Player Matchup

Janus
Janus
C4ZAD0RxJR
Janus
Level 65
God Stats
34W - 45L
1,467 SR
Queue Stats
256W - 288L
1,323 Elo+
Party 1
Charybdis
Charybdis
HighImHunter
Charybdis
Level 121
God Stats
7W - 12L
1,221 SR
Queue Stats
371W - 461L
1,355 Elo+
Party 1
Chaac
Chaac
Nubbs_R_Us
Chaac
Level 87
God Stats
38W - 38L
1,464 SR
Queue Stats
394W - 483L
1,351 Elo+
Party 1
Team Averages
Level 91
1,384 SR
1,343 Elo+

VS

Team Averages
Level 95
1,499 SR
1,426 Elo+
Sol
Sol
 
Sol
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
bluntqueen7939
Neith
Level 79
God Stats
6W - 12L
1,313 SR
Queue Stats
31W - 53L
1,265 Elo+
Solo
Aphrodite
Aphrodite
wilmiton
Aphrodite
Level 110
God Stats
2W - 0L
1,684 SR
Queue Stats
9W - 3L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
1 / 3 / 2
8,742
795
9,464
9,155
3,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
HighImHunter
Charybdis
12
1 / 4 / 2
7,301
664
7,938
10,128
4,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Chaac
11
1 / 6 / 2
7,291
663
7,623
13,751
7,816
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
8 / 0 / 5
10,220
929
16,974
11,343
4,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 1 / 7
7,974
725
5,380
9,609
4,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
wilmiton
Aphrodite
14
3 / 2 / 10
9,252
841
5,424
10,767
6,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
3
Kills
13
13
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
0
5
10.5
L
Janus
1
3
2
0.67
L
Charybdis
HighImHunter
Charybdis
1
4
2
0.5
L
Chaac
1
6
2
0.33
W
2
1
7
5.5
W
Aphrodite
wilmiton
Aphrodite
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,025
Damage
27,778
33,034
Taken
31,719
15,661
Mitigated
16,228
5,026
Healing
17,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,974
4,498
206
6,304
11,343
4,961
1,423
3,012
8,331
51,341
0
L
Janus
9,464
749
1,213
685
9,155
3,611
0
5,886
3,269
46,759
0
L
Charybdis
HighImHunter
Charybdis
7,938
4,114
323
1,156
10,128
4,234
0
7,007
3,121
0
20,822
L
Chaac
7,623
1,155
227
1,422
13,751
7,816
0
9,553
4,198
0
26,205
W
5,380
1,633
0
1,893
9,609
4,308
235
4,248
5,361
0
21,849
W
Aphrodite
wilmiton
Aphrodite
5,424
615
3,839
5,327
10,767
6,959
53
2,790
7,977
22,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,334
Gold Earned
27,446
131
Minions Killed
145
0
Camps Cleared
0
594,828
Distance Traveled
579,036
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,220
929
76
7
0
209,620
0
L
Janus
8,742
795
76
7
0
186,198
0
L
Charybdis
7,301
664
31
3
0
205,229
0
L
Chaac
7,291
663
24
2
0
203,401
0
W
Neith
7,974
725
35
3
0
184,276
0
W
Aphrodite
9,252
841
34
3
0
185,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role