Player Matchup

Bellona
Bellona
Silver I
Malhavik93
Bellona
Silver I
Level 54
God Stats
5W - 9L
1,771 SR
Queue Stats
39W - 57L
1,228 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
NAtiveThugg818
Ah Muzen Cab
Gold V
Level 101
God Stats
69W - 51L
1,567 SR
Queue Stats
591W - 615L
1,233 MMR
Solo
Bakasura
Bakasura
Gold V
lAbsolut F
Bakasura
Gold V
Level 122
God Stats
3W - 0L
1,484 SR
Queue Stats
88W - 91L
1,244 MMR
Solo
Olorun
Olorun
Gold V
morphinbeast
Olorun
Gold V
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 223L
1,241 MMR
Solo
Yemoja
Yemoja
Silver I
throwback-23
Yemoja
Silver I
Level 81
God Stats
33W - 41L
1,535 SR
Queue Stats
59W - 75L
1,211 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 92
1,572 SR
1,232 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 133
1,552 SR
1,233 MMR
Hercules
Hercules
Gold V
Auburnboss84
Hercules
Gold V
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,479 MMR
Party 1
Aphrodite
Aphrodite
Silver II
CptnInk
Aphrodite
Silver II
Level 107
God Stats
10W - 5L
1,856 SR
Queue Stats
260W - 258L
1,257 MMR
Party 2
Tyr
Tyr
Silver III
Shadow Skills X
Tyr
Silver III
Level 159
God Stats
0W - 2L
1,289 SR
Queue Stats
276W - 284L
1,260 MMR
Solo
Martichoras
Martichoras
Silver IV
kincornkAUrn
Martichoras
Silver IV
Level 156
God Stats
3W - 3L
1,660 SR
Queue Stats
70W - 94L
1,040 MMR
Party 1
Erlang Shen
Erlang Shen
Silver IV
slappyjackey
Erlang Shen
Silver IV
Level 103
God Stats
5W - 5L
1,454 SR
Queue Stats
242W - 245L
1,128 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Malhavik93
Bellona
16
1 / 1 / 1
9,488
558
6,924
14,962
16,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
NAtiveThugg818
Ah Muzen Cab
17
9 / 0 / 5
11,447
673
17,339
8,618
4,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
lAbsolut F
Bakasura
18
6 / 2 / 3
11,033
649
10,864
17,683
9,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
14
1 / 2 / 4
8,967
527
9,789
10,586
4,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
13
1 / 1 / 4
8,661
509
6,604
12,091
10,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
Chang'eAresKumbhakarnaAo Kuang

VS

Bans
IshtarHeraThorMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Auburnboss84
Hercules
16
0 / 1 / 2
9,442
555
6,929
12,388
13,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
CptnInk
Aphrodite
12
1 / 1 / 0
7,856
462
4,976
11,279
8,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 13 / 1
6,986
411
7,159
22,643
14,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Martichoras
kincornkAUrn
Martichoras
13
2 / 1 / 1
7,940
467
10,338
13,972
6,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
slappyjackey
Erlang Shen
15
3 / 2 / 1
9,132
537
6,826
14,550
8,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
18
Kills
6
6
Deaths
18
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
Auburnboss84
Hercules
0
1
2
1
L
Aphrodite
CptnInk
Aphrodite
1
1
0
1
W
Bellona
Malhavik93
Bellona
1
1
1
1.5
W
Ah Muzen Cab
NAtiveThugg818
Ah Muzen Cab
9
0
5
11.5
L
0
13
1
0.04
L
Martichoras
kincornkAUrn
Martichoras
2
1
1
2.5
W
Bakasura
lAbsolut F
Bakasura
6
2
3
3.75
W
Olorun
1
2
4
1.5
L
Erlang Shen
slappyjackey
Erlang Shen
3
2
1
1.75
W
Yemoja
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,520
Damage
36,228
63,940
Taken
74,832
45,839
Mitigated
50,811
22,184
Healing
25,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Auburnboss84
Hercules
6,929
2,051
0
6,604
12,388
13,001
502
146
11,395
0
68,913
L
Aphrodite
CptnInk
Aphrodite
4,976
543
3,636
7,218
11,279
8,529
0
4,440
6,589
36,812
0
W
Bellona
Malhavik93
Bellona
6,924
2,142
0
4,119
14,962
16,867
936
0
14,060
0
71,847
W
Ah Muzen Cab
NAtiveThugg818
Ah Muzen Cab
17,339
6,265
0
1,734
8,618
4,701
3,530
249
8,369
0
101,062
L
7,159
766
0
2,515
22,643
14,280
0
2,240
19,721
0
40,767
L
Martichoras
kincornkAUrn
Martichoras
10,338
2,436
0
3,707
13,972
6,347
798
7,445
6,487
0
68,054
W
Bakasura
lAbsolut F
Bakasura
10,864
8,047
0
6,540
17,683
9,238
0
1,040
16,594
0
103,985
W
Olorun
9,789
4,174
606
2,267
10,586
4,764
0
1,253
9,333
64,581
0
L
Erlang Shen
slappyjackey
Erlang Shen
6,826
3,325
0
2,133
14,550
8,654
49
2,122
12,079
0
81,147
W
Yemoja
6,604
1,672
3,252
3,666
12,091
10,269
0
2,644
9,447
26,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,596
Gold Earned
41,356
580
Minions Killed
506
0
Camps Cleared
0
1,770,972
Distance Traveled
1,759,023
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,442
555
132
8
0
346,956
4
L
Aphrodite
7,856
462
74
4
0
354,728
4
W
Bellona
9,488
558
107
6
0
341,342
5
W
Ah Muzen Cab
11,447
673
161
9
0
380,335
5
L
Tyr
6,986
411
74
4
0
346,785
2
L
Martichoras
7,940
467
101
6
0
329,086
0
W
Bakasura
11,033
649
162
10
0
432,767
5
W
Olorun
8,967
527
117
7
0
301,511
6
L
Erlang Shen
9,132
537
125
7
0
381,468
0
W
Yemoja
8,661
509
33
2
0
315,017
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role