Player Matchup

Ymir
Ymir
IMD34D
Ymir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,647 Elo+
Party 1
Hercules
Hercules
JustCameAnhur
Hercules
Level 23
God Stats
0W - 1L
1,758 SR
Queue Stats
3W - 3L
1,743 Elo+
Party 1
Xbalanque
Xbalanque
LïTΩ
Xbalanque
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,727 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
R3gulusPrime
Morgan Le Fay
Level 98
God Stats
4W - 4L
1,767 SR
Queue Stats
196W - 174L
1,564 Elo+
Solo
Medusa
Medusa
ThorsThorskin
Medusa
Level 7
God Stats
1W - 1L
1,751 SR
Queue Stats
3W - 2L
1,743 Elo+
Party 1
Team Averages
Level 60
1,655 SR
1,685 Elo+

VS

Team Averages
Level 162
1,661 SR
1,597 Elo+
Medusa
Medusa
Cthonic
Medusa
Level 187
God Stats
15W - 6L
1,715 SR
Queue Stats
402W - 411L
1,607 Elo+
Party 2
Mercury
Mercury
JJPuertorico
Mercury
Level 122
God Stats
18W - 5L
1,728 SR
Queue Stats
94W - 69L
1,600 Elo+
Solo
Surtr
Surtr
Vulcanology
Surtr
Level 189
God Stats
22W - 13L
1,658 SR
Queue Stats
370W - 244L
1,586 Elo+
Solo
Athena
Athena
WomboKimbo
Athena
Level 158
God Stats
8W - 7L
1,592 SR
Queue Stats
556W - 539L
1,599 Elo+
Party 2
Thoth
Thoth
Сaps
Thoth
Level 156
God Stats
11W - 7L
1,611 SR
Queue Stats
148W - 123L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
IMD34D
Ymir
14
1 / 3 / 6
8,606
717
4,901
13,409
15,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
JustCameAnhur
Hercules
14
2 / 4 / 2
8,002
667
13,020
15,819
16,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Xbalanque
LïTΩ
Xbalanque
15
1 / 5 / 4
8,239
687
7,468
11,468
4,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
R3gulusPrime
Morgan Le Fay
15
2 / 6 / 2
8,768
731
10,673
12,610
5,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 6 / 4
8,033
669
8,725
12,311
4,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cthonic
Medusa
17
5 / 1 / 13
9,753
813
13,321
10,851
7,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
JJPuertorico
Mercury
17
6 / 0 / 14
9,852
821
9,463
9,337
6,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 4 / 17
8,958
747
11,448
18,806
25,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Athena
WomboKimbo
Athena
16
3 / 0 / 16
9,785
815
6,787
12,995
16,457
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thoth
Сaps
Thoth
18
7 / 2 / 11
10,651
888
17,981
9,449
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
95
7
Kills
24
24
Deaths
7
18
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Medusa
Cthonic
Medusa
5
1
13
11.5
L
Ymir
IMD34D
Ymir
1
3
6
1.33
W
Mercury
JJPuertorico
Mercury
6
0
14
13
L
Hercules
JustCameAnhur
Hercules
2
4
2
0.75
L
Xbalanque
LïTΩ
Xbalanque
1
5
4
0.6
L
Morgan Le Fay
R3gulusPrime
Morgan Le Fay
2
6
2
0.5
L
1
6
4
0.5
W
3
4
17
2.88
W
Athena
WomboKimbo
Athena
3
0
16
11
W
Thoth
Сaps
Thoth
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,787
Damage
59,000
65,617
Taken
61,438
47,020
Mitigated
60,255
7,888
Healing
11,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Cthonic
Medusa
13,321
6,893
0
2,414
10,851
7,250
3,436
3,571
7,280
0
44,288
L
Ymir
IMD34D
Ymir
4,901
480
0
1,783
13,409
15,206
0
4,673
8,601
19,704
0
W
Mercury
JJPuertorico
Mercury
9,463
1,968
0
2,955
9,337
6,083
1,562
2,272
7,065
0
29,309
L
Hercules
JustCameAnhur
Hercules
13,020
3,754
0
3,332
15,819
16,650
265
4,759
10,748
0
28,405
L
Xbalanque
LïTΩ
Xbalanque
7,468
3,181
0
1,448
11,468
4,919
546
4,069
7,227
0
31,582
L
Morgan Le Fay
R3gulusPrime
Morgan Le Fay
10,673
713
0
348
12,610
5,443
304
6,030
6,241
30,468
0
L
8,725
3,617
0
977
12,311
4,802
671
6,507
5,676
0
32,336
W
11,448
3,336
0
5,409
18,806
25,888
569
4,660
14,146
1,893
17,607
W
Athena
WomboKimbo
Athena
6,787
1,934
0
862
12,995
16,457
403
3,534
9,461
18,280
0
W
Thoth
Сaps
Thoth
17,981
321
0
235
9,449
4,577
1,625
1,537
7,912
53,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,648
Gold Earned
48,999
243
Minions Killed
237
0
Camps Cleared
0
1,178,884
Distance Traveled
1,404,879
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,753
813
61
5
0
277,077
0
L
Ymir
8,606
717
35
3
0
226,644
2
W
Mercury
9,852
821
49
4
0
333,537
0
L
Hercules
8,002
667
33
3
0
252,273
0
L
Xbalanque
8,239
687
62
5
0
239,059
0
L
Morgan Le Fay
8,768
731
57
5
0
234,414
1
L
Medusa
8,033
669
56
5
0
226,494
0
W
Surtr
8,958
747
14
1
0
244,221
0
W
Athena
9,785
815
22
2
0
298,363
1
W
Thoth
10,651
888
91
8
0
251,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role