Player Matchup

Bacchus
Bacchus
DirtyCorgi
Bacchus
Level 69
God Stats
9W - 6L
1,608 SR
Queue Stats
290W - 297L
1,392 Elo+
Solo
Baron Samedi
Baron Samedi
Doober4203749
Baron Samedi
Level 115
God Stats
0W - 1L
1,233 SR
Queue Stats
3W - 5L
1,149 Elo+
Party 2
Zhong Kui
Zhong Kui
GeekyRelic44
Zhong Kui
Level 95
God Stats
4W - 3L
1,500 SR
Queue Stats
545W - 501L
1,389 Elo+
Solo
Medusa
Medusa
Jaxson87
Medusa
Level 108
God Stats
184W - 199L
1,495 SR
Queue Stats
679W - 707L
1,478 Elo+
Party 2
Thor
Thor
venum424
Thor
Level 108
God Stats
5W - 10L
1,302 SR
Queue Stats
37W - 50L
1,337 Elo+
Solo
Team Averages
Level 99
1,428 SR
1,349 Elo+

VS

Team Averages
Level 89
1,503 SR
1,369 Elo+
Fenrir
Fenrir
Bokita__Pasion
Fenrir
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
288W - 289L
1,385 Elo+
Solo
Neith
Neith
Fabio-Kafa
Neith
Level 106
God Stats
38W - 31L
1,626 SR
Queue Stats
354W - 358L
1,376 Elo+
Party 1
Zhong Kui
Zhong Kui
Mandioca191
Zhong Kui
Level 62
God Stats
8W - 11L
1,477 SR
Queue Stats
59W - 66L
1,346 Elo+
Party 3
Mulan
Mulan
NinjaShadow017
Mulan
Level 58
God Stats
4W - 1L
1,517 SR
Queue Stats
48W - 51L
1,345 Elo+
Party 3
Nox
Nox
The_Grandioso
Nox
Level 109
God Stats
34W - 37L
1,393 SR
Queue Stats
378W - 385L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DirtyCorgi
Bacchus
15
2 / 5 / 7
10,012
417
7,949
24,752
32,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Doober4203749
Baron Samedi
16
3 / 10 / 4
10,951
456
16,876
18,942
9,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
GeekyRelic44
Zhong Kui
18
3 / 7 / 2
11,022
459
13,934
24,357
19,690
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Jaxson87
Medusa
18
7 / 5 / 7
11,480
478
17,305
23,097
11,394
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thor
17
2 / 7 / 3
10,569
440
8,014
25,007
11,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 10
12,500
521
20,293
21,015
11,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
17
6 / 2 / 8
11,617
484
14,824
16,365
7,884
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
Mandioca191
Zhong Kui
18
8 / 2 / 9
12,492
521
25,428
17,598
14,020
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
8 / 3 / 7
12,422
518
13,763
22,544
23,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 6 / 10
10,260
428
7,774
16,284
8,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
78
17
Kills
34
34
Deaths
17
23
Assists
44
Player
Kills
Deaths
Assists
KDA
W
10
4
10
3.75
L
Bacchus
DirtyCorgi
Bacchus
2
5
7
1.1
L
Baron Samedi
Doober4203749
Baron Samedi
3
10
4
0.5
W
Neith
6
2
8
5
L
Zhong Kui
GeekyRelic44
Zhong Kui
3
7
2
0.57
L
Medusa
Jaxson87
Medusa
7
5
7
2.1
W
Zhong Kui
Mandioca191
Zhong Kui
8
2
9
6.25
W
8
3
7
3.83
W
2
6
10
1.17
L
Thor
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,078
Damage
82,082
116,155
Taken
93,806
85,546
Mitigated
64,879
25,549
Healing
34,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,293
4,919
0
4,412
21,015
11,095
878
5,980
15,035
0
86,547
L
Bacchus
DirtyCorgi
Bacchus
7,949
783
0
4,067
24,752
32,743
0
7,954
16,407
22,774
0
L
Baron Samedi
Doober4203749
Baron Samedi
16,876
1,400
2,636
1,961
18,942
9,752
1,056
3,063
15,400
72,166
0
W
Neith
14,824
7,828
725
9,318
16,365
7,884
2,635
6,494
9,871
0
93,180
L
Zhong Kui
GeekyRelic44
Zhong Kui
13,934
1,888
0
3,989
24,357
19,690
0
11,284
13,024
87,605
0
L
Medusa
Jaxson87
Medusa
17,305
7,015
0
8,243
23,097
11,394
1,268
3,729
19,210
0
98,314
W
Zhong Kui
Mandioca191
Zhong Kui
25,428
1,825
0
7,046
17,598
14,020
917
8,729
8,869
88,522
0
W
13,763
1,118
198
9,508
22,544
23,764
752
10,907
11,637
0
72,187
W
7,774
646
144
2,684
16,284
8,116
94
8,062
8,222
53,050
0
L
Thor
8,014
1,768
0
4,653
25,007
11,967
0
8,115
16,854
0
88,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,034
Gold Earned
59,291
462
Minions Killed
499
0
Camps Cleared
0
2,036,967
Distance Traveled
2,179,803
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,500
521
89
4
0
499,315
0
L
Bacchus
10,012
417
17
1
0
466,429
1
L
Baron Samedi
10,951
456
103
4
0
380,005
0
W
Neith
11,617
484
120
5
0
384,399
2
L
Zhong Kui
11,022
459
121
5
0
384,625
0
L
Medusa
11,480
478
103
4
0
381,579
2
W
Zhong Kui
12,492
521
109
5
0
426,444
2
W
Mulan
12,422
518
110
5
0
439,971
3
W
Nox
10,260
428
71
3
0
429,674
1
L
Thor
10,569
440
118
5
0
424,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role