Player Matchup

Ao Kuang
Ao Kuang
Britinho_Wag
Ao Kuang
Level 101
God Stats
9W - 12L
1,303 SR
Queue Stats
271W - 301L
1,413 Elo+
Party 1
Poseidon
Poseidon
Guuh_Wag
Poseidon
Level 103
God Stats
5W - 1L
1,583 SR
Queue Stats
169W - 179L
1,450 Elo+
Party 1
Sylvanus
Sylvanus
Schorxx
Sylvanus
Level 104
God Stats
4W - 1L
1,642 SR
Queue Stats
109W - 103L
1,502 Elo+
Solo
Medusa
Medusa
kiq_brito
Medusa
Level 58
God Stats
4W - 5L
1,498 SR
Queue Stats
56W - 61L
1,252 Elo+
Party 1
Artemis
Artemis
pedromatts95
Artemis
Level 95
God Stats
14W - 8L
1,631 SR
Queue Stats
121W - 143L
1,422 Elo+
Party 1
Team Averages
Level 92
1,532 SR
1,408 Elo+

VS

Team Averages
Level 87
1,423 SR
1,390 Elo+
Tsukuyomi
Tsukuyomi
CochinoAtrevido
Tsukuyomi
Level 63
God Stats
1W - 6L
1,169 SR
Queue Stats
32W - 19L
1,265 Elo+
Solo
Cerberus
Cerberus
dougdgf
Cerberus
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
198W - 210L
1,457 Elo+
Solo
Hachiman
Hachiman
emi_braso17
Hachiman
Level 115
God Stats
2W - 2L
1,272 SR
Queue Stats
32W - 30L
1,360 Elo+
Party 2
Odin
Odin
fhyllin
Odin
Level 55
God Stats
2W - 1L
1,673 SR
Queue Stats
49W - 51L
1,248 Elo+
Party 2
Baba Yaga
Baba Yaga
sheriquegames
Baba Yaga
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Britinho_Wag
Ao Kuang
13
5 / 2 / 1
8,289
553
7,127
12,301
4,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Guuh_Wag
Poseidon
14
3 / 5 / 3
8,549
570
8,067
8,253
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Schorxx
Sylvanus
12
1 / 2 / 1
7,213
481
4,971
11,095
6,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Medusa
kiq_brito
Medusa
14
0 / 1 / 0
7,842
523
5,358
7,359
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
pedromatts95
Artemis
13
1 / 2 / 2
8,349
557
7,599
9,679
3,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CochinoAtrevido
Tsukuyomi
13
3 / 1 / 3
7,449
497
6,177
7,998
3,252
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
dougdgf
Cerberus
13
5 / 1 / 3
7,671
511
8,222
17,747
13,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
emi_braso17
Hachiman
13
1 / 0 / 4
7,457
497
7,107
5,624
2,180
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
fhyllin
Odin
12
1 / 2 / 2
6,861
457
5,534
9,286
9,151
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
sheriquegames
Baba Yaga
10
2 / 6 / 0
6,542
436
3,805
9,457
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
10
Kills
12
12
Deaths
10
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Britinho_Wag
Ao Kuang
5
2
1
2.75
L
Tsukuyomi
CochinoAtrevido
Tsukuyomi
3
1
3
4.5
W
Poseidon
Guuh_Wag
Poseidon
3
5
3
0.9
W
Sylvanus
Schorxx
Sylvanus
1
2
1
0.75
L
Cerberus
dougdgf
Cerberus
5
1
3
6.5
L
Hachiman
emi_braso17
Hachiman
1
0
4
3
L
Odin
fhyllin
Odin
1
2
2
1
W
Medusa
kiq_brito
Medusa
0
1
0
0
W
Artemis
pedromatts95
Artemis
1
2
2
1
L
Baba Yaga
sheriquegames
Baba Yaga
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,122
Damage
30,845
48,687
Taken
50,112
20,626
Mitigated
31,562
20,118
Healing
11,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Britinho_Wag
Ao Kuang
7,127
1,877
0
5,398
12,301
4,391
0
2,986
9,315
57,230
0
L
Tsukuyomi
CochinoAtrevido
Tsukuyomi
6,177
1,870
0
1,039
7,998
3,252
0
1,605
6,297
0
43,271
W
Poseidon
Guuh_Wag
Poseidon
8,067
1,087
0
500
8,253
2,809
0
4,401
3,852
69,714
0
W
Sylvanus
Schorxx
Sylvanus
4,971
1,505
2,288
4,215
11,095
6,632
476
3,335
7,760
24,448
0
L
Cerberus
dougdgf
Cerberus
8,222
810
0
5,770
17,747
13,082
0
8,991
8,624
36,098
0
L
Hachiman
emi_braso17
Hachiman
7,107
3,363
0
2,114
5,624
2,180
0
564
5,060
0
53,587
L
Odin
fhyllin
Odin
5,534
1,801
0
865
9,286
9,151
0
2,225
7,041
488
26,197
W
Medusa
kiq_brito
Medusa
5,358
2,683
0
3,935
7,359
2,873
583
1,369
5,990
0
69,149
W
Artemis
pedromatts95
Artemis
7,599
3,753
0
3,782
9,679
3,921
0
242
9,437
0
57,768
L
Baba Yaga
sheriquegames
Baba Yaga
3,805
361
0
1,441
9,457
3,897
112
6,262
2,925
35,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,242
Gold Earned
35,980
449
Minions Killed
295
0
Camps Cleared
0
1,384,394
Distance Traveled
1,404,461
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,289
553
98
7
0
322,683
0
L
Tsukuyomi
7,449
497
72
5
0
345,793
0
W
Poseidon
8,549
570
115
8
0
288,247
0
W
Sylvanus
7,213
481
28
2
0
260,793
4
L
Cerberus
7,671
511
51
3
0
292,243
0
L
Hachiman
7,457
497
85
6
0
297,258
2
L
Odin
6,861
457
41
3
0
257,264
3
W
Medusa
7,842
523
114
8
0
269,849
0
W
Artemis
8,349
557
94
6
0
242,822
0
L
Baba Yaga
6,542
436
46
3
0
211,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role