Player Matchup

Artio
Artio
Frothimus
Artio
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,722 Elo+
Party 1
Thanatos
Thanatos
GuadaxD12
Thanatos
Level 168
God Stats
12W - 6L
1,603 SR
Queue Stats
727W - 645L
1,522 Elo+
Solo
Yu Huang
Yu Huang
Opal Bae Fong
Yu Huang
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 144L
1,515 Elo+
Solo
Ravana
Ravana
SquarchToddly
Ravana
Level 109
God Stats
1W - 0L
1,305 SR
Queue Stats
2W - 0L
1,722 Elo+
Party 1
Medusa
Medusa
TrewTateyyy
Medusa
Level 109
God Stats
10W - 12L
1,584 SR
Queue Stats
1,017W - 1,016L
1,569 Elo+
Solo
Team Averages
Level 128
1,498 SR
1,610 Elo+

VS

Team Averages
Level 127
1,546 SR
1,548 Elo+
Cupid
Cupid
I_Hate_Tests
Cupid
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
287W - 280L
1,596 Elo+
Solo
Skadi
Skadi
Imrahil5
Skadi
Level 148
God Stats
4W - 7L
1,548 SR
Queue Stats
504W - 504L
1,512 Elo+
Solo
Jormungandr
Jormungandr
Miski57
Jormungandr
Level 82
God Stats
1W - 1L
1,734 SR
Queue Stats
28W - 27L
1,554 Elo+
Solo
Scylla
Scylla
SirZombra
Scylla
Level 146
God Stats
0W - 3L
1,183 SR
Queue Stats
74W - 83L
1,536 Elo+
Solo
Agni
Agni
pedro44
Agni
Level 137
God Stats
5W - 2L
1,765 SR
Queue Stats
343W - 312L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Frothimus
Artio
15
1 / 4 / 13
9,449
859
5,279
15,022
17,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
GuadaxD12
Thanatos
16
3 / 2 / 13
9,425
857
7,813
7,754
4,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Opal Bae Fong
Yu Huang
18
7 / 2 / 11
10,585
962
8,831
7,861
4,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 2 / 9
9,680
880
7,094
10,537
7,157
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
18
10 / 3 / 8
10,926
993
16,496
9,147
4,976
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,868
261
0
0
0
Skadi
Imrahil5
Skadi
17
5 / 4 / 3
9,245
840
12,384
9,436
5,165
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Miski57
Jormungandr
15
2 / 8 / 2
8,560
778
5,346
16,530
21,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
SirZombra
Scylla
16
1 / 6 / 7
9,109
828
7,667
10,597
4,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Agni
pedro44
Agni
15
4 / 7 / 4
8,571
779
10,009
10,745
4,893
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
28
25
Kills
12
13
Deaths
25
54
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artio
Frothimus
Artio
1
4
13
1.88
W
Thanatos
GuadaxD12
Thanatos
3
2
13
4.75
L
0
0
0
0
L
Skadi
Imrahil5
Skadi
5
4
3
1.63
L
Jormungandr
Miski57
Jormungandr
2
8
2
0.38
W
Yu Huang
Opal Bae Fong
Yu Huang
7
2
11
6.25
L
Scylla
SirZombra
Scylla
1
6
7
0.75
W
4
2
9
4.25
W
Medusa
10
3
8
4.67
L
Agni
pedro44
Agni
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,513
Damage
35,406
50,321
Taken
47,308
38,217
Mitigated
36,035
20,403
Healing
4,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Frothimus
Artio
5,279
345
2,474
3,604
15,022
17,507
104
7,688
7,334
9,342
0
W
Thanatos
GuadaxD12
Thanatos
7,813
850
1,035
4,545
7,754
4,505
0
2,543
5,211
0
12,114
L
0
0
0
0
0
0
0
0
0
0
0
L
Skadi
Imrahil5
Skadi
12,384
3,736
189
419
9,436
5,165
0
3,573
5,863
0
29,158
L
Jormungandr
Miski57
Jormungandr
5,346
1,019
157
606
16,530
21,525
0
4,925
11,605
9,785
0
W
Yu Huang
Opal Bae Fong
Yu Huang
8,831
521
1,908
2,018
7,861
4,072
1,955
3,289
4,532
31,207
0
L
Scylla
SirZombra
Scylla
7,667
511
184
1,000
10,597
4,452
0
2,190
8,407
25,522
0
W
7,094
1,602
900
2,703
10,537
7,157
1,787
5,450
5,087
0
11,474
W
Medusa
16,496
7,843
0
1,216
9,147
4,976
67
4,012
5,135
0
36,390
L
Agni
pedro44
Agni
10,009
856
679
841
10,745
4,893
0
3,422
7,323
15,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,065
Gold Earned
38,353
133
Minions Killed
103
0
Camps Cleared
0
1,084,757
Distance Traveled
715,717
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,449
859
6
1
0
226,578
1
W
Thanatos
9,425
857
13
1
0
197,584
0
L
Cupid
2,868
261
0
0
0
0
0
L
Skadi
9,245
840
25
2
0
196,502
0
L
Jormungandr
8,560
778
11
1
0
183,738
0
W
Yu Huang
10,585
962
54
5
0
199,516
0
L
Scylla
9,109
828
55
5
0
176,671
0
W
Ravana
9,680
880
16
1
0
248,197
0
W
Medusa
10,926
993
44
4
0
212,882
0
L
Agni
8,571
779
12
1
0
158,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role