Player Matchup

Ne Zha
Ne Zha
CooTyxD
Ne Zha
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 55L
1,484 Elo+
Solo
Khepri
Khepri
Hitman CP
Khepri
Level 155
God Stats
2W - 1L
1,704 SR
Queue Stats
3W - 7L
1,430 Elo+
Party 3
Kukulkan
Kukulkan
KlipDealer
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,430 Elo+
Party 3
Ix Chel
Ix Chel
MidgetWhacker
Ix Chel
Level 86
God Stats
5W - 4L
1,208 SR
Queue Stats
117W - 104L
1,557 Elo+
Party 1
Xbalanque
Xbalanque
Zaydots
Xbalanque
Level 26
God Stats
15W - 7L
1,651 SR
Queue Stats
66W - 53L
1,553 Elo+
Party 1
Team Averages
Level 82
1,513 SR
1,491 Elo+

VS

Team Averages
Level 73
1,508 SR
1,484 Elo+
Izanami
Izanami
BlueNation22
Izanami
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Atlas
Atlas
HeadbandBryan
Atlas
Level 129
God Stats
9W - 4L
1,729 SR
Queue Stats
99W - 69L
1,706 Elo+
Party 2
Artemis
Artemis
TrillAugie
Artemis
Level 39
God Stats
16W - 17L
1,570 SR
Queue Stats
26W - 32L
1,487 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
UncleB1424
Morgan Le Fay
Level 87
God Stats
1W - 2L
1,458 SR
Queue Stats
57W - 71L
1,407 Elo+
Party 4
Surtr
Surtr
Xenzos
Surtr
Level 107
God Stats
2W - 3L
1,284 SR
Queue Stats
18W - 13L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CooTyxD
Ne Zha
17
2 / 1 / 9
11,436
1,040
7,743
9,654
5,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
Hitman CP
Khepri
18
0 / 0 / 16
10,962
997
5,536
6,529
11,021
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
KlipDealer
Kukulkan
18
2 / 2 / 13
11,346
1,031
8,820
5,989
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
18
13 / 3 / 7
12,784
1,162
21,891
10,410
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xbalanque
Zaydots
Xbalanque
18
9 / 0 / 9
11,999
1,091
32,897
11,812
5,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

269

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlueNation22
Izanami
16
0 / 10 / 4
9,934
903
4,406
16,942
8,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 0 / 4
10,731
976
10,106
14,961
20,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
TrillAugie
Artemis
16
2 / 2 / 3
11,276
1,025
11,095
12,574
5,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
UncleB1424
Morgan Le Fay
17
0 / 9 / 4
10,465
951
7,939
16,660
8,407
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
Xenzos
Surtr
16
2 / 5 / 2
10,609
964
6,945
21,299
26,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
23
26
Kills
6
6
Deaths
26
54
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
BlueNation22
Izanami
0
10
4
0.2
W
Ne Zha
CooTyxD
Ne Zha
2
1
9
6.5
L
2
0
4
4
W
Khepri
Hitman CP
Khepri
0
0
16
8
W
Kukulkan
KlipDealer
Kukulkan
2
2
13
4.25
W
Ix Chel
13
3
7
5.5
L
Artemis
TrillAugie
Artemis
2
2
3
1.75
L
Morgan Le Fay
UncleB1424
Morgan Le Fay
0
9
4
0.22
L
Surtr
Xenzos
Surtr
2
5
2
0.6
W
Xbalanque
Zaydots
Xbalanque
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,887
Damage
40,491
44,394
Taken
82,436
29,648
Mitigated
68,482
6,319
Healing
3,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BlueNation22
Izanami
4,406
3,028
0
326
16,942
8,205
0
7,769
9,173
0
18,085
W
Ne Zha
CooTyxD
Ne Zha
7,743
1,542
0
204
9,654
5,021
0
3,432
6,222
0
29,371
L
10,106
4,866
0
352
14,961
20,109
0
5,819
9,142
22,231
0
W
Khepri
Hitman CP
Khepri
5,536
406
0
101
6,529
11,021
0
2,239
4,290
8,955
0
W
Kukulkan
KlipDealer
Kukulkan
8,820
1,113
0
152
5,989
3,140
0
2,223
3,766
32,690
0
W
Ix Chel
21,891
2,091
831
891
10,410
4,602
0
6,247
4,163
46,125
0
L
Artemis
TrillAugie
Artemis
11,095
5,474
0
1,255
12,574
5,664
0
5,292
7,282
0
42,984
L
Morgan Le Fay
UncleB1424
Morgan Le Fay
7,939
629
0
61
16,660
8,407
0
10,240
6,420
24,059
0
L
Surtr
Xenzos
Surtr
6,945
2,119
0
1,241
21,299
26,097
0
7,127
14,172
275
15,464
W
Xbalanque
Zaydots
Xbalanque
32,897
24,734
0
4,140
11,812
5,864
0
4,129
7,683
0
63,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,527
Gold Earned
53,015
254
Minions Killed
187
14
Camps Cleared
3
1,073,119
Distance Traveled
938,991
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,934
903
36
3
0
143,656
0
W
Ne Zha
11,436
1,040
40
4
8
235,419
0
L
Atlas
10,731
976
23
2
2
223,627
0
W
Khepri
10,962
997
11
1
0
215,467
0
W
Kukulkan
11,346
1,031
62
6
0
186,305
0
W
Ix Chel
12,784
1,162
53
5
4
216,809
0
L
Artemis
11,276
1,025
69
6
0
194,297
0
L
Morgan Le Fay
10,465
951
45
4
1
162,858
0
L
Surtr
10,609
964
14
1
0
214,553
0
W
Xbalanque
11,999
1,091
88
8
2
219,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role