Player Matchup

Ishtar
Ishtar
CNMonk666
Ishtar
Level 25
God Stats
0W - 3L
1,239 SR
Queue Stats
2W - 5L
1,412 Elo+
Party 2
Ix Chel
Ix Chel
Hashira Oban
Ix Chel
Level 18
God Stats
1W - 5L
1,291 SR
Queue Stats
80W - 80L
1,417 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Liimonfu
Cu Chulainn
Level 102
God Stats
4W - 4L
1,609 SR
Queue Stats
242W - 224L
1,505 Elo+
Solo
Da Ji
Da Ji
RaptaBat
Da Ji
Level 58
God Stats
2W - 6L
1,067 SR
Queue Stats
108W - 105L
1,445 Elo+
Party 1
Khepri
Khepri
Reptarsaurusrex
Khepri
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,412 Elo+
Party 2
Team Averages
Level 50
1,341 SR
1,438 Elo+

VS

Team Averages
Level 66
1,567 SR
1,493 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ButttaCweam
Hades
Level 63
God Stats
39W - 23L
1,675 SR
Queue Stats
202W - 184L
1,504 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Ducky722
Tsukuyomi
Level 67
God Stats
5W - 4L
1,540 SR
Queue Stats
197W - 183L
1,454 Elo+
Solo
Charybdis
Charybdis
IvoryToasty
Charybdis
Level 45
God Stats
60W - 44L
1,618 SR
Queue Stats
142W - 123L
1,506 Elo+
Party 3
Ymir
Ymir
YosemiteDam
Ymir
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CNMonk666
Ishtar
10
0 / 6 / 1
6,634
390
3,874
15,743
5,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
Hashira Oban
Ix Chel
11
1 / 5 / 1
7,287
429
4,944
6,898
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Liimonfu
Cu Chulainn
12
0 / 4 / 1
7,120
419
5,497
16,853
17,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
RaptaBat
Da Ji
14
4 / 5 / 1
8,806
518
8,621
15,826
7,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 4 / 2
7,430
437
3,931
13,270
14,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
6 / 1 / 4
10,559
621
8,783
10,619
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 1 / 2
10,590
623
10,563
13,317
6,916
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Ducky722
Tsukuyomi
17
8 / 1 / 4
11,436
673
9,624
11,578
4,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
IvoryToasty
Charybdis
17
5 / 2 / 4
10,133
596
17,854
12,812
5,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 0 / 7
9,059
533
1,602
8,709
8,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
24
24
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
1
4
8
W
5
1
2
6
L
Ishtar
CNMonk666
Ishtar
0
6
1
0.08
W
Tsukuyomi
Ducky722
Tsukuyomi
8
1
4
10
L
Ix Chel
Hashira Oban
Ix Chel
1
5
1
0.3
W
Charybdis
IvoryToasty
Charybdis
5
2
4
3.5
L
Cu Chulainn
Liimonfu
Cu Chulainn
0
4
1
0.13
L
Da Ji
RaptaBat
Da Ji
4
5
1
0.9
L
0
4
2
0.25
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,867
Damage
48,426
68,590
Taken
57,035
47,918
Mitigated
30,457
8,014
Healing
22,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,783
1,055
0
2,538
10,619
4,359
0
3,886
6,685
87,168
195
W
10,563
1,148
405
8,313
13,317
6,916
1,542
938
11,883
77,961
0
L
Ishtar
CNMonk666
Ishtar
3,874
2,192
0
2,979
15,743
5,986
0
1,749
13,994
0
35,339
W
Tsukuyomi
Ducky722
Tsukuyomi
9,624
2,545
0
6,311
11,578
4,811
807
2,131
9,351
0
96,987
L
Ix Chel
Hashira Oban
Ix Chel
4,944
887
139
813
6,898
2,575
0
4,747
2,151
39,848
0
W
Charybdis
IvoryToasty
Charybdis
17,854
11,930
0
3,737
12,812
5,537
273
1,663
11,054
0
101,086
L
Cu Chulainn
Liimonfu
Cu Chulainn
5,497
818
0
1,665
16,853
17,930
0
8,123
8,730
1,743
38,362
L
Da Ji
RaptaBat
Da Ji
8,621
1,906
0
1,413
15,826
7,267
0
3,784
12,042
0
58,636
L
3,931
184
40
965
13,270
14,160
0
2,545
10,725
29,058
0
W
1,602
356
0
1,037
8,709
8,834
383
1,680
6,982
20,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,277
Gold Earned
51,777
298
Minions Killed
566
0
Camps Cleared
0
1,446,517
Distance Traveled
1,709,628
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,559
621
121
7
0
360,270
5
W
Hades
10,590
623
148
9
0
334,122
0
L
Ishtar
6,634
390
60
4
0
293,367
0
W
Tsukuyomi
11,436
673
131
8
0
384,305
2
L
Ix Chel
7,287
429
68
4
0
195,962
0
W
Charybdis
10,133
596
128
8
0
315,326
0
L
Cu Chulainn
7,120
419
57
3
0
295,153
0
L
Da Ji
8,806
518
82
5
0
340,598
0
L
Khepri
7,430
437
31
2
0
321,437
0
W
Ymir
9,059
533
38
2
0
315,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role