Player Matchup

Mercury
Mercury
Chowwdah
Mercury
Level 67
God Stats
1W - 3L
1,785 SR
Queue Stats
205W - 196L
1,479 Elo+
Party 3
Amaterasu
Amaterasu
Eggo11
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
SACKUBUS
Jing Wei
Level 82
God Stats
1W - 1L
1,735 SR
Queue Stats
445W - 395L
1,559 Elo+
Party 3
Baron Samedi
Baron Samedi
UrBestEn3my
Baron Samedi
Level 44
God Stats
3W - 3L
1,493 SR
Queue Stats
16W - 21L
1,405 Elo+
Party 2
King Arthur
King Arthur
el3piernes9
King Arthur
Level 42
God Stats
17W - 12L
1,377 SR
Queue Stats
126W - 147L
1,475 Elo+
Solo
Team Averages
Level 51
1,578 SR
1,484 Elo+

VS

Team Averages
Level 85
1,601 SR
1,526 Elo+
Geb
Geb
Enceladus00
Geb
Level 99
God Stats
9W - 1L
1,892 SR
Queue Stats
69W - 68L
1,496 Elo+
Solo
Hercules
Hercules
Gamb98
Hercules
Level 43
God Stats
5W - 10L
1,315 SR
Queue Stats
166W - 170L
1,402 Elo+
Solo
Chernobog
Chernobog
Newroyalghost
Chernobog
Level 87
God Stats
3W - 1L
1,838 SR
Queue Stats
202W - 167L
1,564 Elo+
Party 1
Cliodhna
Cliodhna
iVoidz---
Cliodhna
Level 129
God Stats
3W - 1L
1,817 SR
Queue Stats
179W - 152L
1,565 Elo+
Party 1
Poseidon
Poseidon
oFz_vKiller
Poseidon
Level 67
God Stats
2W - 3L
1,141 SR
Queue Stats
6W - 6L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chowwdah
Mercury
13
0 / 3 / 1
7,777
486
4,709
14,366
6,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Eggo11
Amaterasu
12
0 / 7 / 1
7,438
465
4,436
18,098
9,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
SACKUBUS
Jing Wei
13
0 / 4 / 0
7,794
487
6,101
12,436
4,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
UrBestEn3my
Baron Samedi
12
1 / 3 / 0
7,635
477
5,477
10,882
9,509
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
el3piernes9
King Arthur
12
0 / 4 / 0
7,441
465
9,127
19,938
16,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 9
8,517
532
6,802
9,888
12,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hercules
Gamb98
Hercules
15
1 / 0 / 3
9,280
580
10,388
14,996
15,451
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
Newroyalghost
Chernobog
15
4 / 0 / 1
9,190
574
10,525
11,510
5,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
iVoidz---
Cliodhna
14
8 / 0 / 1
9,241
578
9,732
11,286
4,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
oFz_vKiller
Poseidon
15
7 / 1 / 3
9,264
579
11,726
9,127
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
21
21
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
Chowwdah
Mercury
0
3
1
0.17
L
Amaterasu
Eggo11
Amaterasu
0
7
1
0.07
W
1
0
9
5.5
W
Hercules
Gamb98
Hercules
1
0
3
2.5
W
Chernobog
Newroyalghost
Chernobog
4
0
1
4.5
L
Jing Wei
SACKUBUS
Jing Wei
0
4
0
0
L
Baron Samedi
UrBestEn3my
Baron Samedi
1
3
0
0.33
L
King Arthur
el3piernes9
King Arthur
0
4
0
0
W
Cliodhna
iVoidz---
Cliodhna
8
0
1
8.5
W
Poseidon
oFz_vKiller
Poseidon
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,850
Damage
49,173
75,720
Taken
56,807
46,816
Mitigated
41,870
15,781
Healing
15,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Chowwdah
Mercury
4,709
1,499
0
1,184
14,366
6,007
0
2,833
11,533
0
71,859
L
Amaterasu
Eggo11
Amaterasu
4,436
1,153
0
3,206
18,098
9,711
0
9,987
8,111
0
53,622
W
6,802
466
0
2,062
9,888
12,126
25
1,589
8,299
20,384
0
W
Hercules
Gamb98
Hercules
10,388
4,545
0
7,712
14,996
15,451
0
0
14,996
0
72,449
W
Chernobog
Newroyalghost
Chernobog
10,525
8,422
0
3,924
11,510
5,527
396
1,029
10,481
0
82,614
L
Jing Wei
SACKUBUS
Jing Wei
6,101
5,851
0
3,727
12,436
4,696
605
1,114
11,322
0
60,476
L
Baron Samedi
UrBestEn3my
Baron Samedi
5,477
511
435
3,125
10,882
9,509
0
4,336
6,546
27,267
0
L
King Arthur
el3piernes9
King Arthur
9,127
1,076
0
4,104
19,938
16,893
0
258
19,680
0
49,953
W
Cliodhna
iVoidz---
Cliodhna
9,732
1,373
0
1,468
11,286
4,958
71
576
10,710
0
71,990
W
Poseidon
oFz_vKiller
Poseidon
11,726
2,578
0
722
9,127
3,808
313
2,283
6,844
76,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,085
Gold Earned
45,492
396
Minions Killed
490
0
Camps Cleared
0
1,679,930
Distance Traveled
1,690,825
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,777
486
104
7
0
384,582
0
L
Amaterasu
7,438
465
91
6
0
322,959
0
W
Geb
8,517
532
11
1
0
324,247
3
W
Hercules
9,280
580
124
8
0
309,814
1
W
Chernobog
9,190
574
113
7
0
334,176
0
L
Jing Wei
7,794
487
109
7
0
300,104
0
L
Baron Samedi
7,635
477
25
2
0
332,607
6
L
King Arthur
7,441
465
67
4
0
339,678
2
W
Cliodhna
9,241
578
116
7
0
407,957
0
W
Poseidon
9,264
579
126
8
0
314,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role