Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Federal_Tax
Sobek
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,282 Elo+
Party 1
Cthulhu
Cthulhu
HaydenKiller10
Cthulhu
Level 2
God Stats
1W - 2L
1,279 SR
Queue Stats
1W - 2L
1,194 Elo+
Party 1
Artio
Artio
MrMusclini
Artio
Level 99
God Stats
10W - 9L
1,532 SR
Queue Stats
114W - 99L
1,511 Elo+
Solo
Anubis
Anubis
whitefang421
Anubis
Level 81
God Stats
33W - 12L
1,732 SR
Queue Stats
260W - 236L
1,559 Elo+
Solo
Team Averages
Level 55
1,509 SR
1,409 Elo+

VS

Team Averages
Level 109
1,527 SR
1,463 Elo+
Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ArticPrier
Danzaburou
Level 97
God Stats
6W - 4L
1,812 SR
Queue Stats
55W - 51L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
DJWolf54
Sun Wukong
Level 99
God Stats
7W - 2L
1,636 SR
Queue Stats
161W - 171L
1,499 Elo+
Solo
Poseidon
Poseidon
Shizotakiwaka
Poseidon
Level 115
God Stats
0W - 2L
1,270 SR
Queue Stats
302W - 324L
1,436 Elo+
Party 2
Atlas
Atlas
Wavy Ceeze
Atlas
Level 126
God Stats
6W - 4L
1,417 SR
Queue Stats
129W - 151L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 0 / 3
6,064
1,213
7,567
2,603
1,574
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 1 / 5
5,424
1,085
2,730
3,372
3,460
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 0 / 5
5,563
1,113
3,978
3,653
2,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
11
3 / 0 / 3
6,761
1,352
2,719
5,181
3,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
10
2 / 2 / 3
5,915
1,183
6,669
4,553
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

445

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 0 / 0
4,833
967
0
0
0
Danzaburou
ArticPrier
Danzaburou
10
2 / 4 / 1
6,025
1,205
6,926
8,648
3,039
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
DJWolf54
Sun Wukong
10
1 / 2 / 1
5,696
1,139
4,380
10,692
5,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Shizotakiwaka
Poseidon
9
0 / 0 / 0
4,833
967
0
0
0
Atlas
10
0 / 1 / 2
5,564
1,113
3,657
7,962
4,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
7
Kills
3
3
Deaths
7
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
3
3.5
L
Janus
 
Janus
0
0
0
0
L
Danzaburou
ArticPrier
Danzaburou
2
4
1
0.63
L
Sun Wukong
DJWolf54
Sun Wukong
1
2
1
0.75
W
0
1
5
2.5
W
0
0
5
2.5
W
Artio
3
0
3
4.5
L
Poseidon
Shizotakiwaka
Poseidon
0
0
0
0
L
Atlas
0
1
2
1
W
Anubis
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,663
Damage
14,963
19,362
Taken
27,302
14,126
Mitigated
12,556
4,913
Healing
2,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,567
1,838
650
938
2,603
1,574
0
771
1,832
9,814
0
L
Janus
 
Janus
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
ArticPrier
Danzaburou
6,926
3,424
0
418
8,648
3,039
0
7,416
1,030
0
15,060
L
Sun Wukong
DJWolf54
Sun Wukong
4,380
1,370
53
607
10,692
5,227
0
9,013
1,470
0
13,893
W
2,730
360
0
180
3,372
3,460
0
1,074
2,298
7,843
0
W
3,978
715
0
258
3,653
2,800
0
258
3,395
15,080
0
W
Artio
2,719
272
1,164
1,225
5,181
3,759
0
853
4,328
6,424
0
L
Poseidon
Shizotakiwaka
Poseidon
0
0
0
0
0
0
0
0
0
0
0
L
Atlas
3,657
1,587
0
1,388
7,962
4,290
0
6,742
1,139
9,186
0
W
Anubis
6,669
277
0
498
4,553
2,533
0
701
3,852
15,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,727
Gold Earned
26,951
75
Minions Killed
39
3
Camps Cleared
3
461,129
Distance Traveled
249,131
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,064
1,213
10
2
0
88,397
0
L
Janus
4,833
967
0
0
0
0
0
L
Danzaburou
6,025
1,205
15
3
1
78,996
0
L
Sun Wukong
5,696
1,139
16
3
2
94,093
0
W
Sobek
5,424
1,085
12
2
0
89,634
0
W
Cthulhu
5,563
1,113
33
7
1
103,227
0
W
Artio
6,761
1,352
7
1
1
102,239
0
L
Poseidon
4,833
967
0
0
0
0
0
L
Atlas
5,564
1,113
8
2
0
76,042
0
W
Anubis
5,915
1,183
13
3
1
77,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role