Player Matchup

Vamana
Vamana
Gold V
 
Vamana
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver I
BIG-MONEY33
Fafnir
Silver I
Level 128
God Stats
2W - 2L
1,870 SR
Queue Stats
220W - 239L
1,194 MMR
Party 2
Xbalanque
Xbalanque
Gold IV
ChrisRevers
Xbalanque
Gold IV
Level 155
God Stats
82W - 82L
1,548 SR
Queue Stats
429W - 439L
1,407 MMR
Solo
Neith
Neith
Bronze III
FriendlyInCherno
Neith
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,408 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
pastodapatchman
Ao Kuang
Gold III
Level 123
God Stats
2W - 4L
1,684 SR
Queue Stats
288W - 305L
1,590 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,620 SR
1,420 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,458 SR
1,403 MMR
Geb
Geb
Silver I
ISAKBOY65
Geb
Silver I
Level 128
God Stats
2W - 0L
1,690 SR
Queue Stats
53W - 50L
1,373 MMR
Party 1
Anubis
Anubis
Gold V
ImGlaz
Anubis
Gold V
Level 109
God Stats
11W - 7L
1,692 SR
Queue Stats
279W - 276L
1,335 MMR
Party 3
Cabrakan
Cabrakan
Gold III
PennGuinnz
Cabrakan
Gold III
Level 68
God Stats
4W - 3L
1,219 SR
Queue Stats
95W - 96L
1,507 MMR
Party 3
Medusa
Medusa
Silver I
XxSmarioSxX
Medusa
Silver I
Level 123
God Stats
6W - 2L
1,293 SR
Queue Stats
125W - 130L
1,381 MMR
Party 1
Ratatoskr
Ratatoskr
Gold IV
Xyw0
Ratatoskr
Gold IV
Level 99
God Stats
5W - 4L
1,399 SR
Queue Stats
113W - 119L
1,417 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
6 / 5 / 2
10,934
547
18,558
22,521
25,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
13
0 / 3 / 3
8,885
444
4,586
12,957
16,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
ChrisRevers
Xbalanque
16
1 / 4 / 1
9,944
497
8,185
14,577
7,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 6 / 5
8,909
445
10,920
15,876
5,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ao Kuang
15
7 / 6 / 2
10,371
519
8,314
19,233
8,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
HerculesArachneMartichoras

VS

Bans
MercuryAphroditeBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 14
11,568
578
11,761
17,651
20,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
ImGlaz
Anubis
18
8 / 3 / 7
11,957
598
19,506
13,610
9,081
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
PennGuinnz
Cabrakan
17
4 / 4 / 5
11,369
568
9,656
13,469
11,336
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
17
3 / 4 / 6
11,102
555
9,627
14,127
7,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Xyw0
Ratatoskr
18
4 / 2 / 9
11,353
568
7,967
15,896
8,737
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
14
Kills
24
24
Deaths
14
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
6
5
2
1.4
L
Fafnir
0
3
3
0.5
L
Xbalanque
ChrisRevers
Xbalanque
1
4
1
0.38
L
0
6
5
0.42
W
5
1
14
12
W
Anubis
ImGlaz
Anubis
8
3
7
3.83
W
Cabrakan
PennGuinnz
Cabrakan
4
4
5
1.63
W
Medusa
3
4
6
1.5
W
Ratatoskr
Xyw0
Ratatoskr
4
2
9
4.25
L
Ao Kuang
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,563
Damage
58,517
85,164
Taken
74,753
63,419
Mitigated
56,848
20,932
Healing
21,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
18,558
8,851
0
4,948
22,521
25,257
213
14,264
8,257
0
95,017
L
Fafnir
4,586
504
0
2,334
12,957
16,391
3
6,572
6,385
19,023
0
L
Xbalanque
ChrisRevers
Xbalanque
8,185
2,109
0
5,854
14,577
7,950
588
3,693
10,884
0
97,529
L
10,920
3,743
0
3,501
15,876
5,646
523
9,012
6,864
0
75,254
W
11,761
952
206
5,242
17,651
20,200
394
3,876
13,775
44,712
0
W
Anubis
ImGlaz
Anubis
19,506
809
0
6,590
13,610
9,081
757
2,653
10,957
93,831
0
W
Cabrakan
PennGuinnz
Cabrakan
9,656
1,870
0
2,545
13,469
11,336
1,026
1,785
11,684
65,407
0
W
Medusa
9,627
4,925
0
4,640
14,127
7,494
2,210
2,940
11,187
0
95,691
W
Ratatoskr
Xyw0
Ratatoskr
7,967
2,497
0
2,116
15,896
8,737
415
2,887
13,009
0
107,889
L
Ao Kuang
8,314
2,043
0
4,295
19,233
8,175
0
8,344
10,889
74,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,043
Gold Earned
57,349
514
Minions Killed
584
0
Camps Cleared
0
1,687,970
Distance Traveled
1,998,395
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,934
547
133
7
0
359,960
4
L
Fafnir
8,885
444
19
1
0
342,587
5
L
Xbalanque
9,944
497
147
7
0
314,418
0
L
Neith
8,909
445
111
6
0
293,666
1
W
Geb
11,568
578
40
2
0
444,344
5
W
Anubis
11,957
598
149
7
0
369,083
2
W
Cabrakan
11,369
568
105
5
0
356,782
4
W
Medusa
11,102
555
149
7
0
336,710
0
W
Ratatoskr
11,353
568
141
7
0
491,476
0
L
Ao Kuang
10,371
519
104
5
0
377,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role