Player Matchup

Ra
Ra
CrimsonHat
Ra
Level 101
God Stats
34W - 28L
1,605 SR
Queue Stats
90W - 114L
1,428 Elo+
Party 1
Achilles
Achilles
DangerousDoll
Achilles
Level 83
God Stats
3W - 3L
961 SR
Queue Stats
17W - 27L
1,324 Elo+
Party 1
Sun Wukong
Sun Wukong
JCKirbs
Sun Wukong
Level 89
God Stats
3W - 3L
1,522 SR
Queue Stats
31W - 43L
1,334 Elo+
Party 1
Khepri
Khepri
RafalRib
Khepri
Level 101
God Stats
0W - 1L
1,687 SR
Queue Stats
33W - 41L
1,354 Elo+
Party 1
Jing Wei
Jing Wei
SmashBoo
Jing Wei
Level 58
God Stats
0W - 4L
1,618 SR
Queue Stats
1W - 4L
1,259 Elo+
Party 1
Team Averages
Level 86
1,478 SR
1,340 Elo+

VS

Team Averages
Level 100
1,573 SR
1,533 Elo+
Ix Chel
Ix Chel
BellonaBashem1
Ix Chel
Level 74
God Stats
24W - 13L
1,316 SR
Queue Stats
32W - 27L
1,563 Elo+
Party 2
Kukulkan
Kukulkan
HPNOTIQ-JOE
Kukulkan
Level 106
God Stats
13W - 4L
1,571 SR
Queue Stats
43W - 32L
1,644 Elo+
Party 2
Kuzenbo
Kuzenbo
Lostgamer2448
Kuzenbo
Level 88
God Stats
10W - 18L
1,874 SR
Queue Stats
55W - 65L
1,511 Elo+
Solo
Medusa
Medusa
ONExJOB
Medusa
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 31L
1,549 Elo+
Party 2
Tyr
Tyr
l AA GUN l
Tyr
Level 103
God Stats
55W - 53L
1,606 SR
Queue Stats
59W - 64L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
8,868
682
7,296
11,195
5,501
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Achilles
DangerousDoll
Achilles
16
4 / 4 / 1
9,276
714
8,813
14,356
8,911
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
JCKirbs
Sun Wukong
17
3 / 4 / 3
9,496
730
6,971
14,796
14,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
RafalRib
Khepri
16
1 / 5 / 4
9,037
695
7,178
16,135
9,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
SmashBoo
Jing Wei
16
1 / 6 / 2
8,632
664
3,894
15,369
5,920
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 8
8,833
679
5,068
10,487
4,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
HPNOTIQ-JOE
Kukulkan
18
6 / 1 / 8
10,387
799
21,377
7,473
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
17
2 / 3 / 4
9,757
751
5,249
14,198
19,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
ONExJOB
Medusa
18
5 / 4 / 7
10,465
805
12,699
14,640
6,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 0 / 3
10,531
810
11,087
6,264
3,963
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
11
Kills
23
23
Deaths
13
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
0
5
8
0.8
L
2
4
3
0.88
L
Achilles
DangerousDoll
Achilles
4
4
1
1.13
W
Kukulkan
HPNOTIQ-JOE
Kukulkan
6
1
8
10
L
Sun Wukong
JCKirbs
Sun Wukong
3
4
3
1.13
W
Kuzenbo
2
3
4
1.33
W
Medusa
ONExJOB
Medusa
5
4
7
2.13
L
Khepri
RafalRib
Khepri
1
5
4
0.6
L
Jing Wei
SmashBoo
Jing Wei
1
6
2
0.33
W
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,152
Damage
55,480
71,851
Taken
53,062
43,842
Mitigated
38,819
13,576
Healing
10,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,068
1,131
513
479
10,487
4,948
1,404
4,355
5,801
25,662
0
L
7,296
295
2,952
3,383
11,195
5,501
821
3,307
7,888
34,200
0
L
Achilles
DangerousDoll
Achilles
8,813
1,997
0
3,461
14,356
8,911
361
4,117
10,239
0
24,575
W
Kukulkan
HPNOTIQ-JOE
Kukulkan
21,377
849
0
170
7,473
3,941
687
2,084
5,129
48,828
0
L
Sun Wukong
JCKirbs
Sun Wukong
6,971
523
0
1,662
14,796
14,493
517
6,908
7,888
0
27,529
W
Kuzenbo
5,249
1,532
0
901
14,198
19,112
789
1,021
13,137
26,668
0
W
Medusa
ONExJOB
Medusa
12,699
7,926
0
4,207
14,640
6,855
4,942
4,763
8,843
0
46,469
L
Khepri
RafalRib
Khepri
7,178
873
0
601
16,135
9,017
695
7,756
8,379
21,426
0
L
Jing Wei
SmashBoo
Jing Wei
3,894
2,595
0
1,517
15,369
5,920
152
9,606
5,763
0
21,497
W
11,087
1,223
0
3,878
6,264
3,963
0
1,072
5,144
0
22,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,309
Gold Earned
49,973
217
Minions Killed
227
0
Camps Cleared
0
1,193,063
Distance Traveled
1,344,203
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,833
679
33
3
0
218,194
8
L
Ra
8,868
682
65
5
0
255,480
0
L
Achilles
9,276
714
28
2
0
251,975
0
W
Kukulkan
10,387
799
67
5
0
309,590
0
L
Sun Wukong
9,496
730
44
3
0
255,616
0
W
Kuzenbo
9,757
751
48
4
0
244,971
0
W
Medusa
10,465
805
51
4
0
241,730
0
L
Khepri
9,037
695
37
3
0
212,271
3
L
Jing Wei
8,632
664
43
3
0
217,721
0
W
Tyr
10,531
810
28
2
0
329,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role