Player Matchup

Artemis
Artemis
Exod-Pablo
Artemis
Level 27
God Stats
3W - 3L
1,220 SR
Queue Stats
78W - 113L
1,393 Elo+
Party 1
Ymir
Ymir
Jony670
Ymir
Level 35
God Stats
5W - 5L
1,428 SR
Queue Stats
212W - 211L
1,399 Elo+
Solo
Chaac
Chaac
Melio78000
Chaac
Level 27
God Stats
9W - 10L
1,439 SR
Queue Stats
171W - 212L
1,470 Elo+
Party 1
Cliodhna
Cliodhna
NaTaN10GK
Cliodhna
Level 88
God Stats
4W - 4L
1,464 SR
Queue Stats
46W - 55L
1,385 Elo+
Party 1
Danzaburou
Danzaburou
aLeX_ThX2539
Danzaburou
Level 30
God Stats
21W - 17L
1,490 SR
Queue Stats
52W - 54L
1,420 Elo+
Party 1
Team Averages
Level 41
1,408 SR
1,413 Elo+

VS

Team Averages
Level 75
1,557 SR
1,402 Elo+
Tsukuyomi
Tsukuyomi
ELSILVA BB
Tsukuyomi
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 90L
1,286 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Resende2009
Cu Chulainn
Level 45
God Stats
4W - 7L
1,487 SR
Queue Stats
61W - 77L
1,324 Elo+
Party 2
Sylvanus
Sylvanus
TH3 Backwoods
Sylvanus
Level 153
God Stats
5W - 6L
1,796 SR
Queue Stats
192W - 181L
1,466 Elo+
Party 3
Chiron
Chiron
WeaZeL8506
Chiron
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,432 Elo+
Party 3
Ah Puch
Ah Puch
zeliaBDX
Ah Puch
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Exod-Pablo
Artemis
15
6 / 0 / 4
9,182
510
10,445
7,941
3,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Jony670
Ymir
14
3 / 1 / 7
9,029
502
6,568
13,394
12,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Chaac
15
4 / 3 / 9
9,415
523
12,464
14,880
9,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cliodhna
NaTaN10GK
Cliodhna
16
4 / 1 / 3
9,474
526
9,405
14,932
7,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
aLeX_ThX2539
Danzaburou
16
4 / 0 / 3
9,674
537
9,498
11,553
5,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ELSILVA BB
Tsukuyomi
9
0 / 6 / 0
7,191
400
3,290
13,466
4,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Resende2009
Cu Chulainn
15
1 / 3 / 1
9,374
521
11,012
17,072
17,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
TH3 Backwoods
Sylvanus
14
2 / 7 / 1
8,855
492
10,255
22,738
22,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
WeaZeL8506
Chiron
14
2 / 6 / 1
9,290
516
11,225
16,092
7,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
zeliaBDX
Ah Puch
1
0 / 0 / 0
4,024
224
0
0
0

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
21
Kills
5
5
Deaths
22
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ELSILVA BB
Tsukuyomi
0
6
0
0
W
Artemis
Exod-Pablo
Artemis
6
0
4
8
W
Ymir
Jony670
Ymir
3
1
7
6.5
W
Chaac
4
3
9
2.83
W
Cliodhna
NaTaN10GK
Cliodhna
4
1
3
5.5
L
Cu Chulainn
Resende2009
Cu Chulainn
1
3
1
0.5
L
Sylvanus
TH3 Backwoods
Sylvanus
2
7
1
0.36
L
Chiron
WeaZeL8506
Chiron
2
6
1
0.42
W
Danzaburou
aLeX_ThX2539
Danzaburou
4
0
3
5.5
L
Ah Puch
zeliaBDX
Ah Puch
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,380
Damage
35,782
62,700
Taken
69,368
37,904
Mitigated
52,202
19,358
Healing
15,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ELSILVA BB
Tsukuyomi
3,290
476
0
2,346
13,466
4,634
233
1,383
12,083
0
35,636
W
Artemis
Exod-Pablo
Artemis
10,445
7,106
0
3,800
7,941
3,675
2,019
1,273
6,668
0
65,675
W
Ymir
Jony670
Ymir
6,568
1,781
166
2,545
13,394
12,219
291
2,422
10,972
33,643
0
W
Chaac
12,464
3,261
0
2,775
14,880
9,132
576
2,382
12,498
0
61,946
W
Cliodhna
NaTaN10GK
Cliodhna
9,405
3,279
0
6,712
14,932
7,081
0
2,196
12,736
0
82,707
L
Cu Chulainn
Resende2009
Cu Chulainn
11,012
607
0
1,944
17,072
17,418
222
1,473
15,599
0
76,133
L
Sylvanus
TH3 Backwoods
Sylvanus
10,255
3,626
1,107
6,398
22,738
22,759
610
1,945
20,793
56,521
21,272
L
Chiron
WeaZeL8506
Chiron
11,225
4,630
214
3,026
16,092
7,391
0
1,767
14,230
0
69,846
W
Danzaburou
aLeX_ThX2539
Danzaburou
9,498
4,985
0
3,360
11,553
5,797
697
1,320
10,233
0
71,165
L
Ah Puch
zeliaBDX
Ah Puch
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,774
Gold Earned
38,734
453
Minions Killed
378
0
Camps Cleared
0
1,742,261
Distance Traveled
1,187,298
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,191
400
44
2
0
273,236
0
W
Artemis
9,182
510
97
5
0
306,709
0
W
Ymir
9,029
502
41
2
0
353,116
0
W
Chaac
9,415
523
93
5
0
363,345
3
W
Cliodhna
9,474
526
122
7
0
360,733
0
L
Cu Chulainn
9,374
521
107
6
0
327,984
6
L
Sylvanus
8,855
492
121
7
0
271,553
5
L
Chiron
9,290
516
106
6
0
314,525
0
W
Danzaburou
9,674
537
100
6
0
358,358
2
L
Ah Puch
4,024
224
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role