Player Matchup

Erlang Shen
Erlang Shen
Bbarnes1356
Erlang Shen
Level 102
God Stats
1W - 1L
1,730 SR
Queue Stats
106W - 83L
1,511 Elo+
Solo
Yemoja
Yemoja
Nessla
Yemoja
Level 85
God Stats
0W - 3L
1,450 SR
Queue Stats
78W - 85L
1,476 Elo+
Party 1
Cernunnos
Cernunnos
THRASHER11389
Cernunnos
Level 114
God Stats
47W - 32L
1,670 SR
Queue Stats
495W - 449L
1,544 Elo+
Party 1
Agni
Agni
Warrior Knight7
Agni
Level 126
God Stats
57W - 59L
1,538 SR
Queue Stats
1,137W - 1,078L
1,575 Elo+
Party 1
King Arthur
King Arthur
jorguau2277
King Arthur
Level 68
God Stats
8W - 10L
1,358 SR
Queue Stats
232W - 237L
1,417 Elo+
Solo
Team Averages
Level 99
1,549 SR
1,505 Elo+

VS

Team Averages
Level 100
1,478 SR
1,504 Elo+
Baron Samedi
Baron Samedi
DontShootPlz_27
Baron Samedi
Level 137
God Stats
2W - 1L
1,418 SR
Queue Stats
59W - 65L
1,510 Elo+
Solo
Mercury
Mercury
Dr Doozy PhD
Mercury
Level 106
God Stats
9W - 5L
1,551 SR
Queue Stats
71W - 56L
1,546 Elo+
Party 2
Mulan
Mulan
Lakadaisical
Mulan
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
99W - 98L
1,460 Elo+
Party 2
Nu Wa
Nu Wa
Magical_Bong420
Nu Wa
Level 47
God Stats
33W - 23L
1,603 SR
Queue Stats
148W - 128L
1,534 Elo+
Solo
Artemis
Artemis
Milleash000
Artemis
Level 143
God Stats
1W - 1L
1,315 SR
Queue Stats
79W - 69L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bbarnes1356
Erlang Shen
16
7 / 4 / 5
10,127
596
13,526
21,811
12,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
Nessla
Yemoja
12
1 / 2 / 2
7,992
470
3,082
17,549
15,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cernunnos
THRASHER11389
Cernunnos
12
0 / 6 / 3
7,549
444
7,829
17,035
6,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 6 / 3
8,635
508
12,589
17,094
7,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
jorguau2277
King Arthur
13
3 / 2 / 0
8,515
501
6,473
13,862
10,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DontShootPlz_27
Baron Samedi
15
4 / 3 / 6
9,652
568
14,787
11,866
6,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Dr Doozy PhD
Mercury
19
8 / 1 / 4
11,112
654
8,949
14,797
6,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 5 / 5
8,779
516
9,913
16,234
14,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 2 / 11
8,867
522
17,798
14,290
6,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
Milleash000
Artemis
15
5 / 3 / 4
9,634
567
16,529
11,669
5,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
14
Kills
20
20
Deaths
14
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Bbarnes1356
Erlang Shen
7
4
5
2.38
W
Baron Samedi
DontShootPlz_27
Baron Samedi
4
3
6
2.33
W
Mercury
Dr Doozy PhD
Mercury
8
1
4
10
W
2
5
5
0.9
W
1
2
11
3.25
W
Artemis
Milleash000
Artemis
5
3
4
2.33
L
Yemoja
Nessla
Yemoja
1
2
2
1
L
Cernunnos
THRASHER11389
Cernunnos
0
6
3
0.25
L
3
6
3
0.75
L
King Arthur
jorguau2277
King Arthur
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,499
Damage
67,976
87,351
Taken
68,856
51,893
Mitigated
39,463
17,526
Healing
20,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Bbarnes1356
Erlang Shen
13,526
6,946
0
3,894
21,811
12,149
0
6,861
14,866
0
71,223
W
Baron Samedi
DontShootPlz_27
Baron Samedi
14,787
972
1,076
3,340
11,866
6,048
211
4,555
7,311
68,376
0
W
Mercury
Dr Doozy PhD
Mercury
8,949
4,541
0
2,246
14,797
6,944
0
2,587
12,210
0
122,580
W
9,913
1,579
65
4,948
16,234
14,198
381
459
15,775
0
54,552
W
17,798
4,141
0
4,684
14,290
6,901
1,142
5,517
8,625
72,275
0
W
Artemis
Milleash000
Artemis
16,529
9,635
0
3,829
11,669
5,372
742
2,553
9,116
0
70,184
L
Yemoja
Nessla
Yemoja
3,082
564
2,996
3,509
17,549
15,087
0
7,939
9,610
24,574
0
L
Cernunnos
THRASHER11389
Cernunnos
7,829
3,315
0
3,711
17,035
6,700
0
5,210
11,723
0
62,045
L
12,589
473
0
2,720
17,094
7,202
0
10,304
6,790
64,430
0
L
King Arthur
jorguau2277
King Arthur
6,473
1,031
0
696
13,862
10,755
0
2,271
10,988
0
49,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,818
Gold Earned
48,044
401
Minions Killed
545
0
Camps Cleared
0
1,639,655
Distance Traveled
1,678,658
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,127
596
99
6
0
392,428
12
W
Baron Samedi
9,652
568
117
7
0
320,942
4
W
Mercury
11,112
654
155
9
0
440,694
0
W
Mulan
8,779
516
86
5
0
319,478
2
W
Nu Wa
8,867
522
87
5
0
306,654
1
W
Artemis
9,634
567
100
6
0
290,890
0
L
Yemoja
7,992
470
33
2
0
350,711
0
L
Cernunnos
7,549
444
85
5
0
292,564
0
L
Agni
8,635
508
105
6
0
324,032
0
L
King Arthur
8,515
501
79
5
0
279,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role