Player Matchup

Sun Wukong
Sun Wukong
T0talArmag3don
Sun Wukong
Level 129
God Stats
32W - 16L
1,787 SR
Queue Stats
159W - 157L
1,544 Elo+
Party 1
Neith
Neith
UrFellowMisfit
Neith
Level 31
God Stats
51W - 33L
1,656 SR
Queue Stats
80W - 56L
1,655 Elo+
Party 1
Janus
Janus
leprechaun213
Janus
Level 156
God Stats
10W - 9L
1,501 SR
Queue Stats
259W - 253L
1,550 Elo+
Party 1
Team Averages
Level 105
1,648 SR
1,583 Elo+

VS

Team Averages
Level 102
1,658 SR
1,616 Elo+
Atlas
Atlas
ChunkSpunkMuffin
Atlas
Level 112
God Stats
0W - 1L
1,596 SR
Queue Stats
3W - 3L
1,615 Elo+
Party 2
Anubis
Anubis
Cognouza
Anubis
Level 68
God Stats
1W - 1L
1,765 SR
Queue Stats
12W - 8L
1,646 Elo+
Party 2
Martichoras
Martichoras
Urban Meko
Martichoras
Level 125
God Stats
1W - 1L
1,614 SR
Queue Stats
6W - 5L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
T0talArmag3don
Sun Wukong
16
5 / 1 / 2
10,093
721
7,995
12,206
10,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 1 / 6
10,164
726
12,671
10,966
5,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 0 / 4
10,298
736
16,855
10,239
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
9,178
656
5,971
17,246
14,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
Cognouza
Anubis
14
0 / 4 / 2
8,331
595
7,731
11,983
5,999
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Martichoras
Urban Meko
Martichoras
14
1 / 3 / 0
9,009
644
8,170
11,659
5,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
8
Kills
2
2
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Anubis
Cognouza
Anubis
0
4
2
0.25
W
Sun Wukong
T0talArmag3don
Sun Wukong
5
1
2
6
W
1
1
6
4
L
Martichoras
Urban Meko
Martichoras
1
3
0
0.33
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,521
Damage
21,872
33,411
Taken
40,888
19,972
Mitigated
26,154
6,771
Healing
8,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,971
915
1,340
2,668
17,246
14,819
0
6,375
10,871
18,626
0
L
Anubis
Cognouza
Anubis
7,731
802
0
3,705
11,983
5,999
0
5,971
6,012
42,449
0
W
Sun Wukong
T0talArmag3don
Sun Wukong
7,995
1,033
0
701
12,206
10,729
0
3,643
8,563
0
28,811
W
12,671
5,001
0
3,025
10,966
5,226
2,606
5,111
5,855
0
29,296
L
Martichoras
Urban Meko
Martichoras
8,170
1,582
0
1,035
11,659
5,336
0
4,557
7,102
0
44,194
W
16,855
1,194
0
3,045
10,239
4,017
1,054
5,228
5,011
71,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,555
Gold Earned
26,518
184
Minions Killed
174
0
Camps Cleared
0
756,275
Distance Traveled
695,780
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,178
656
34
2
0
238,749
0
L
Anubis
8,331
595
62
4
0
217,347
3
W
Sun Wukong
10,093
721
37
3
0
252,799
5
W
Neith
10,164
726
32
2
0
236,725
0
L
Martichoras
9,009
644
78
6
0
239,684
0
W
Janus
10,298
736
115
8
0
266,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role