Player Matchup

Hun Batz
Hun Batz
ArgentineDoble
Hun Batz
Level 146
God Stats
0W - 3L
1,182 SR
Queue Stats
74W - 79L
1,490 Elo+
Party 1
Ix Chel
Ix Chel
RageDark
Ix Chel
Level 153
God Stats
2W - 3L
1,500 SR
Queue Stats
99W - 97L
1,543 Elo+
Party 1
Cernunnos
Cernunnos
ziwiiz
Cernunnos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,534 Elo+
Party 1
Team Averages
Level 109
1,394 SR
1,523 Elo+

VS

Team Averages
Level 119
1,552 SR
1,531 Elo+
Artemis
Artemis
SirCattums
Artemis
Level 131
God Stats
15W - 6L
1,805 SR
Queue Stats
293W - 275L
1,526 Elo+
Party 2
Gilgamesh
Gilgamesh
Wavyee
Gilgamesh
Level 145
God Stats
2W - 1L
1,287 SR
Queue Stats
143W - 133L
1,540 Elo+
Party 2
Ix Chel
Ix Chel
adontonio
Ix Chel
Level 80
God Stats
2W - 1L
1,564 SR
Queue Stats
315W - 289L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
0 / 6 / 2
8,065
576
5,108
12,503
11,549
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
RageDark
Ix Chel
12
2 / 5 / 0
8,609
615
7,724
11,967
4,888
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
ziwiiz
Cernunnos
15
0 / 2 / 2
9,029
645
7,768
15,048
6,926
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
SirCattums
Artemis
17
4 / 0 / 7
10,529
752
14,003
8,240
4,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Wavyee
Gilgamesh
17
6 / 0 / 7
10,787
771
11,271
14,157
19,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
adontonio
Ix Chel
16
3 / 2 / 10
10,566
755
9,896
7,312
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
13
13
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
0
6
2
0.17
L
Ix Chel
RageDark
Ix Chel
2
5
0
0.4
W
Artemis
SirCattums
Artemis
4
0
7
7.5
W
Gilgamesh
Wavyee
Gilgamesh
6
0
7
9.5
W
Ix Chel
adontonio
Ix Chel
3
2
10
4
L
Cernunnos
ziwiiz
Cernunnos
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,600
Damage
35,170
39,518
Taken
29,709
23,363
Mitigated
27,658
8,569
Healing
14,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
5,108
262
445
362
12,503
11,549
0
3,227
8,756
100
20,978
L
Ix Chel
RageDark
Ix Chel
7,724
1,204
1,966
2,819
11,967
4,888
0
2,954
8,558
29,468
0
W
Artemis
SirCattums
Artemis
14,003
7,019
0
5,178
8,240
4,438
3,189
1,126
7,114
0
76,740
W
Gilgamesh
Wavyee
Gilgamesh
11,271
2,426
0
4,155
14,157
19,840
119
4,443
9,714
0
36,876
W
Ix Chel
adontonio
Ix Chel
9,896
61
1,992
3,143
7,312
3,380
340
2,491
4,821
41,506
0
L
Cernunnos
ziwiiz
Cernunnos
7,768
3,212
0
2,977
15,048
6,926
87
3,221
11,465
0
34,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,703
Gold Earned
31,882
142
Minions Killed
205
0
Camps Cleared
0
712,318
Distance Traveled
783,514
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,065
576
22
2
0
251,322
12
L
Ix Chel
8,609
615
41
3
0
223,032
0
W
Artemis
10,529
752
100
7
0
234,756
0
W
Gilgamesh
10,787
771
38
3
0
269,149
0
W
Ix Chel
10,566
755
67
5
0
279,609
0
L
Cernunnos
9,029
645
79
6
0
237,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role