Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
FrostRVH
Vamana
Level 61
God Stats
1W - 1L
1,259 SR
Queue Stats
89W - 89L
1,500 Elo+
Party 2
Hercules
Hercules
Haziouls
Hercules
Level 108
God Stats
2W - 2L
1,564 SR
Queue Stats
48W - 35L
1,536 Elo+
Solo
Rama
Rama
TheManLikeMoe
Rama
Level 114
God Stats
6W - 25L
1,480 SR
Queue Stats
297W - 395L
1,474 Elo+
Solo
Cthulhu
Cthulhu
gingerjente
Cthulhu
Level 40
God Stats
11W - 4L
1,557 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 2
Team Averages
Level 90
1,472 SR
1,502 Elo+

VS

Team Averages
Level 76
1,569 SR
1,555 Elo+
Rama
Rama
Angermann
Rama
Level 66
God Stats
7W - 4L
1,621 SR
Queue Stats
177W - 175L
1,527 Elo+
Solo
Cernunnos
Cernunnos
DonnieKong
Cernunnos
Level 58
God Stats
4W - 1L
1,741 SR
Queue Stats
25W - 22L
1,681 Elo+
Solo
Baron Samedi
Baron Samedi
RummerProgrummer
Baron Samedi
Level 27
God Stats
6W - 6L
1,240 SR
Queue Stats
52W - 60L
1,535 Elo+
Party 1
Ao Kuang
Ao Kuang
SaltyLips
Ao Kuang
Level 124
God Stats
6W - 3L
1,514 SR
Queue Stats
35W - 29L
1,509 Elo+
Solo
Hades
Hades
xYataku
Hades
Level 106
God Stats
4W - 6L
1,727 SR
Queue Stats
83W - 71L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 5 / 4
8,365
523
7,344
12,600
5,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
FrostRVH
Vamana
14
0 / 1 / 0
7,987
499
9,980
14,309
13,259
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
Haziouls
Hercules
13
5 / 8 / 0
8,493
531
13,604
18,737
10,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
5 / 8 / 1
8,815
551
9,892
15,513
6,022
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
gingerjente
Cthulhu
12
0 / 8 / 3
7,724
483
8,524
15,794
15,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
8 / 3 / 4
9,688
606
14,029
13,794
6,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
DonnieKong
Cernunnos
16
10 / 4 / 5
10,289
643
17,673
16,432
7,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
RummerProgrummer
Baron Samedi
14
4 / 0 / 9
8,971
561
9,515
14,320
15,565
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
SaltyLips
Ao Kuang
15
7 / 3 / 5
9,770
611
10,054
16,948
7,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
xYataku
Hades
16
1 / 1 / 0
9,761
610
8,890
17,109
9,744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
11
Kills
30
30
Deaths
11
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
5
4
0.6
W
Rama
8
3
4
3.33
W
Cernunnos
DonnieKong
Cernunnos
10
4
5
3.13
L
Vamana
FrostRVH
Vamana
0
1
0
0
L
Hercules
Haziouls
Hercules
5
8
0
0.63
W
Baron Samedi
RummerProgrummer
Baron Samedi
4
0
9
8.5
W
Ao Kuang
SaltyLips
Ao Kuang
7
3
5
3.17
L
5
8
1
0.69
L
Cthulhu
gingerjente
Cthulhu
0
8
3
0.19
W
Hades
xYataku
Hades
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,344
Damage
60,161
76,953
Taken
78,603
50,261
Mitigated
47,008
11,091
Healing
31,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,344
1,360
0
360
12,600
5,032
0
3,071
9,529
58,019
0
W
Rama
14,029
10,888
0
3,075
13,794
6,315
560
5,481
7,981
0
74,637
W
Cernunnos
DonnieKong
Cernunnos
17,673
11,029
0
5,745
16,432
7,858
3,240
4,129
12,056
0
78,003
L
Vamana
FrostRVH
Vamana
9,980
5,123
0
5,135
14,309
13,259
0
9,815
4,494
0
72,363
L
Hercules
Haziouls
Hercules
13,604
4,338
0
2,052
18,737
10,615
0
9,516
9,221
0
54,827
W
Baron Samedi
RummerProgrummer
Baron Samedi
9,515
952
719
6,015
14,320
15,565
51
2,324
11,842
35,615
0
W
Ao Kuang
SaltyLips
Ao Kuang
10,054
2,063
0
3,517
16,948
7,526
0
3,177
13,689
87,532
0
L
9,892
8,325
0
3,120
15,513
6,022
0
3,119
12,394
0
53,426
L
Cthulhu
gingerjente
Cthulhu
8,524
1,130
133
291
15,794
15,333
64
2,938
12,703
40,242
355
W
Hades
xYataku
Hades
8,890
1,795
0
12,521
17,109
9,744
169
0
17,109
80,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,384
Gold Earned
48,479
437
Minions Killed
504
0
Camps Cleared
0
1,543,082
Distance Traveled
1,576,016
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,365
523
113
7
0
306,684
0
W
Rama
9,688
606
108
7
0
275,306
0
W
Cernunnos
10,289
643
103
6
0
310,159
4
L
Vamana
7,987
499
99
6
0
303,331
4
L
Hercules
8,493
531
70
4
0
326,614
0
W
Baron Samedi
8,971
561
31
2
0
348,069
0
W
Ao Kuang
9,770
611
112
7
0
339,201
1
L
Rama
8,815
551
84
5
0
285,999
0
L
Cthulhu
7,724
483
71
4
0
320,454
4
W
Hades
9,761
610
150
9
0
303,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role