Player Matchup

Sobek
Sobek
BaroqueApollo35
Sobek
Level 39
God Stats
1W - 2L
1,249 SR
Queue Stats
101W - 112L
1,420 Elo+
Solo
Loki
Loki
GAM3Rz420
Loki
Level 47
God Stats
4W - 8L
1,334 SR
Queue Stats
4W - 8L
1,209 Elo+
Solo
He Bo
He Bo
OdenOfWano
He Bo
Level 60
God Stats
2W - 1L
1,698 SR
Queue Stats
64W - 72L
1,347 Elo+
Solo
Team Averages
Level 49
1,427 SR
1,326 Elo+

VS

Team Averages
Level 53
1,498 SR
1,322 Elo+
Bellona
Bellona
DeathKing5443322
Bellona
Level 66
God Stats
31W - 28L
1,500 SR
Queue Stats
335W - 386L
1,296 Elo+
Solo
Janus
Janus
deathbeamkill
Janus
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 97L
1,302 Elo+
Solo
Hou Yi
Hou Yi
symbole-cedant
Hou Yi
Level 49
God Stats
10W - 9L
1,495 SR
Queue Stats
363W - 366L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
7,969
724
6,619
19,913
22,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
9
2 / 3 / 2
7,044
640
2,424
4,744
1,701
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
13
2 / 7 / 2
8,167
742
4,486
11,952
4,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 8
8,616
783
6,770
10,678
10,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 8
8,983
817
14,689
4,668
2,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
8 / 3 / 0
9,445
859
7,447
9,794
3,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
5
Kills
12
12
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
2
2
8
3
L
Loki
2
3
2
1
L
He Bo
2
7
2
0.43
W
2
0
8
6
W
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,529
Damage
28,906
36,609
Taken
25,140
28,662
Mitigated
16,830
2,619
Healing
2,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,619
518
0
2,324
19,913
22,510
92
8,295
11,079
16,924
0
W
6,770
1,994
0
666
10,678
10,864
240
5,240
5,438
0
26,091
L
Loki
2,424
477
0
0
4,744
1,701
744
1,496
3,171
0
7,839
L
He Bo
4,486
90
0
295
11,952
4,451
212
4,918
6,780
25,626
0
W
14,689
1,168
0
241
4,668
2,130
1,165
2,707
1,961
38,732
0
W
7,447
4,023
242
966
9,794
3,836
1,880
3,170
6,624
0
23,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,180
Gold Earned
27,044
62
Minions Killed
115
0
Camps Cleared
0
535,758
Distance Traveled
655,702
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,969
724
10
1
0
225,157
0
W
Bellona
8,616
783
38
3
0
235,992
0
L
Loki
7,044
640
11
1
0
125,987
0
L
He Bo
8,167
742
41
4
0
184,614
0
W
Janus
8,983
817
50
5
0
195,489
2
W
Hou Yi
9,445
859
27
2
0
224,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role