Player Matchup

Surtr
Surtr
CommerzGandalf9
Surtr
Level 131
God Stats
24W - 16L
1,545 SR
Queue Stats
331W - 299L
1,606 Elo+
Party 3
Xbalanque
Xbalanque
Knight-Gamer830
Xbalanque
Level 105
God Stats
2W - 1L
1,282 SR
Queue Stats
160W - 138L
1,547 Elo+
Solo
Vulcan
Vulcan
PferdeGandalf98
Vulcan
Level 119
God Stats
8W - 5L
1,594 SR
Queue Stats
130W - 137L
1,574 Elo+
Party 3
Ymir
Ymir
andre343276
Ymir
Level 108
God Stats
4W - 0L
1,865 SR
Queue Stats
237W - 228L
1,498 Elo+
Solo
Loki
Loki
iFuSi0nZzx3
Loki
Level 149
God Stats
104W - 80L
1,621 SR
Queue Stats
393W - 390L
1,589 Elo+
Party 3
Team Averages
Level 122
1,581 SR
1,563 Elo+

VS

Team Averages
Level 76
1,520 SR
1,598 Elo+
Hachiman
Hachiman
AzureList7
Hachiman
Level 144
God Stats
0W - 4L
1,085 SR
Queue Stats
127W - 107L
1,585 Elo+
Party 2
Cu Chulainn
Cu Chulainn
EaZyClxp
Cu Chulainn
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 9L
1,674 Elo+
Party 1
Ix Chel
Ix Chel
ImDiFF
Ix Chel
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 9L
1,674 Elo+
Party 1
Hercules
Hercules
Panichinho
Hercules
Level 21
God Stats
10W - 6L
1,670 SR
Queue Stats
114W - 100L
1,614 Elo+
Party 2
Ratatoskr
Ratatoskr
S4INTZ
Ratatoskr
Level 157
God Stats
9W - 11L
1,847 SR
Queue Stats
143W - 155L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 9
12,748
579
22,192
21,279
20,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
Knight-Gamer830
Xbalanque
18
2 / 2 / 6
11,938
543
15,181
14,977
7,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 1 / 5
10,962
498
25,507
10,738
5,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 1 / 9
10,330
470
4,784
21,039
23,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
17 / 0 / 5
14,247
648
19,338
19,417
9,676
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AzureList7
Hachiman
16
2 / 6 / 1
9,245
420
10,181
21,528
10,324
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
EaZyClxp
Cu Chulainn
13
1 / 5 / 3
8,529
388
4,828
19,991
15,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
ImDiFF
Ix Chel
10
0 / 8 / 2
8,113
369
4,083
14,818
5,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Panichinho
Hercules
12
0 / 2 / 2
8,659
394
7,897
26,295
32,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
S4INTZ
Ratatoskr
15
2 / 7 / 1
9,668
439
8,650
22,588
10,408
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
28
Kills
5
6
Deaths
28
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AzureList7
Hachiman
2
6
1
0.42
W
6
2
9
5.25
L
Cu Chulainn
EaZyClxp
Cu Chulainn
1
5
3
0.5
L
Ix Chel
ImDiFF
Ix Chel
0
8
2
0.13
W
Xbalanque
Knight-Gamer830
Xbalanque
2
2
6
2.5
L
Hercules
Panichinho
Hercules
0
2
2
0.5
W
3
1
5
5.5
L
Ratatoskr
S4INTZ
Ratatoskr
2
7
1
0.36
W
0
1
9
4.5
W
17
0
5
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,002
Damage
35,639
87,450
Taken
105,220
66,857
Mitigated
73,860
28,215
Healing
22,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AzureList7
Hachiman
10,181
4,941
0
5,495
21,528
10,324
0
3,573
17,955
0
75,874
W
22,192
10,461
0
4,975
21,279
20,300
3,688
266
19,907
995
95,929
L
Cu Chulainn
EaZyClxp
Cu Chulainn
4,828
1,101
0
848
19,991
15,443
0
3,518
16,473
0
47,864
L
Ix Chel
ImDiFF
Ix Chel
4,083
649
326
405
14,818
5,130
0
8,947
5,871
36,507
0
W
Xbalanque
Knight-Gamer830
Xbalanque
15,181
9,516
0
5,869
14,977
7,962
8,249
0
14,977
0
119,021
L
Hercules
Panichinho
Hercules
7,897
1,237
0
9,142
26,295
32,555
0
12,190
14,105
0
23,204
W
25,507
9,030
0
1,944
10,738
5,330
1,343
1,564
9,174
96,020
0
L
Ratatoskr
S4INTZ
Ratatoskr
8,650
1,254
0
5,987
22,588
10,408
0
2,632
19,886
0
76,018
W
4,784
409
756
7,515
21,039
23,589
687
962
18,937
32,336
0
W
19,338
7,922
0
7,156
19,417
9,676
1,123
1,511
17,906
0
142,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,225
Gold Earned
44,214
624
Minions Killed
441
0
Camps Cleared
0
2,206,154
Distance Traveled
1,825,593
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,245
420
131
6
0
407,882
3
W
Surtr
12,748
579
123
6
0
429,288
8
L
Cu Chulainn
8,529
388
92
4
0
232,619
0
L
Ix Chel
8,113
369
71
3
0
294,092
0
W
Xbalanque
11,938
543
164
7
0
425,204
2
L
Hercules
8,659
394
17
1
0
450,347
0
W
Vulcan
10,962
498
137
6
0
449,124
10
L
Ratatoskr
9,668
439
130
6
0
440,653
0
W
Ymir
10,330
470
30
1
0
400,968
0
W
Loki
14,247
648
170
8
0
501,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role