671
7,745
2,936
1,554
4,048
3,515
0
47,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,923
Gold Earned
27,809
158
Minions Killed
161
0
Camps Cleared
0
624,017
Distance Traveled
698,141
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,425
785
40
3
0
216,613
0
L
Chaac
8,634
720
26
2
0
244,339
0
L
Ganesha
9,265
772
3
0
0
253,741
0
W
Baron Samedi
9,004
750
47
4
0
221,469
4
L
Anubis
9,910
826
132
11
0
200,061
2
W
Izanami
9,494
791
71
6
0
185,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role