Player Matchup

Atlas
Atlas
Incovient7
Atlas
Level 105
God Stats
6W - 4L
1,618 SR
Queue Stats
263W - 311L
1,416 Elo+
Solo
Ullr
Ullr
IrishPopeye1906
Ullr
Level 138
God Stats
2W - 4L
1,309 SR
Queue Stats
275W - 266L
1,506 Elo+
Solo
He Bo
He Bo
REGIS BASS
He Bo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 55L
1,411 Elo+
Solo
Chiron
Chiron
TheNewGroove467
Chiron
Level 93
God Stats
4W - 2L
1,450 SR
Queue Stats
358W - 271L
1,506 Elo+
Solo
King Arthur
King Arthur
soulkingxz
King Arthur
Level 124
God Stats
0W - 1L
1,677 SR
Queue Stats
155W - 184L
1,392 Elo+
Solo
Team Averages
Level 117
1,511 SR
1,446 Elo+

VS

Team Averages
Level 114
1,460 SR
1,484 Elo+
Artemis
Artemis
 
Artemis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
GreenMach
Baba Yaga
Level 128
God Stats
5W - 4L
1,291 SR
Queue Stats
201W - 220L
1,402 Elo+
Solo
Cabrakan
Cabrakan
Turbolagmd
Cabrakan
Level 87
God Stats
1W - 0L
1,286 SR
Queue Stats
9W - 10L
1,542 Elo+
Solo
Serqet
Serqet
cristiancasimiro
Serqet
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
333W - 346L
1,433 Elo+
Solo
Arachne
Arachne
vcj19
Arachne
Level 108
God Stats
9W - 5L
1,724 SR
Queue Stats
140W - 132L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
1 / 2 / 3
8,005
728
3,945
8,102
9,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 5 / 6
8,231
748
5,943
9,527
4,266
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

He Bo
14
5 / 3 / 2
8,384
762
9,875
6,966
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 2 / 7
7,678
698
11,789
7,936
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
soulkingxz
King Arthur
14
1 / 3 / 4
7,459
678
3,863
8,887
10,163
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
6 / 1 / 4
8,903
809
4,311
5,887
3,041
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
GreenMach
Baba Yaga
15
1 / 1 / 8
8,647
786
15,213
9,261
5,591
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Turbolagmd
Cabrakan
13
1 / 6 / 4
8,284
753
2,689
13,457
20,121
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 1 / 9
8,375
761
4,398
8,013
9,177
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
vcj19
Arachne
17
7 / 1 / 6
9,943
904
9,675
10,206
10,849
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
46
10
Kills
15
15
Deaths
10
22
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
1
4
8
W
Baba Yaga
GreenMach
Baba Yaga
1
1
8
5
L
Atlas
1
2
3
1.25
L
3
5
6
1.2
L
He Bo
5
3
2
2
L
0
2
7
1.75
W
Cabrakan
Turbolagmd
Cabrakan
1
6
4
0.5
W
0
1
9
4.5
L
King Arthur
soulkingxz
King Arthur
1
3
4
1
W
Arachne
vcj19
Arachne
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,415
Damage
36,286
41,418
Taken
46,824
30,417
Mitigated
48,779
10,813
Healing
16,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,311
1,686
1,573
1,930
5,887
3,041
316
1,849
3,941
0
15,937
W
Baba Yaga
GreenMach
Baba Yaga
15,213
569
592
2,974
9,261
5,591
1,312
3,615
5,646
32,638
0
L
Atlas
3,945
1,464
210
1,104
8,102
9,053
0
3,404
4,698
17,037
0
L
5,943
3,183
1,130
1,179
9,527
4,266
540
3,508
5,843
0
14,883
L
He Bo
9,875
1,319
135
232
6,966
2,985
0
2,788
3,812
24,086
0
L
11,789
3,089
1,084
3,208
7,936
3,950
0
4,502
3,434
0
27,497
W
Cabrakan
Turbolagmd
Cabrakan
2,689
246
543
1,413
13,457
20,121
200
3,224
10,189
9,875
0
W
4,398
1,070
1,848
2,510
8,013
9,177
239
2,457
5,512
0
6,131
L
King Arthur
soulkingxz
King Arthur
3,863
754
918
1,613
8,887
10,163
23
3,726
4,990
607
10,871
W
Arachne
vcj19
Arachne
9,675
7,185
516
3,023
10,206
10,849
587
3,057
7,101
41
15,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,757
Gold Earned
44,152
148
Minions Killed
100
0
Camps Cleared
0
872,397
Distance Traveled
960,432
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,903
809
31
3
0
144,966
0
W
Baba Yaga
8,647
786
32
3
0
229,306
0
L
Atlas
8,005
728
24
2
0
165,581
0
L
Ullr
8,231
748
16
1
0
162,143
1
L
He Bo
8,384
762
53
5
0
193,368
0
L
Chiron
7,678
698
43
4
0
180,725
0
W
Cabrakan
8,284
753
11
1
0
149,505
0
W
Serqet
8,375
761
6
1
0
207,081
0
L
King Arthur
7,459
678
12
1
0
170,580
0
W
Arachne
9,943
904
20
2
0
229,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role