Player Matchup

Osiris
Osiris
AjaxSucksWieners
Osiris
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
79W - 51L
1,623 Elo+
Party 1
Maui
Maui
GKYF
Maui
Level 148
God Stats
2W - 3L
1,523 SR
Queue Stats
96W - 91L
1,569 Elo+
Party 1
Ix Chel
Ix Chel
GrimR4MP4GE
Ix Chel
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 44L
1,604 Elo+
Party 1
Nu Wa
Nu Wa
Timbo93
Nu Wa
Level 123
God Stats
1W - 1L
1,746 SR
Queue Stats
97W - 90L
1,600 Elo+
Party 1
Rama
Rama
bfnorf
Rama
Level 69
God Stats
2W - 4L
1,352 SR
Queue Stats
98W - 88L
1,615 Elo+
Party 1
Team Averages
Level 91
1,567 SR
1,602 Elo+

VS

Team Averages
Level 134
1,541 SR
1,549 Elo+
Mulan
Mulan
 
Mulan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AveLJ
Tsukuyomi
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
255W - 269L
1,605 Elo+
Solo
Xbalanque
Xbalanque
DigBingus3604
Xbalanque
Level 69
God Stats
4W - 5L
1,533 SR
Queue Stats
301W - 332L
1,621 Elo+
Solo
Shiva
Shiva
Nester Nacho
Shiva
Level 154
God Stats
8W - 6L
1,338 SR
Queue Stats
701W - 721L
1,468 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
no7name7found
Ah Muzen Cab
Level 157
God Stats
11W - 1L
1,833 SR
Queue Stats
199W - 192L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 9 / 6
10,495
807
15,017
25,768
50,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Maui
GKYF
Maui
15
0 / 7 / 10
8,229
633
7,977
20,830
34,667
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ix Chel
GrimR4MP4GE
Ix Chel
17
3 / 6 / 8
9,895
761
14,329
14,459
8,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Timbo93
Nu Wa
16
2 / 8 / 6
9,451
727
14,814
14,332
5,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
bfnorf
Rama
17
4 / 7 / 9
9,883
760
12,110
15,506
8,330
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
10 / 2 / 17
11,702
900
14,870
17,851
16,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tsukuyomi
AveLJ
Tsukuyomi
19
14 / 6 / 13
12,230
941
18,443
17,172
9,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Xbalanque
DigBingus3604
Xbalanque
18
5 / 3 / 17
11,144
857
20,031
14,861
7,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 5 / 23
10,979
845
12,885
19,688
24,003
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
no7name7found
Ah Muzen Cab
18
5 / 2 / 17
11,169
859
16,661
11,483
4,979
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
124
16
Kills
37
37
Deaths
18
39
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
10
2
17
9.25
L
7
9
6
1.11
W
Tsukuyomi
AveLJ
Tsukuyomi
14
6
13
3.42
W
Xbalanque
DigBingus3604
Xbalanque
5
3
17
4.5
L
Maui
GKYF
Maui
0
7
10
0.71
L
Ix Chel
GrimR4MP4GE
Ix Chel
3
6
8
1.17
W
3
5
23
2.9
L
Nu Wa
Timbo93
Nu Wa
2
8
6
0.63
L
Rama
bfnorf
Rama
4
7
9
1.21
W
Ah Muzen Cab
no7name7found
Ah Muzen Cab
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,247
Damage
82,890
90,895
Taken
81,055
108,239
Mitigated
61,853
11,624
Healing
29,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
14,870
2,608
1,238
4,034
17,851
16,489
1,085
8,843
8,688
0
21,255
L
15,017
4,258
0
1,732
25,768
50,950
30
584
24,698
525
20,742
W
Tsukuyomi
AveLJ
Tsukuyomi
18,443
4,885
2,159
4,481
17,172
9,282
433
6,811
10,149
35
38,651
W
Xbalanque
DigBingus3604
Xbalanque
20,031
10,511
806
5,901
14,861
7,100
3,566
5,079
9,639
0
45,890
L
Maui
GKYF
Maui
7,977
603
1,107
760
20,830
34,667
0
699
19,601
13,379
0
L
Ix Chel
GrimR4MP4GE
Ix Chel
14,329
1,546
2,671
1,911
14,459
8,340
400
729
13,643
37,071
0
W
12,885
1,231
2,350
3,614
19,688
24,003
537
9,620
9,615
5,053
20,960
L
Nu Wa
Timbo93
Nu Wa
14,814
3,525
707
572
14,332
5,952
646
1,014
13,226
26,782
0
L
Rama
bfnorf
Rama
12,110
9,564
776
1,388
15,506
8,330
560
796
14,656
0
23,732
W
Ah Muzen Cab
no7name7found
Ah Muzen Cab
16,661
3,446
3,744
1,372
11,483
4,979
3,143
7,235
4,097
38
48,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,953
Gold Earned
57,224
132
Minions Killed
177
0
Camps Cleared
0
1,035,302
Distance Traveled
1,339,432
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,702
900
9
1
0
290,995
0
L
Osiris
10,495
807
15
1
0
198,915
0
W
Tsukuyomi
12,230
941
41
3
0
254,626
0
W
Xbalanque
11,144
857
54
4
0
265,141
0
L
Maui
8,229
633
7
1
0
224,601
0
L
Ix Chel
9,895
761
43
3
0
236,003
0
W
Shiva
10,979
845
26
2
0
247,777
5
L
Nu Wa
9,451
727
25
2
0
184,817
0
L
Rama
9,883
760
42
3
0
190,966
0
W
Ah Muzen Cab
11,169
859
47
4
0
280,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role