Player Matchup

Scylla
Scylla
Agutrot
Scylla
Level 29
God Stats
0W - 6L
1,519 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1
Ymir
Ymir
Attamatic
Ymir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1
Izanami
Izanami
Disconian
Izanami
Level 44
God Stats
0W - 2L
1,279 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1
Team Averages
Level 65
1,433 SR
1,500 Elo+

VS

Team Averages
Level 96
1,761 SR
1,515 Elo+
Medusa
Medusa
GoneBallistic13
Medusa
Level 120
God Stats
16W - 11L
1,719 SR
Queue Stats
239W - 258L
1,559 Elo+
Solo
Ix Chel
Ix Chel
LuMiFY
Ix Chel
Level 87
God Stats
17W - 14L
1,714 SR
Queue Stats
382W - 385L
1,527 Elo+
Solo
Awilix
Awilix
Orfeolegacy
Awilix
Level 81
God Stats
20W - 14L
1,851 SR
Queue Stats
401W - 415L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Agutrot
Scylla
14
2 / 5 / 2
9,062
697
9,480
11,278
4,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
13
0 / 5 / 4
8,613
663
4,589
18,079
20,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Izanami
Disconian
Izanami
14
2 / 8 / 2
9,311
716
5,327
15,168
6,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 8
10,657
820
16,802
8,154
4,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
LuMiFY
Ix Chel
16
4 / 0 / 13
10,667
821
13,836
8,763
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
15
4 / 3 / 12
10,102
777
8,261
10,900
5,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
4
Kills
18
18
Deaths
4
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Scylla
Agutrot
Scylla
2
5
2
0.6
L
Ymir
0
5
4
0.4
L
Izanami
Disconian
Izanami
2
8
2
0.38
W
10
1
8
14
W
Ix Chel
LuMiFY
Ix Chel
4
0
13
10.5
W
Awilix
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,396
Damage
38,899
44,525
Taken
27,817
31,822
Mitigated
13,178
4,690
Healing
7,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Agutrot
Scylla
9,480
711
0
516
11,278
4,337
0
2,155
9,123
25,464
0
L
Ymir
4,589
852
1,549
1,750
18,079
20,783
0
6,408
11,671
21,929
0
L
Izanami
Disconian
Izanami
5,327
3,483
0
875
15,168
6,702
0
5,330
9,838
0
37,519
W
16,802
8,998
0
2,382
8,154
4,283
1,656
4,698
3,456
0
41,920
W
Ix Chel
LuMiFY
Ix Chel
13,836
1,926
1,067
2,532
8,763
3,866
1,034
4,552
4,211
59,522
0
W
Awilix
8,261
2,102
0
1,257
10,900
5,029
938
4,868
6,032
0
31,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,986
Gold Earned
31,426
123
Minions Killed
173
0
Camps Cleared
0
608,715
Distance Traveled
731,281
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,062
697
39
3
0
203,797
0
L
Ymir
8,613
663
14
1
0
210,206
0
L
Izanami
9,311
716
70
5
0
194,712
0
W
Medusa
10,657
820
40
3
0
256,032
0
W
Ix Chel
10,667
821
91
7
0
229,012
0
W
Awilix
10,102
777
42
3
0
246,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role