Player Matchup

Aphrodite
Aphrodite
LumpyWRLD
Aphrodite
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 82L
1,555 Elo+
Party 1
Mulan
Mulan
TibletFolkMan
Mulan
Level 144
God Stats
8W - 8L
1,621 SR
Queue Stats
167W - 175L
1,498 Elo+
Party 1
Hou Yi
Hou Yi
londondakilla18-
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,608 Elo+
Party 1
Team Averages
Level 98
1,540 SR
1,553 Elo+

VS

Team Averages
Level 137
1,504 SR
1,449 Elo+
Vulcan
Vulcan
Big Stank5624
Vulcan
Level 143
God Stats
47W - 39L
1,390 SR
Queue Stats
233W - 231L
1,459 Elo+
Solo
Surtr
Surtr
ForeseenBat073
Surtr
Level 109
God Stats
15W - 15L
1,588 SR
Queue Stats
80W - 86L
1,441 Elo+
Solo
Jormungandr
Jormungandr
FurmentedSox
Jormungandr
Level 158
God Stats
1W - 0L
1,535 SR
Queue Stats
99W - 89L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LumpyWRLD
Aphrodite
11
0 / 4 / 2
6,157
616
5,356
9,875
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

9
2 / 6 / 0
6,244
624
4,933
10,259
6,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 5 / 2
6,239
624
2,746
9,592
3,874
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 6
9,099
910
13,560
4,921
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 0 / 8
8,217
822
6,247
8,219
4,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
FurmentedSox
Jormungandr
12
1 / 1 / 12
7,658
766
5,927
9,989
8,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
2
Kills
15
15
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
9
1
6
12
W
5
0
8
9
W
Jormungandr
FurmentedSox
Jormungandr
1
1
12
7
L
Aphrodite
LumpyWRLD
Aphrodite
0
4
2
0.25
L
2
6
0
0.33
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,035
Damage
25,734
29,726
Taken
23,129
14,611
Mitigated
14,156
7,598
Healing
4,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,560
5,671
0
221
4,921
1,966
564
974
3,876
45,589
0
W
6,247
1,641
346
2,775
8,219
4,136
653
2,049
6,129
291
19,691
W
Jormungandr
FurmentedSox
Jormungandr
5,927
1,151
270
1,173
9,989
8,054
35
2,368
7,233
22,957
0
L
Aphrodite
LumpyWRLD
Aphrodite
5,356
451
2,243
4,241
9,875
4,701
0
7,229
2,646
25,263
0
L
4,933
985
0
909
10,259
6,036
0
5,672
4,587
0
14,010
L
2,746
1,361
0
205
9,592
3,874
0
6,804
2,788
0
18,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,640
Gold Earned
24,974
109
Minions Killed
134
0
Camps Cleared
0
456,742
Distance Traveled
562,948
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,099
910
60
6
0
200,249
2
W
Surtr
8,217
822
31
3
0
203,463
0
W
Jormungandr
7,658
766
43
4
0
159,236
0
L
Aphrodite
6,157
616
49
5
0
163,650
0
L
Mulan
6,244
624
22
2
0
126,195
1
L
Hou Yi
6,239
624
38
4
0
166,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role