Player Matchup

Kukulkan
Kukulkan
Clecko
Kukulkan
Level 84
God Stats
15W - 13L
1,436 SR
Queue Stats
30W - 37L
1,466 Elo+
Party 1
Sun Wukong
Sun Wukong
Dedguy
Sun Wukong
Level 124
God Stats
1W - 1L
1,698 SR
Queue Stats
80W - 91L
1,457 Elo+
Party 1
Apollo
Apollo
Reggaemylitus
Apollo
Level 147
God Stats
4W - 1L
1,893 SR
Queue Stats
204W - 193L
1,554 Elo+
Solo
Team Averages
Level 118
1,675 SR
1,493 Elo+

VS

Team Averages
Level 116
1,613 SR
1,470 Elo+
Ix Chel
Ix Chel
Grim5214
Ix Chel
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,601 Elo+
Party 2
Skadi
Skadi
PuncakE3
Skadi
Level 80
God Stats
6W - 1L
1,630 SR
Queue Stats
65W - 74L
1,370 Elo+
Solo
Ymir
Ymir
Samperdon
Ymir
Level 127
God Stats
5W - 3L
1,708 SR
Queue Stats
25W - 36L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Clecko
Kukulkan
18
3 / 5 / 1
11,740
691
8,135
10,984
6,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Dedguy
Sun Wukong
17
3 / 3 / 3
11,636
684
9,267
18,895
24,890
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 3 / 3
11,889
699
14,127
17,797
8,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Grim5214
Ix Chel
18
2 / 4 / 8
11,891
699
12,834
10,443
4,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
PuncakE3
Skadi
18
5 / 3 / 5
12,351
727
17,932
14,757
6,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Ymir
18
4 / 2 / 6
12,133
714
8,089
18,109
13,019
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
9
Kills
11
11
Deaths
9
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Clecko
Kukulkan
3
5
1
0.7
L
Sun Wukong
Dedguy
Sun Wukong
3
3
3
1.5
W
Ix Chel
Grim5214
Ix Chel
2
4
8
1.5
W
Skadi
PuncakE3
Skadi
5
3
5
2.5
L
3
3
3
1.5
W
Ymir
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,529
Damage
38,855
47,676
Taken
43,309
39,137
Mitigated
24,793
10,994
Healing
7,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Clecko
Kukulkan
8,135
170
272
947
10,984
6,094
335
5,316
5,668
64,542
0
L
Sun Wukong
Dedguy
Sun Wukong
9,267
1,514
0
5,033
18,895
24,890
124
8,461
10,434
0
24,924
W
Ix Chel
Grim5214
Ix Chel
12,834
1,919
1,503
2,072
10,443
4,845
792
2,249
8,194
58,422
0
W
Skadi
PuncakE3
Skadi
17,932
7,313
0
1,757
14,757
6,929
1,864
2,479
12,278
0
69,666
L
14,127
10,579
0
4,742
17,797
8,153
957
7,153
10,644
0
72,824
W
Ymir
8,089
1,186
999
1,274
18,109
13,019
66
3,507
14,602
22,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,265
Gold Earned
36,375
234
Minions Killed
188
0
Camps Cleared
0
902,079
Distance Traveled
943,640
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,740
691
111
7
0
299,132
0
L
Sun Wukong
11,636
684
30
2
0
305,940
0
W
Ix Chel
11,891
699
90
5
0
296,752
2
W
Skadi
12,351
727
81
5
0
320,725
0
L
Apollo
11,889
699
93
5
0
297,007
0
W
Ymir
12,133
714
17
1
0
326,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role