Player Matchup

Thanatos
Thanatos
ChuuckNaasty
Thanatos
Level 120
God Stats
1W - 2L
1,738 SR
Queue Stats
8W - 13L
1,651 Elo+
Party 2
Kukulkan
Kukulkan
FerdaLettuce
Kukulkan
Level 79
God Stats
0W - 1L
1,702 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
Fricken-Stud-12
Achilles
Level 123
God Stats
3W - 4L
1,646 SR
Queue Stats
10W - 12L
1,412 Elo+
Party 2
Medusa
Medusa
Zombiekill3r77
Medusa
Level 106
God Stats
0W - 5L
1,604 SR
Queue Stats
9W - 14L
1,651 Elo+
Party 2
Artio
Artio
result419
Artio
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,651 Elo+
Party 2
Team Averages
Level 111
1,638 SR
1,573 Elo+

VS

Team Averages
Level 131
1,437 SR
1,507 Elo+
Ne Zha
Ne Zha
AfroNinjaX8
Ne Zha
Level 142
God Stats
11W - 13L
1,452 SR
Queue Stats
195W - 196L
1,491 Elo+
Party 1
Bastet
Bastet
Erick Davila T
Bastet
Level 154
God Stats
9W - 4L
1,599 SR
Queue Stats
590W - 513L
1,545 Elo+
Party 3
Khepri
Khepri
GuardianMjolnir
Khepri
Level 135
God Stats
2W - 4L
1,186 SR
Queue Stats
108W - 95L
1,492 Elo+
Party 1
Bellona
Bellona
Hs lZukaritas z
Bellona
Level 66
God Stats
6W - 2L
1,268 SR
Queue Stats
303W - 247L
1,504 Elo+
Party 3
Ix Chel
Ix Chel
Osiiriix
Ix Chel
Level 157
God Stats
12W - 9L
1,681 SR
Queue Stats
91W - 102L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChuuckNaasty
Thanatos
11
1 / 6 / 0
6,477
463
5,571
10,500
3,864
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
FerdaLettuce
Kukulkan
11
0 / 7 / 1
6,494
464
2,619
9,996
3,441
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
12
0 / 4 / 0
6,794
485
7,727
12,654
13,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 5 / 0
5,684
406
4,795
10,761
3,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
result419
Artio
10
0 / 4 / 1
6,406
458
3,743
13,571
11,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
2 / 1 / 3
7,896
564
6,575
9,019
3,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
10 / 1 / 2
8,851
632
9,634
12,428
4,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 0 / 9
7,798
557
4,975
8,490
7,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 0 / 3
7,119
509
4,010
10,508
8,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ix Chel
Osiiriix
Ix Chel
14
11 / 1 / 1
9,062
647
13,679
8,251
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
25
26
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
2
1
3
3.5
L
Thanatos
ChuuckNaasty
Thanatos
1
6
0
0.17
W
10
1
2
11
L
Kukulkan
FerdaLettuce
Kukulkan
0
7
1
0.07
L
Achilles
0
4
0
0
W
1
0
9
5.5
W
1
0
3
2.5
W
Ix Chel
Osiiriix
Ix Chel
11
1
1
11.5
L
1
5
0
0.2
L
Artio
result419
Artio
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,455
Damage
38,873
57,482
Taken
48,696
35,720
Mitigated
28,980
14,174
Healing
15,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
6,575
2,352
0
1,059
9,019
3,795
2,071
1,709
7,310
0
69,358
L
Thanatos
ChuuckNaasty
Thanatos
5,571
260
45
5,158
10,500
3,864
0
3,392
7,108
0
34,739
W
9,634
2,918
0
4,052
12,428
4,921
0
1,021
11,239
0
67,733
L
Kukulkan
FerdaLettuce
Kukulkan
2,619
469
0
484
9,996
3,441
663
7,328
2,668
51,422
0
L
Achilles
7,727
740
0
3,458
12,654
13,951
0
0
12,654
0
42,762
W
4,975
772
310
2,194
8,490
7,824
167
1,994
6,496
26,084
0
W
4,010
1,126
0
4,242
10,508
8,809
534
0
9,568
0
34,871
W
Ix Chel
Osiiriix
Ix Chel
13,679
1,182
118
3,259
8,251
3,631
408
1,638
6,613
68,975
0
L
4,795
2,550
0
1,315
10,761
3,120
68
3,421
7,340
0
29,518
L
Artio
result419
Artio
3,743
439
309
3,405
13,571
11,344
0
4,513
9,058
25,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,855
Gold Earned
40,726
269
Minions Killed
406
0
Camps Cleared
0
1,260,200
Distance Traveled
1,469,081
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,896
564
115
8
0
302,779
0
L
Thanatos
6,477
463
43
3
0
294,343
2
W
Bastet
8,851
632
93
7
0
322,357
0
L
Kukulkan
6,494
464
95
7
0
215,685
0
L
Achilles
6,794
485
50
4
0
234,720
0
W
Khepri
7,798
557
30
2
0
285,350
1
W
Bellona
7,119
509
58
4
0
301,189
0
W
Ix Chel
9,062
647
110
8
0
257,406
4
L
Medusa
5,684
406
42
3
0
241,378
0
L
Artio
6,406
458
39
3
0
274,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role