Player Matchup

Thanatos
Thanatos
Biwii
Thanatos
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 14L
1,644 Elo+
Party 2
Olorun
Olorun
Dorasukaru
Olorun
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 21L
1,579 Elo+
Party 2
Charybdis
Charybdis
Peckerhead1195
Charybdis
Level 93
God Stats
2W - 4L
1,766 SR
Queue Stats
19W - 21L
1,538 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ty1296
Cu Chulainn
Level 68
God Stats
2W - 6L
1,332 SR
Queue Stats
285W - 276L
1,468 Elo+
Solo
Cernunnos
Cernunnos
xXdethkillsXx1
Cernunnos
Level 67
God Stats
11W - 11L
1,543 SR
Queue Stats
17W - 20L
1,416 Elo+
Solo
Team Averages
Level 83
1,528 SR
1,529 Elo+

VS

Team Averages
Level 112
1,494 SR
1,487 Elo+
Ishtar
Ishtar
 
Ishtar
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
El Burro6625
Hun Batz
Level 76
God Stats
2W - 3L
1,478 SR
Queue Stats
377W - 355L
1,500 Elo+
Party 1
Freya
Freya
TinyTed69420
Freya
Level 66
God Stats
5W - 0L
1,524 SR
Queue Stats
281W - 284L
1,471 Elo+
Party 1
King Arthur
King Arthur
darker008
King Arthur
Level 127
God Stats
8W - 6L
1,468 SR
Queue Stats
75W - 71L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Biwii
Thanatos
8
2 / 0 / 2
4,607
658
2,409
5,938
1,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Dorasukaru
Olorun
7
2 / 1 / 0
4,460
637
3,420
3,485
1,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Peckerhead1195
Charybdis
6
0 / 1 / 0
3,521
503
2,248
5,016
1,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Ty1296
Cu Chulainn
8
0 / 0 / 0
4,702
672
2,388
4,433
1,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
xXdethkillsXx1
Cernunnos
4
0 / 1 / 0
3,099
443
68
932
250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
7
2 / 1 / 0
4,330
619
2,735
3,604
1,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
 
Aphrodite
7
0 / 1 / 2
4,159
594
1,049
4,058
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
El Burro6625
Hun Batz
7
0 / 1 / 0
4,032
576
2,172
4,531
1,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 1 / 0
4,116
588
2,090
4,579
1,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
darker008
King Arthur
7
0 / 0 / 0
3,908
558
1,304
5,281
3,969
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
3
3
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
1
0
2
W
Aphrodite
 
Aphrodite
0
1
2
1
L
Thanatos
Biwii
Thanatos
2
0
2
3
L
Olorun
Dorasukaru
Olorun
2
1
0
2
W
Hun Batz
El Burro6625
Hun Batz
0
1
0
0
L
Charybdis
Peckerhead1195
Charybdis
0
1
0
0
W
1
1
0
1
L
Cu Chulainn
Ty1296
Cu Chulainn
0
0
0
0
W
King Arthur
darker008
King Arthur
0
0
0
0
L
Cernunnos
xXdethkillsXx1
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,533
Damage
9,350
19,804
Taken
22,053
6,292
Mitigated
10,317
8,197
Healing
9,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
2,735
1,862
0
731
3,604
1,093
520
0
3,604
0
23,028
W
Aphrodite
 
Aphrodite
1,049
0
1,464
2,731
4,058
2,133
162
0
4,058
17,769
0
L
Thanatos
Biwii
Thanatos
2,409
968
0
4,046
5,938
1,942
0
1,169
4,769
0
21,672
L
Olorun
Dorasukaru
Olorun
3,420
1,995
180
1,217
3,485
1,025
0
820
2,665
25,562
0
W
Hun Batz
El Burro6625
Hun Batz
2,172
526
88
2,260
4,531
1,390
0
904
3,627
0
18,786
L
Charybdis
Peckerhead1195
Charybdis
2,248
1,151
0
1,279
5,016
1,416
0
802
4,214
0
16,921
W
2,090
688
71
1,210
4,579
1,732
0
2,516
2,063
16,976
2,272
L
Cu Chulainn
Ty1296
Cu Chulainn
2,388
494
0
1,455
4,433
1,659
0
0
4,433
0
31,099
W
King Arthur
darker008
King Arthur
1,304
134
0
678
5,281
3,969
0
0
5,281
0
18,701
L
Cernunnos
xXdethkillsXx1
Cernunnos
68
0
0
20
932
250
0
209
723
0
3,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,389
Gold Earned
20,545
163
Minions Killed
154
0
Camps Cleared
0
613,454
Distance Traveled
683,520
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
4,330
619
38
5
0
114,555
0
W
Aphrodite
4,159
594
26
4
0
129,850
3
L
Thanatos
4,607
658
35
5
0
173,578
0
L
Olorun
4,460
637
38
5
0
136,141
0
W
Hun Batz
4,032
576
36
5
0
145,679
0
L
Charybdis
3,521
503
19
3
0
132,016
0
W
Freya
4,116
588
31
4
0
141,751
0
L
Cu Chulainn
4,702
672
66
9
0
129,819
2
W
King Arthur
3,908
558
23
3
0
151,685
0
L
Cernunnos
3,099
443
5
1
0
41,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role