Player Matchup

Ix Chel
Ix Chel
DarkPoetic0425
Ix Chel
Level 161
God Stats
5W - 12L
1,436 SR
Queue Stats
132W - 143L
1,402 Elo+
Solo
Thanatos
Thanatos
Xxkiller113455v
Thanatos
Level 69
God Stats
12W - 20L
1,464 SR
Queue Stats
422W - 421L
1,462 Elo+
Party 2
Cthulhu
Cthulhu
d-a-r-i-a-n
Cthulhu
Level 132
God Stats
9W - 9L
1,512 SR
Queue Stats
821W - 836L
1,511 Elo+
Party 2
Team Averages
Level 121
1,471 SR
1,459 Elo+

VS

Team Averages
Level 115
1,614 SR
1,471 Elo+
Hera
Hera
 
Hera
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Seraph45
Nu Wa
Level 33
God Stats
3W - 4L
1,714 SR
Queue Stats
18W - 26L
1,437 Elo+
Party 1
Eset
Eset
inthisgalax_c23
Eset
Level 157
God Stats
33W - 22L
1,629 SR
Queue Stats
254W - 267L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,890
689
1,979
6,718
2,799
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
12
1 / 4 / 1
6,667
667
3,733
7,306
3,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
d-a-r-i-a-n
Cthulhu
11
0 / 2 / 1
6,355
636
6,427
12,212
12,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
7 / 1 / 2
8,922
892
8,151
4,192
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Seraph45
Nu Wa
12
1 / 1 / 7
7,358
736
4,644
5,172
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 1 / 6
7,497
750
8,047
7,753
3,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
9
9
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
1
2
8
L
1
3
0
0.33
W
Nu Wa
Seraph45
Nu Wa
1
1
7
4.5
L
Thanatos
1
4
1
0.38
L
Cthulhu
d-a-r-i-a-n
Cthulhu
0
2
1
0.25
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,139
Damage
20,842
26,236
Taken
17,117
18,552
Mitigated
6,589
4,942
Healing
2,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,151
2,333
0
0
4,192
1,412
0
1,515
2,309
31,758
0
L
1,979
89
516
1,407
6,718
2,799
0
5,527
954
25,706
0
W
Nu Wa
Seraph45
Nu Wa
4,644
956
0
0
5,172
1,606
620
2,708
2,138
13,628
0
L
Thanatos
3,733
483
0
2,440
7,306
3,570
0
5,634
1,596
0
15,102
L
Cthulhu
d-a-r-i-a-n
Cthulhu
6,427
682
103
476
12,212
12,183
0
8,904
2,844
21,437
0
W
8,047
723
503
2,092
7,753
3,571
1,690
3,462
3,881
21,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,912
Gold Earned
23,777
107
Minions Killed
99
0
Camps Cleared
0
541,906
Distance Traveled
571,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,922
892
47
5
0
190,415
0
L
Ix Chel
6,890
689
53
5
0
153,301
0
W
Nu Wa
7,358
736
19
2
0
191,911
0
L
Thanatos
6,667
667
29
3
0
194,878
0
L
Cthulhu
6,355
636
25
3
0
193,727
0
W
Eset
7,497
750
33
3
0
189,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role