Player Matchup

Anhur
Anhur
LoBatteri
Anhur
Level 79
God Stats
2W - 7L
1,057 SR
Queue Stats
426W - 479L
1,404 Elo+
Party 2
Geb
Geb
LoyalWolf_
Geb
Level 61
God Stats
26W - 24L
1,525 SR
Queue Stats
267W - 282L
1,411 Elo+
Party 2
Janus
Janus
Otf_Jumpman23_
Janus
Level 29
God Stats
26W - 29L
1,459 SR
Queue Stats
188W - 213L
1,373 Elo+
Party 2
Team Averages
Level 56
1,347 SR
1,396 Elo+

VS

Team Averages
Level 44
1,463 SR
1,433 Elo+
Ix Chel
Ix Chel
CKAWSOME1
Ix Chel
Level 41
God Stats
7W - 7L
1,300 SR
Queue Stats
123W - 109L
1,416 Elo+
Solo
Hercules
Hercules
D3XHax0r_-
Hercules
Level 83
God Stats
11W - 4L
1,588 SR
Queue Stats
212W - 200L
1,492 Elo+
Party 1
The Morrigan
The Morrigan
TheFooI---
The Morrigan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
LoBatteri
Anhur
11
0 / 3 / 3
6,811
619
5,512
9,773
3,996
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 2 / 1
7,330
666
4,887
14,571
12,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 6 / 2
7,017
638
6,836
10,011
4,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CKAWSOME1
Ix Chel
13
4 / 1 / 5
8,006
728
11,882
7,091
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
D3XHax0r_-
Hercules
14
6 / 0 / 4
8,680
789
14,360
12,088
13,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
TheFooI---
The Morrigan
11
1 / 2 / 6
7,529
684
3,692
5,931
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
11
11
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
CKAWSOME1
Ix Chel
4
1
5
6.5
W
Hercules
D3XHax0r_-
Hercules
6
0
4
8
L
Anhur
LoBatteri
Anhur
0
3
3
0.5
L
2
2
1
1.25
L
1
6
2
0.33
W
The Morrigan
TheFooI---
The Morrigan
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,235
Damage
29,934
34,355
Taken
25,110
20,491
Mitigated
17,951
4,396
Healing
8,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
CKAWSOME1
Ix Chel
11,882
2,441
1,288
1,396
7,091
2,609
572
2,910
4,059
24,913
0
W
Hercules
D3XHax0r_-
Hercules
14,360
4,943
0
4,044
12,088
13,188
95
5,280
6,564
0
29,835
L
Anhur
LoBatteri
Anhur
5,512
2,706
226
1,742
9,773
3,996
0
3,864
5,599
0
22,517
L
4,887
423
1,061
1,367
14,571
12,297
0
8,258
5,835
12,794
0
L
6,836
991
0
0
10,011
4,198
0
3,460
6,281
25,188
0
W
The Morrigan
TheFooI---
The Morrigan
3,692
1,579
0
1,359
5,931
2,154
594
2,987
2,752
21,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,158
Gold Earned
24,215
98
Minions Killed
99
0
Camps Cleared
0
598,647
Distance Traveled
529,611
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,006
728
36
3
0
171,307
0
W
Hercules
8,680
789
28
3
0
205,216
0
L
Anhur
6,811
619
27
2
0
195,921
3
L
Geb
7,330
666
8
1
0
215,970
0
L
Janus
7,017
638
63
6
0
186,756
3
W
The Morrigan
7,529
684
35
3
0
153,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role