Player Matchup

Ares
Ares
Hellanu
Ares
Level 168
God Stats
1W - 6L
1,817 SR
Queue Stats
512W - 417L
1,702 Elo+
Solo
Scylla
Scylla
ThePlaidCanadian
Scylla
Level 158
God Stats
2W - 8L
1,747 SR
Queue Stats
166W - 125L
1,656 Elo+
Party 2
Ishtar
Ishtar
Wyvern86
Ishtar
Level 159
God Stats
11W - 10L
1,529 SR
Queue Stats
663W - 574L
1,587 Elo+
Solo
Thanatos
Thanatos
maLForced
Thanatos
Level 149
God Stats
2W - 3L
1,476 SR
Queue Stats
172W - 135L
1,657 Elo+
Party 2
Vamana
Vamana
shiique
Vamana
Level 155
God Stats
3W - 2L
1,633 SR
Queue Stats
117W - 95L
1,675 Elo+
Solo
Team Averages
Level 158
1,640 SR
1,655 Elo+

VS

Team Averages
Level 170
1,659 SR
1,659 Elo+
Thanatos
Thanatos
Blitzkov
Thanatos
Level 273
God Stats
2W - 0L
1,758 SR
Queue Stats
42W - 18L
1,753 Elo+
Solo
Chang'e
Chang'e
Fr_Extremo
Chang'e
Level 119
God Stats
7W - 11L
1,214 SR
Queue Stats
430W - 384L
1,611 Elo+
Party 1
Cthulhu
Cthulhu
LostSavior
Cthulhu
Level 135
God Stats
10W - 5L
1,870 SR
Queue Stats
285W - 237L
1,687 Elo+
Solo
Martichoras
Martichoras
cornell3070
Martichoras
Level 170
God Stats
3W - 3L
1,781 SR
Queue Stats
203W - 199L
1,675 Elo+
Party 1
Horus
Horus
focaccía
Horus
Level 152
God Stats
28W - 21L
1,673 SR
Queue Stats
445W - 389L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Hellanu
Ares
12
1 / 0 / 4
8,467
470
10,711
15,970
21,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
2 / 6 / 1
8,862
492
8,827
10,453
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Wyvern86
Ishtar
17
3 / 0 / 1
10,055
559
10,170
9,436
3,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
maLForced
Thanatos
13
1 / 6 / 1
8,093
450
6,022
21,284
7,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
shiique
Vamana
16
3 / 3 / 0
9,899
550
14,798
20,598
14,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blitzkov
Thanatos
17
11 / 2 / 3
10,515
584
18,556
17,071
8,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Fr_Extremo
Chang'e
13
0 / 4 / 3
8,041
447
8,412
13,722
5,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
LostSavior
Cthulhu
16
2 / 2 / 3
9,787
544
11,671
18,578
21,871
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Martichoras
cornell3070
Martichoras
16
1 / 1 / 2
9,589
533
10,371
13,708
7,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
focaccía
Horus
13
1 / 1 / 5
8,354
464
5,780
16,759
18,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
10
Kills
15
15
Deaths
10
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Blitzkov
Thanatos
11
2
3
6.25
W
Chang'e
Fr_Extremo
Chang'e
0
4
3
0.38
L
Ares
Hellanu
Ares
1
0
4
3
W
Cthulhu
LostSavior
Cthulhu
2
2
3
1.75
L
2
6
1
0.42
L
Ishtar
Wyvern86
Ishtar
3
0
1
3.5
W
Martichoras
cornell3070
Martichoras
1
1
2
2
W
Horus
focaccía
Horus
1
1
5
3.5
L
Thanatos
maLForced
Thanatos
1
6
1
0.25
L
Vamana
shiique
Vamana
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,528
Damage
54,790
77,741
Taken
79,838
51,738
Mitigated
61,836
21,679
Healing
38,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Blitzkov
Thanatos
18,556
6,478
0
13,866
17,071
8,811
0
1,940
14,900
0
100,028
W
Chang'e
Fr_Extremo
Chang'e
8,412
431
1,173
3,253
13,722
5,323
0
7,192
6,485
61,307
0
L
Ares
Hellanu
Ares
10,711
554
0
2,686
15,970
21,831
0
4,101
11,869
28,427
0
W
Cthulhu
LostSavior
Cthulhu
11,671
1,557
160
4,964
18,578
21,871
18
953
16,508
77,473
1,331
L
8,827
590
0
736
10,453
4,072
0
2,295
8,158
71,870
0
L
Ishtar
Wyvern86
Ishtar
10,170
5,341
0
3,033
9,436
3,814
0
687
8,600
0
89,998
W
Martichoras
cornell3070
Martichoras
10,371
4,270
0
5,870
13,708
7,610
324
1,704
11,950
0
105,228
W
Horus
focaccía
Horus
5,780
2,968
2,892
6,671
16,759
18,221
0
7,624
9,086
0
21,899
L
Thanatos
maLForced
Thanatos
6,022
1,246
0
8,718
21,284
7,706
0
3,324
17,848
0
68,935
L
Vamana
shiique
Vamana
14,798
7,620
0
6,506
20,598
14,315
0
8,060
12,514
0
82,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,376
Gold Earned
46,286
534
Minions Killed
556
0
Camps Cleared
0
1,861,785
Distance Traveled
1,897,432
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,515
584
130
7
0
401,774
3
W
Chang'e
8,041
447
115
6
0
357,425
3
L
Ares
8,467
470
10
1
0
388,318
8
W
Cthulhu
9,787
544
123
7
0
379,337
0
L
Scylla
8,862
492
135
8
0
323,404
2
L
Ishtar
10,055
559
175
10
0
398,391
0
W
Martichoras
9,589
533
161
9
0
360,682
3
W
Horus
8,354
464
27
2
0
398,214
6
L
Thanatos
8,093
450
90
5
0
373,102
5
L
Vamana
9,899
550
124
7
0
378,570
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role