Player Matchup

Hades
Hades
CGamer0001
Hades
Level 27
God Stats
13W - 3L
1,846 SR
Queue Stats
26W - 21L
1,531 Elo+
Party 1
Cerberus
Cerberus
NxusWolf
Cerberus
Level 8
God Stats
3W - 2L
1,591 SR
Queue Stats
5W - 5L
1,412 Elo+
Party 1
Cliodhna
Cliodhna
Reperplays123
Cliodhna
Level 65
God Stats
4W - 5L
1,500 SR
Queue Stats
69W - 76L
1,395 Elo+
Solo
Heimdallr
Heimdallr
Thanks-ForLosing
Heimdallr
Level 125
God Stats
2W - 0L
1,717 SR
Queue Stats
18W - 21L
1,591 Elo+
Party 1
Scylla
Scylla
iFxsion
Scylla
Level 59
God Stats
2W - 1L
1,289 SR
Queue Stats
55W - 51L
1,540 Elo+
Party 1
Team Averages
Level 57
1,589 SR
1,494 Elo+

VS

Team Averages
Level 69
1,403 SR
1,466 Elo+
Ix Chel
Ix Chel
KC08
Ix Chel
Level 25
God Stats
2W - 8L
1,236 SR
Queue Stats
83W - 76L
1,473 Elo+
Party 3
Anhur
Anhur
MachineGunSmelly
Anhur
Level 29
God Stats
0W - 3L
1,208 SR
Queue Stats
121W - 138L
1,400 Elo+
Party 2
Mulan
Mulan
MisticGameGod
Mulan
Level 104
God Stats
36W - 35L
1,571 SR
Queue Stats
509W - 514L
1,535 Elo+
Solo
Sobek
Sobek
dougiethedino
Sobek
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
333W - 302L
1,447 Elo+
Party 2
Mercury
Mercury
nickruiz92
Mercury
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 101L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
2 / 3 / 2
10,227
602
12,293
17,067
10,324
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
NxusWolf
Cerberus
13
0 / 1 / 5
8,065
474
4,512
7,967
5,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
Reperplays123
Cliodhna
16
11 / 2 / 3
10,427
613
10,936
12,629
5,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
15
0 / 0 / 4
8,629
508
6,570
4,763
2,154
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Scylla
iFxsion
Scylla
16
6 / 3 / 4
10,319
607
11,104
9,020
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
KC08
Ix Chel
15
4 / 5 / 1
8,709
512
10,424
12,955
4,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 1
7,497
441
1,300
5,132
1,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 5 / 0
8,552
503
12,464
17,971
16,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 2 / 1
7,167
422
3,225
14,472
13,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
nickruiz92
Mercury
12
2 / 6 / 3
7,691
452
5,249
15,384
5,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
19
Kills
9
9
Deaths
19
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hades
2
3
2
1
L
Ix Chel
KC08
Ix Chel
4
5
1
0.9
L
0
1
1
0.5
L
3
5
0
0.6
W
Cerberus
NxusWolf
Cerberus
0
1
5
2.5
W
Cliodhna
Reperplays123
Cliodhna
11
2
3
6.25
W
Heimdallr
0
0
4
2
L
0
2
1
0.25
W
Scylla
iFxsion
Scylla
6
3
4
2.67
L
Mercury
nickruiz92
Mercury
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,415
Damage
32,662
51,446
Taken
65,914
26,216
Mitigated
41,445
17,280
Healing
14,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
12,293
1,771
120
9,268
17,067
10,324
386
0
17,067
88,240
0
L
Ix Chel
KC08
Ix Chel
10,424
402
604
1,496
12,955
4,770
0
5,243
7,712
56,817
0
L
1,300
1,016
0
2,033
5,132
1,805
0
1,474
3,658
0
54,026
L
12,464
3,135
0
5,041
17,971
16,126
0
11,643
6,328
0
71,639
W
Cerberus
NxusWolf
Cerberus
4,512
328
1,912
2,189
7,967
5,277
0
2,151
5,816
21,540
0
W
Cliodhna
Reperplays123
Cliodhna
10,936
1,585
0
778
12,629
5,137
0
5,469
7,160
0
75,811
W
Heimdallr
6,570
3,532
0
2,265
4,763
2,154
514
678
4,085
0
71,270
L
3,225
177
0
4,131
14,472
13,709
0
4,475
9,997
23,727
0
W
Scylla
iFxsion
Scylla
11,104
1,594
0
748
9,020
3,324
414
5,351
3,669
86,134
0
L
Mercury
nickruiz92
Mercury
5,249
2,745
0
927
15,384
5,035
0
5,074
10,310
0
53,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,667
Gold Earned
39,616
565
Minions Killed
419
0
Camps Cleared
0
1,626,435
Distance Traveled
1,589,149
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,227
602
155
9
0
254,478
2
L
Ix Chel
8,709
512
109
6
0
295,284
1
L
Anhur
7,497
441
100
6
0
297,320
2
L
Mulan
8,552
503
104
6
0
303,494
5
W
Cerberus
8,065
474
45
3
0
332,542
5
W
Cliodhna
10,427
613
101
6
0
379,243
0
W
Heimdallr
8,629
508
127
7
0
332,589
0
L
Sobek
7,167
422
31
2
0
344,950
2
W
Scylla
10,319
607
137
8
0
327,583
4
L
Mercury
7,691
452
75
4
0
348,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role