Player Matchup

Atlas
Atlas
Ice_man2Drip
Atlas
Level 47
God Stats
4W - 2L
1,757 SR
Queue Stats
54W - 67L
1,393 Elo+
Solo
Chiron
Chiron
Kingcrono24
Chiron
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 218L
1,452 Elo+
Solo
Serqet
Serqet
KushHighwalker42
Serqet
Level 64
God Stats
3W - 3L
1,198 SR
Queue Stats
6W - 7L
1,387 Elo+
Solo
Janus
Janus
Noetown
Janus
Level 84
God Stats
0W - 1L
1,264 SR
Queue Stats
11W - 11L
1,521 Elo+
Solo
Chaac
Chaac
ThyPrince97
Chaac
Level 129
God Stats
26W - 21L
1,626 SR
Queue Stats
278W - 270L
1,551 Elo+
Solo
Team Averages
Level 83
1,469 SR
1,461 Elo+

VS

Team Averages
Level 126
1,582 SR
1,452 Elo+
Anhur
Anhur
AlphaGodFinesse
Anhur
Level 153
God Stats
14W - 11L
1,578 SR
Queue Stats
141W - 139L
1,467 Elo+
Solo
Terra
Terra
SavageWraith--
Terra
Level 85
God Stats
2W - 1L
1,713 SR
Queue Stats
57W - 54L
1,479 Elo+
Solo
Erlang Shen
Erlang Shen
X-Toxic-Cowboy-X
Erlang Shen
Level 102
God Stats
9W - 5L
1,572 SR
Queue Stats
478W - 455L
1,393 Elo+
Solo
Olorun
Olorun
thetreehunter4
Olorun
Level 134
God Stats
399W - 361L
1,507 SR
Queue Stats
400W - 362L
1,477 Elo+
Solo
Arachne
Arachne
tigeruchiha
Arachne
Level 156
God Stats
13W - 14L
1,541 SR
Queue Stats
215W - 223L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,120
445
4,177
12,214
8,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
13
4 / 4 / 1
7,765
485
5,099
14,469
5,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
1 / 3 / 5
8,063
504
4,919
11,090
4,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Noetown
Janus
13
1 / 4 / 1
7,587
474
4,316
7,998
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 0 / 0
9,562
598
15,230
16,414
21,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 4
9,701
606
12,858
13,804
5,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 8
7,095
443
2,470
8,143
5,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Erlang Shen
X-Toxic-Cowboy-X
Erlang Shen
14
0 / 4 / 1
8,593
537
8,942
19,021
15,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 0 / 0
9,710
607
3,146
8,305
3,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
tigeruchiha
Arachne
12
5 / 3 / 1
8,223
514
7,709
10,841
4,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
13
Kills
13
15
Deaths
13
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
3
4
2.33
L
1
4
2
0.5
L
Chiron
4
4
1
1.13
L
1
3
5
1.17
L
Janus
Noetown
Janus
1
4
1
0.38
W
0
3
8
1.33
L
6
0
0
6
W
Erlang Shen
X-Toxic-Cowboy-X
Erlang Shen
0
4
1
0.13
W
3
0
0
3
W
Arachne
tigeruchiha
Arachne
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,741
Damage
35,125
62,185
Taken
60,114
42,568
Mitigated
34,008
18,387
Healing
19,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,858
10,038
0
5,015
13,804
5,387
200
1,218
11,806
0
86,051
L
4,177
1,538
0
1,576
12,214
8,684
0
1,932
10,282
21,283
0
L
Chiron
5,099
2,640
139
3,127
14,469
5,082
0
946
13,523
0
55,523
L
4,919
1,450
0
5,073
11,090
4,528
0
103
10,987
0
60,706
L
Janus
Noetown
Janus
4,316
94
0
1,252
7,998
3,015
0
2,587
5,411
75,371
0
W
2,470
895
212
2,882
8,143
5,270
0
1,036
6,957
12,647
0
L
15,230
5,561
0
7,220
16,414
21,259
0
0
16,414
0
75,774
W
Erlang Shen
X-Toxic-Cowboy-X
Erlang Shen
8,942
5,873
0
5,976
19,021
15,223
0
1,690
16,285
0
66,786
W
3,146
687
0
4,622
8,305
3,790
2,927
3,708
4,429
84,636
5,932
W
Arachne
tigeruchiha
Arachne
7,709
5,794
0
797
10,841
4,338
155
841
9,814
0
49,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,097
Gold Earned
43,322
456
Minions Killed
464
0
Camps Cleared
0
1,631,995
Distance Traveled
1,460,771
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,701
606
128
8
0
288,986
4
L
Atlas
7,120
445
34
2
0
288,462
2
L
Chiron
7,765
485
86
5
0
301,826
1
L
Serqet
8,063
504
95
6
0
404,024
0
L
Janus
7,587
474
126
8
0
305,260
1
W
Terra
7,095
443
14
1
0
195,417
2
L
Chaac
9,562
598
115
7
0
332,423
10
W
Erlang Shen
8,593
537
117
7
0
333,988
0
W
Olorun
9,710
607
149
9
0
321,563
0
W
Arachne
8,223
514
56
4
0
320,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role