Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
LeDrizzy
Nike
Level 141
God Stats
0W - 6L
1,471 SR
Queue Stats
30W - 24L
1,622 Elo+
Party 2
Sol
Sol
Lukiguty
Sol
Level 119
God Stats
7W - 8L
1,491 SR
Queue Stats
413W - 432L
1,469 Elo+
Solo
Ra
Ra
MrChaoticIsHere
Ra
Level 95
God Stats
0W - 2L
1,335 SR
Queue Stats
357W - 375L
1,377 Elo+
Solo
Hou Yi
Hou Yi
Nemesussy
Hou Yi
Level 120
God Stats
1W - 1L
1,428 SR
Queue Stats
26W - 24L
1,590 Elo+
Party 2
Team Averages
Level 108
1,445 SR
1,512 Elo+

VS

Team Averages
Level 93
1,589 SR
1,492 Elo+
Jormungandr
Jormungandr
PanzerShrekt_o7
Jormungandr
Level 82
God Stats
5W - 2L
1,728 SR
Queue Stats
10W - 13L
1,415 Elo+
Party 1
Scylla
Scylla
S3TH9078
Scylla
Level 104
God Stats
15W - 5L
1,795 SR
Queue Stats
25W - 13L
1,669 Elo+
Solo
Ra
Ra
Sicarius_Shade
Ra
Level 145
God Stats
4W - 2L
1,455 SR
Queue Stats
95W - 88L
1,478 Elo+
Party 1
Ishtar
Ishtar
Zyntacs
Ishtar
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 112L
1,454 Elo+
Solo
Tyr
Tyr
tupicadordecola
Tyr
Level 104
God Stats
5W - 3L
1,467 SR
Queue Stats
97W - 102L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
1 / 4 / 3
6,715
672
3,141
7,003
3,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nike
13
1 / 1 / 4
7,026
703
5,209
12,981
6,339
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

13
3 / 2 / 3
7,207
721
5,693
9,068
3,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 3 / 5
7,529
753
2,260
5,414
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Nemesussy
Hou Yi
13
3 / 2 / 2
7,497
750
7,547
8,583
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PanzerShrekt_o7
Jormungandr
13
3 / 0 / 6
7,461
746
9,560
6,038
7,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
S3TH9078
Scylla
15
3 / 0 / 6
8,109
811
6,063
4,384
2,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 5
7,969
797
6,373
6,514
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Zyntacs
Ishtar
13
2 / 2 / 4
7,303
730
6,342
7,241
2,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 4 / 4
7,017
702
3,675
10,003
7,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
8
Kills
12
12
Deaths
9
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
3
0.63
L
Nike
1
1
4
3
L
3
2
3
2.25
L
0
3
5
0.83
L
Hou Yi
Nemesussy
Hou Yi
3
2
2
2
W
Jormungandr
PanzerShrekt_o7
Jormungandr
3
0
6
6
W
Scylla
S3TH9078
Scylla
3
0
6
6
W
3
3
5
1.83
W
Ishtar
Zyntacs
Ishtar
2
2
4
2
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,850
Damage
32,013
43,049
Taken
34,180
19,195
Mitigated
22,207
14,024
Healing
9,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,141
341
107
3,128
7,003
3,399
0
2,619
4,215
0
12,804
L
Nike
5,209
134
64
3,293
12,981
6,339
285
7,193
5,232
0
17,209
L
5,693
1,278
0
3,472
9,068
3,403
1,581
5,468
3,383
24,256
0
L
2,260
250
779
902
5,414
2,409
107
2,370
2,923
27,355
0
L
Hou Yi
Nemesussy
Hou Yi
7,547
4,317
413
1,866
8,583
3,645
796
3,571
4,830
0
26,741
W
Jormungandr
PanzerShrekt_o7
Jormungandr
9,560
1,746
0
363
6,038
7,006
197
1,803
4,158
18,804
0
W
Scylla
S3TH9078
Scylla
6,063
411
0
2,205
4,384
2,135
982
999
3,309
32,333
0
W
6,373
668
792
2,196
6,514
2,564
203
1,557
4,838
28,728
0
W
Ishtar
Zyntacs
Ishtar
6,342
5,135
0
768
7,241
2,736
1,325
950
6,179
0
21,459
W
3,675
470
0
2,712
10,003
7,766
468
2,644
7,238
0
13,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,974
Gold Earned
37,859
191
Minions Killed
201
0
Camps Cleared
0
1,015,048
Distance Traveled
1,044,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,715
672
17
2
0
210,986
0
L
Nike
7,026
703
33
3
0
208,466
0
L
Sol
7,207
721
31
3
0
185,258
0
L
Ra
7,529
753
58
6
0
211,794
0
L
Hou Yi
7,497
750
52
5
0
198,544
0
W
Jormungandr
7,461
746
29
3
0
197,033
0
W
Scylla
8,109
811
70
7
0
208,526
0
W
Ra
7,969
797
51
5
0
213,594
0
W
Ishtar
7,303
730
29
3
0
214,271
0
W
Tyr
7,017
702
22
2
0
211,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role