Player Matchup

Mulan
Mulan
 
Mulan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Death_Legions001
Fenrir
Level 151
God Stats
11W - 8L
1,594 SR
Queue Stats
602W - 556L
1,575 Elo+
Solo
Anubis
Anubis
Sunshine1206
Anubis
Level 36
God Stats
4W - 5L
1,514 SR
Queue Stats
92W - 112L
1,486 Elo+
Party 1
Danzaburou
Danzaburou
TDaddyyy
Danzaburou
Level 84
God Stats
16W - 12L
1,561 SR
Queue Stats
94W - 98L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
sunnyFriend
Gilgamesh
Level 28
God Stats
13W - 10L
1,594 SR
Queue Stats
104W - 80L
1,504 Elo+
Party 1
Team Averages
Level 81
1,552 SR
1,513 Elo+

VS

Team Averages
Level 111
1,652 SR
1,547 Elo+
Bakasura
Bakasura
DaAfroJr
Bakasura
Level 114
God Stats
11W - 6L
1,691 SR
Queue Stats
68W - 63L
1,533 Elo+
Party 2
Anubis
Anubis
ElloMingo
Anubis
Level 66
God Stats
6W - 3L
1,734 SR
Queue Stats
91W - 76L
1,577 Elo+
Party 2
Cerberus
Cerberus
JayJae
Cerberus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 122L
1,552 Elo+
Solo
Hercules
Hercules
MrTee202
Hercules
Level 138
God Stats
5W - 4L
1,678 SR
Queue Stats
85W - 81L
1,544 Elo+
Party 2
Danzaburou
Danzaburou
RX8GOD
Danzaburou
Level 114
God Stats
10W - 9L
1,658 SR
Queue Stats
68W - 63L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
5 / 3 / 10
8,326
833
10,285
11,552
10,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 2 / 3
9,476
948
11,512
9,785
6,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
15
5 / 5 / 15
8,693
869
7,609
9,155
4,411
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
TDaddyyy
Danzaburou
15
4 / 4 / 17
8,864
886
15,551
11,048
5,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
sunnyFriend
Gilgamesh
15
5 / 2 / 14
8,474
847
11,048
11,148
9,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DaAfroJr
Bakasura
14
4 / 5 / 2
8,083
808
6,413
12,547
8,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
ElloMingo
Anubis
15
4 / 9 / 3
8,548
855
4,774
12,473
6,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
JayJae
Cerberus
14
1 / 4 / 9
7,799
780
9,167
15,334
16,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
MrTee202
Hercules
15
4 / 4 / 6
8,033
803
6,843
12,430
16,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
RX8GOD
Danzaburou
15
2 / 5 / 5
8,095
810
6,976
11,252
4,725
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
40
27
Kills
15
16
Deaths
27
59
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
3
10
3.33
L
Bakasura
DaAfroJr
Bakasura
4
5
2
1
W
8
2
3
4.75
L
Anubis
ElloMingo
Anubis
4
9
3
0.61
L
Cerberus
JayJae
Cerberus
1
4
9
1.38
L
Hercules
MrTee202
Hercules
4
4
6
1.75
L
Danzaburou
RX8GOD
Danzaburou
2
5
5
0.9
W
Anubis
5
5
15
2.5
W
Danzaburou
TDaddyyy
Danzaburou
4
4
17
3.13
W
Gilgamesh
sunnyFriend
Gilgamesh
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,005
Damage
34,173
52,688
Taken
64,036
36,707
Mitigated
52,030
11,009
Healing
9,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
10,285
750
0
3,259
11,552
10,885
307
3,113
8,064
0
22,497
L
Bakasura
DaAfroJr
Bakasura
6,413
4,330
0
1,505
12,547
8,010
0
196
11,872
0
15,086
W
11,512
2,043
0
1,570
9,785
6,865
0
2,469
6,986
0
37,494
L
Anubis
ElloMingo
Anubis
4,774
111
0
946
12,473
6,652
37
2,277
9,695
28,695
0
L
Cerberus
JayJae
Cerberus
9,167
812
0
2,870
15,334
16,584
0
2,060
12,752
15,930
0
L
Hercules
MrTee202
Hercules
6,843
1,713
0
2,647
12,430
16,059
52
1,092
10,563
0
12,924
L
Danzaburou
RX8GOD
Danzaburou
6,976
3,252
0
1,368
11,252
4,725
0
1,984
8,827
0
21,868
W
Anubis
7,609
739
0
1,680
9,155
4,411
712
3,244
5,812
22,292
0
W
Danzaburou
TDaddyyy
Danzaburou
15,551
7,194
51
3,032
11,048
5,117
1,328
2,905
8,046
0
30,774
W
Gilgamesh
sunnyFriend
Gilgamesh
11,048
3,118
0
1,417
11,148
9,429
0
2,210
8,503
0
15,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,833
Gold Earned
40,558
194
Minions Killed
161
0
Camps Cleared
0
1,069,663
Distance Traveled
1,050,228
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,326
833
25
3
0
190,264
2
L
Bakasura
8,083
808
41
4
0
237,461
0
W
Fenrir
9,476
948
72
7
0
245,957
0
L
Anubis
8,548
855
48
5
0
189,594
0
L
Cerberus
7,799
780
19
2
0
208,042
0
L
Hercules
8,033
803
19
2
0
226,559
0
L
Danzaburou
8,095
810
34
3
0
188,572
0
W
Anubis
8,693
869
28
3
0
187,223
0
W
Danzaburou
8,864
886
49
5
0
203,620
0
W
Gilgamesh
8,474
847
20
2
0
242,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role