Player Matchup

Serqet
Serqet
ArchmageJTL
Serqet
Level 146
God Stats
1W - 6L
1,417 SR
Queue Stats
238W - 231L
1,419 Elo+
Solo
Apollo
Apollo
Bunks0n
Apollo
Level 88
God Stats
4W - 7L
1,382 SR
Queue Stats
123W - 117L
1,468 Elo+
Party 1
Merlin
Merlin
CursedXCarter
Merlin
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 13L
1,587 Elo+
Solo
Horus
Horus
G3TONMYL3V3L98
Horus
Level 153
God Stats
19W - 19L
1,680 SR
Queue Stats
176W - 163L
1,562 Elo+
Party 1
Cerberus
Cerberus
Kozmic-Soda
Cerberus
Level 121
God Stats
18W - 14L
1,669 SR
Queue Stats
760W - 716L
1,526 Elo+
Solo
Team Averages
Level 132
1,530 SR
1,512 Elo+

VS

Team Averages
Level 136
1,551 SR
1,519 Elo+
Medusa
Medusa
Devina
Medusa
Level 128
God Stats
411W - 413L
1,487 SR
Queue Stats
967W - 935L
1,513 Elo+
Party 2
Surtr
Surtr
El_Caiman5-7
Surtr
Level 107
God Stats
3W - 0L
1,503 SR
Queue Stats
34W - 28L
1,600 Elo+
Solo
Awilix
Awilix
TSGFrosti
Awilix
Level 63
God Stats
104W - 75L
1,504 SR
Queue Stats
160W - 133L
1,425 Elo+
Party 2
Ares
Ares
Vizard350
Ares
Level 163
God Stats
7W - 10L
1,679 SR
Queue Stats
352W - 327L
1,531 Elo+
Solo
Ix Chel
Ix Chel
XdOnGoRx
Ix Chel
Level 218
God Stats
24W - 25L
1,583 SR
Queue Stats
742W - 717L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
3 / 1 / 2
6,674
607
4,531
7,505
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
Bunks0n
Apollo
10
0 / 2 / 0
5,790
526
3,028
9,254
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 1
6,030
548
4,767
6,390
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 2
5,843
531
4,729
8,915
5,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cerberus
Kozmic-Soda
Cerberus
8
1 / 5 / 1
5,147
468
3,929
12,214
5,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Devina
Medusa
11
3 / 0 / 0
6,393
581
6,984
7,909
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 1 / 0
6,671
606
4,454
8,542
4,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
TSGFrosti
Awilix
12
5 / 2 / 1
7,327
666
5,652
8,214
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ares
10
0 / 2 / 8
6,256
569
6,097
9,000
5,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
XdOnGoRx
Ix Chel
12
3 / 0 / 1
7,218
656
6,496
4,626
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
11
12
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Serqet
3
1
2
4
L
Apollo
Bunks0n
Apollo
0
2
0
0
L
0
3
1
0.17
W
Medusa
Devina
Medusa
3
0
0
3
W
0
1
0
0
L
1
1
2
2
L
Cerberus
Kozmic-Soda
Cerberus
1
5
1
0.3
W
Awilix
TSGFrosti
Awilix
5
2
1
2.75
W
Ares
0
2
8
2
W
Ix Chel
XdOnGoRx
Ix Chel
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,984
Damage
29,683
44,278
Taken
38,291
19,989
Mitigated
17,404
12,011
Healing
14,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
4,531
1,426
0
2,434
7,505
2,934
0
1,804
5,701
0
33,895
L
Apollo
Bunks0n
Apollo
3,028
1,906
0
4,174
9,254
3,776
56
846
8,408
0
42,216
L
4,767
222
0
1,280
6,390
2,161
0
2,297
4,093
44,197
0
W
Medusa
Devina
Medusa
6,984
2,941
0
3,474
7,909
2,993
0
2,233
5,500
0
46,559
W
4,454
1,595
0
3,512
8,542
4,622
143
0
8,104
242
52,591
L
4,729
2,495
40
2,279
8,915
5,583
0
1,712
7,203
0
38,434
L
Cerberus
Kozmic-Soda
Cerberus
3,929
228
0
1,804
12,214
5,535
0
6,069
6,145
23,277
0
W
Awilix
TSGFrosti
Awilix
5,652
2,953
17
3,440
8,214
3,030
0
1,524
6,379
0
50,123
W
Ares
6,097
88
1,155
1,880
9,000
5,234
0
2,106
6,300
16,365
0
W
Ix Chel
XdOnGoRx
Ix Chel
6,496
713
163
846
4,626
1,525
0
2,437
2,165
60,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,484
Gold Earned
33,865
341
Minions Killed
361
0
Camps Cleared
0
1,168,760
Distance Traveled
1,186,440
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,674
607
67
6
0
271,228
1
L
Apollo
5,790
526
75
7
0
231,518
1
L
Merlin
6,030
548
89
8
0
220,328
3
W
Medusa
6,393
581
67
6
0
216,637
4
W
Surtr
6,671
606
85
8
0
225,103
0
L
Horus
5,843
531
57
5
0
204,497
0
L
Cerberus
5,147
468
53
5
0
241,189
0
W
Awilix
7,327
666
93
8
0
256,808
0
W
Ares
6,256
569
12
1
0
229,441
3
W
Ix Chel
7,218
656
104
9
0
258,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role