Player Matchup

Athena
Athena
Silver I
MeltyBiscuit
Athena
Silver I
Level 145
God Stats
4W - 4L
1,830 SR
Queue Stats
18W - 27L
1,638 MMR
Solo
Fenrir
Fenrir
Gold II
RPTRINITY
Fenrir
Gold II
Level 158
God Stats
1W - 2L
1,337 SR
Queue Stats
55W - 54L
1,559 MMR
Party 1
Ishtar
Ishtar
Gold II
Reign Of Godz
Ishtar
Gold II
Level 130
God Stats
1W - 2L
1,779 SR
Queue Stats
108W - 104L
1,630 MMR
Solo
Tyr
Tyr
Gold II
Sambigotes22
Tyr
Gold II
Level 159
God Stats
5W - 6L
1,538 SR
Queue Stats
62W - 53L
1,732 MMR
Party 1
The Morrigan
The Morrigan
Gold I
wafhl
The Morrigan
Gold I
Level 107
God Stats
1W - 2L
1,721 SR
Queue Stats
154W - 138L
1,658 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,641 SR
1,643 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,683 SR
1,643 MMR
Thor
Thor
Gold II
ElfishThought
Thor
Gold II
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 105L
1,650 MMR
Solo
Cernunnos
Cernunnos
Gold V
Goliaathh
Cernunnos
Gold V
Level 43
God Stats
10W - 2L
1,557 SR
Queue Stats
38W - 11L
1,626 MMR
Solo
Susano
Susano
Gold I
Ipsil
Susano
Gold I
Level 63
God Stats
9W - 2L
1,841 SR
Queue Stats
54W - 49L
1,671 MMR
Solo
Cerberus
Cerberus
Silver I
gibbery
Cerberus
Silver I
Level 126
God Stats
2W - 3L
1,836 SR
Queue Stats
37W - 35L
1,639 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
lucas-cintra192
Morgan Le Fay
Gold IV
Level 147
God Stats
12W - 10L
1,680 SR
Queue Stats
136W - 143L
1,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
0 / 6 / 3
7,978
399
5,187
19,309
19,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
RPTRINITY
Fenrir
16
3 / 3 / 6
10,008
500
8,410
19,602
9,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 1 / 0
9,941
497
4,526
9,881
3,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 2 / 1
10,308
515
8,977
14,723
22,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

The Morrigan
wafhl
The Morrigan
14
2 / 5 / 4
8,938
447
9,561
13,189
5,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
Ao KuangBakasuraAgniGuan Yu

VS

Bans
SerqetVamanaHerculesMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 5
10,805
540
8,949
13,177
6,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Goliaathh
Cernunnos
20
9 / 0 / 1
13,295
665
12,898
9,099
5,404
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
Ipsil
Susano
19
5 / 1 / 5
11,950
598
12,134
16,126
7,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
gibbery
Cerberus
16
1 / 0 / 13
11,166
558
9,693
17,027
17,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
lucas-cintra192
Morgan Le Fay
16
1 / 5 / 3
10,383
519
12,148
12,714
5,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
10
Kills
17
17
Deaths
10
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
4
5
0.88
W
Cernunnos
Goliaathh
Cernunnos
9
0
1
9.5
W
Susano
Ipsil
Susano
5
1
5
7.5
L
Athena
0
6
3
0.25
L
Fenrir
RPTRINITY
Fenrir
3
3
6
2
L
1
1
0
1
L
4
2
1
2.25
W
Cerberus
gibbery
Cerberus
1
0
13
7.5
W
Morgan Le Fay
lucas-cintra192
Morgan Le Fay
1
5
3
0.5
L
The Morrigan
wafhl
The Morrigan
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,661
Damage
55,822
76,704
Taken
68,143
61,003
Mitigated
42,665
13,950
Healing
23,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,949
1,194
0
2,078
13,177
6,212
0
1,149
12,028
0
85,162
W
Cernunnos
Goliaathh
Cernunnos
12,898
7,065
0
6,735
9,099
5,404
6,101
1,200
7,899
0
163,684
W
Susano
Ipsil
Susano
12,134
2,608
0
2,707
16,126
7,615
735
3,133
12,993
0
128,178
L
Athena
5,187
1,233
476
2,020
19,309
19,191
0
5,260
14,049
18,632
0
L
Fenrir
RPTRINITY
Fenrir
8,410
2,646
0
2,673
19,602
9,927
0
2,984
16,618
0
87,370
L
4,526
2,667
0
2,715
9,881
3,916
0
3,865
6,016
0
80,878
L
8,977
1,251
0
4,161
14,723
22,806
318
2,471
12,252
0
73,156
W
Cerberus
gibbery
Cerberus
9,693
708
2,782
7,910
17,027
17,909
266
6,608
10,419
41,583
0
W
Morgan Le Fay
lucas-cintra192
Morgan Le Fay
12,148
1,161
0
1,333
12,714
5,525
618
4,020
8,694
83,334
0
L
The Morrigan
wafhl
The Morrigan
9,561
1,464
55
1,850
13,189
5,163
0
7,261
5,928
65,194
450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,173
Gold Earned
57,599
537
Minions Killed
714
0
Camps Cleared
0
1,968,799
Distance Traveled
2,021,174
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,805
540
147
7
0
395,254
2
W
Cernunnos
13,295
665
216
11
0
387,617
5
W
Susano
11,950
598
156
8
0
478,236
6
L
Athena
7,978
399
31
2
0
422,330
5
L
Fenrir
10,008
500
123
6
0
441,470
0
L
Ishtar
9,941
497
150
8
0
352,473
4
L
Tyr
10,308
515
123
6
0
397,637
4
W
Cerberus
11,166
558
58
3
0
428,390
0
W
Morgan Le Fay
10,383
519
137
7
0
331,677
8
L
The Morrigan
8,938
447
110
6
0
354,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role