Player Matchup

Ra
Ra
Jason141722
Ra
Level 149
God Stats
17W - 20L
1,395 SR
Queue Stats
367W - 394L
1,495 Elo+
Party 2
Hercules
Hercules
PJs_Quesorito
Hercules
Level 93
God Stats
7W - 15L
1,339 SR
Queue Stats
217W - 250L
1,501 Elo+
Party 2
Raijin
Raijin
Schmidtiii-_-
Raijin
Level 104
God Stats
4W - 8L
1,500 SR
Queue Stats
150W - 156L
1,484 Elo+
Party 2
Jormungandr
Jormungandr
derek_74
Jormungandr
Level 99
God Stats
89W - 99L
1,499 SR
Queue Stats
132W - 161L
1,495 Elo+
Party 2
Jing Wei
Jing Wei
justinischill
Jing Wei
Level 28
God Stats
10W - 7L
1,500 SR
Queue Stats
98W - 91L
1,500 Elo+
Party 2
Team Averages
Level 95
1,447 SR
1,495 Elo+

VS

Team Averages
Level 86
1,430 SR
1,521 Elo+
Apollo
Apollo
 
Apollo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Boxing_Nun
Hera
Level 78
God Stats
1W - 2L
1,428 SR
Queue Stats
162W - 138L
1,524 Elo+
Party 1
Jormungandr
Jormungandr
Dawnzehh
Jormungandr
Level 108
God Stats
12W - 24L
1,424 SR
Queue Stats
445W - 386L
1,621 Elo+
Solo
Ao Kuang
Ao Kuang
Skaterkid307
Ao Kuang
Level 83
God Stats
3W - 9L
1,318 SR
Queue Stats
835W - 785L
1,463 Elo+
Party 1
Cthulhu
Cthulhu
sadpossom
Cthulhu
Level 8
God Stats
1W - 2L
1,479 SR
Queue Stats
9W - 8L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 0 / 0
5,822
647
4,893
3,771
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
PJs_Quesorito
Hercules
7
0 / 1 / 5
5,033
559
2,094
5,331
3,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 0 / 3
5,169
574
3,485
3,940
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
derek_74
Jormungandr
10
3 / 0 / 1
6,226
692
4,470
4,295
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
justinischill
Jing Wei
6
0 / 2 / 0
4,033
448
1,319
3,849
1,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
0 / 0 / 2
4,727
525
2,695
4,319
1,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 2 / 0
4,315
479
1,547
4,623
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Dawnzehh
Jormungandr
7
2 / 2 / 1
4,707
523
3,050
5,397
3,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
Skaterkid307
Ao Kuang
8
1 / 1 / 0
4,808
534
1,880
6,235
2,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
sadpossom
Cthulhu
6
0 / 4 / 0
4,189
465
2,213
7,224
4,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
3
3
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
0
2
1
L
0
2
0
0
L
Jormungandr
Dawnzehh
Jormungandr
2
2
1
1.25
W
6
0
0
6
W
Hercules
PJs_Quesorito
Hercules
0
1
5
2.5
W
0
0
3
1.5
L
Ao Kuang
Skaterkid307
Ao Kuang
1
1
0
1
W
Jormungandr
derek_74
Jormungandr
3
0
1
3.5
W
Jing Wei
justinischill
Jing Wei
0
2
0
0
L
Cthulhu
sadpossom
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,261
Damage
11,385
21,186
Taken
27,798
9,422
Mitigated
13,388
7,127
Healing
5,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,695
1,700
0
1,581
4,319
1,388
1,634
1,129
3,024
0
30,616
L
1,547
283
0
1,562
4,623
1,371
0
2,282
1,989
19,989
0
L
Jormungandr
Dawnzehh
Jormungandr
3,050
577
30
1,346
5,397
3,855
210
1,943
3,304
20,792
0
W
4,893
462
134
1,543
3,771
1,318
0
696
3,075
28,981
0
W
Hercules
PJs_Quesorito
Hercules
2,094
807
211
2,763
5,331
3,515
184
1,271
4,021
0
12,329
W
3,485
538
0
1,170
3,940
1,373
0
2,830
993
27,845
0
L
Ao Kuang
Skaterkid307
Ao Kuang
1,880
584
0
629
6,235
2,194
0
2,251
3,852
30,705
0
W
Jormungandr
derek_74
Jormungandr
4,470
2,389
0
1,000
4,295
1,978
12
1,806
2,278
42,171
0
W
Jing Wei
justinischill
Jing Wei
1,319
969
0
306
3,849
1,238
0
1,720
2,129
0
13,054
L
Cthulhu
sadpossom
Cthulhu
2,213
240
0
503
7,224
4,580
0
4,374
2,781
21,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,283
Gold Earned
22,746
213
Minions Killed
216
0
Camps Cleared
0
905,890
Distance Traveled
784,022
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,727
525
50
6
0
153,726
2
L
Hera
4,315
479
38
4
0
142,064
5
L
Jormungandr
4,707
523
42
5
0
151,295
4
W
Ra
5,822
647
49
5
0
214,160
0
W
Hercules
5,033
559
11
1
0
198,617
0
W
Raijin
5,169
574
59
7
0
166,813
0
L
Ao Kuang
4,808
534
52
6
0
202,207
0
W
Jormungandr
6,226
692
70
8
0
152,608
0
W
Jing Wei
4,033
448
24
3
0
173,692
0
L
Cthulhu
4,189
465
34
4
0
134,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role