Player Matchup

Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Dtrainbaby28
Chaac
Level 62
God Stats
0W - 1L
1,322 SR
Queue Stats
14W - 13L
1,824 Elo+
Party 2
Ix Chel
Ix Chel
Hardknock315
Ix Chel
Level 159
God Stats
16W - 12L
1,752 SR
Queue Stats
313W - 319L
1,644 Elo+
Party 2
Team Averages
Level 123
1,525 SR
1,656 Elo+

VS

Team Averages
Level 136
1,596 SR
1,606 Elo+
Achilles
Achilles
A Gentle Mouse
Achilles
Level 105
God Stats
4W - 0L
1,736 SR
Queue Stats
11W - 6L
1,695 Elo+
Party 1
Hades
Hades
WhyGetWeird
Hades
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,638 Elo+
Party 1
Susano
Susano
k3pasa Gringo94
Susano
Level 146
God Stats
59W - 72L
1,551 SR
Queue Stats
467W - 498L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
0 / 2 / 1
8,179
744
5,658
7,783
3,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 2 / 0
7,449
677
4,328
9,623
10,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Hardknock315
Ix Chel
3
0 / 0 / 0
5,694
518
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
1 / 0 / 3
7,777
707
3,480
6,506
9,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 1 / 2
8,401
764
5,308
7,584
4,206
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 0 / 3
8,365
760
4,454
4,607
2,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
4
4
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
1
0.25
W
Achilles
1
0
3
2.5
L
1
2
0
0.5
L
Ix Chel
Hardknock315
Ix Chel
0
0
0
0
W
2
1
2
3
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,986
Damage
13,242
17,406
Taken
18,697
13,525
Mitigated
15,651
4,011
Healing
8,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,658
2,007
0
2,117
7,783
3,264
62
2,686
4,762
0
45,887
W
Achilles
3,480
541
0
1,137
6,506
9,241
110
6
6,412
0
14,543
L
4,328
478
0
1,894
9,623
10,261
0
2,662
6,700
0
12,953
L
Ix Chel
Hardknock315
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
5,308
203
2,078
5,017
7,584
4,206
0
70
7,155
46,478
0
W
4,454
595
0
250
4,607
2,204
0
6
4,509
0
29,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,322
Gold Earned
24,543
117
Minions Killed
170
0
Camps Cleared
0
361,797
Distance Traveled
672,911
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,179
744
82
7
0
184,585
0
W
Achilles
7,777
707
24
2
0
226,064
2
L
Chaac
7,449
677
35
3
0
177,206
0
L
Ix Chel
5,694
518
0
0
0
6
0
W
Hades
8,401
764
92
8
0
210,849
0
W
Susano
8,365
760
54
5
0
235,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role