Player Matchup

Ishtar
Ishtar
Its_kekoVK
Ishtar
Level 29
God Stats
2W - 3L
1,118 SR
Queue Stats
16W - 18L
1,374 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Minoa64
Kumbhakarna
Level 69
God Stats
5W - 3L
1,685 SR
Queue Stats
349W - 347L
1,461 Elo+
Party 1
Bakasura
Bakasura
brazaDD2
Bakasura
Level 58
God Stats
5W - 2L
1,630 SR
Queue Stats
20W - 20L
1,415 Elo+
Party 2
Mulan
Mulan
pichugaymer
Mulan
Level 118
God Stats
8W - 8L
1,479 SR
Queue Stats
41W - 46L
1,495 Elo+
Solo
Anubis
Anubis
predawn2
Anubis
Level 87
God Stats
5W - 6L
1,559 SR
Queue Stats
370W - 352L
1,571 Elo+
Party 1
Team Averages
Level 72
1,494 SR
1,463 Elo+

VS

Team Averages
Level 65
1,513 SR
1,442 Elo+
Hercules
Hercules
COLRIPPER
Hercules
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,230 Elo+
Solo
Hades
Hades
DimFivgas18
Hades
Level 86
God Stats
16W - 11L
1,616 SR
Queue Stats
207W - 187L
1,512 Elo+
Solo
Bacchus
Bacchus
Nymphis42
Bacchus
Level 7
God Stats
0W - 1L
1,487 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Nymphis51
Danzaburou
Level 60
God Stats
0W - 1L
1,414 SR
Queue Stats
16W - 16L
1,487 Elo+
Party 3
Aphrodite
Aphrodite
Zhronaxko
Aphrodite
Level 119
God Stats
19W - 16L
1,549 SR
Queue Stats
252W - 239L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Its_kekoVK
Ishtar
15
3 / 6 / 3
10,125
506
7,064
14,989
6,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Minoa64
Kumbhakarna
13
0 / 2 / 10
9,973
499
2,717
17,281
18,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
brazaDD2
Bakasura
17
5 / 2 / 3
11,613
581
9,903
18,802
8,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

17
8 / 0 / 7
12,660
633
15,906
15,171
16,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
predawn2
Anubis
19
9 / 0 / 4
12,733
637
14,361
9,965
5,713
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
COLRIPPER
Hercules
13
0 / 7 / 0
8,138
407
3,384
15,145
9,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
3 / 3 / 3
9,725
486
8,407
15,882
7,550
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Nymphis42
Bacchus
11
2 / 3 / 3
8,556
428
3,279
10,226
10,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Nymphis51
Danzaburou
12
5 / 6 / 3
8,795
440
13,769
16,195
6,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Zhronaxko
Aphrodite
14
0 / 6 / 2
8,944
447
8,377
18,777
7,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
25
Kills
10
10
Deaths
25
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
COLRIPPER
Hercules
0
7
0
0
L
3
3
3
1.5
W
Ishtar
Its_kekoVK
Ishtar
3
6
3
0.75
W
Kumbhakarna
Minoa64
Kumbhakarna
0
2
10
2.5
L
Bacchus
Nymphis42
Bacchus
2
3
3
1.17
L
Danzaburou
Nymphis51
Danzaburou
5
6
3
1.08
L
Aphrodite
Zhronaxko
Aphrodite
0
6
2
0.17
W
Bakasura
brazaDD2
Bakasura
5
2
3
3.25
W
8
0
7
11.5
W
Anubis
predawn2
Anubis
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,951
Damage
37,216
76,208
Taken
76,225
54,993
Mitigated
41,988
23,955
Healing
24,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
COLRIPPER
Hercules
3,384
1,290
0
2,168
15,145
9,980
0
1,745
12,688
0
39,720
L
8,407
596
612
6,808
15,882
7,550
0
3,604
11,920
90,921
0
W
Ishtar
Its_kekoVK
Ishtar
7,064
4,509
0
2,880
14,989
6,147
4,034
5,963
9,026
0
57,485
W
Kumbhakarna
Minoa64
Kumbhakarna
2,717
566
0
3,149
17,281
18,299
633
3,884
13,397
15,063
0
L
Bacchus
Nymphis42
Bacchus
3,279
834
0
2,057
10,226
10,891
0
1,964
7,768
12,810
0
L
Danzaburou
Nymphis51
Danzaburou
13,769
6,838
0
4,919
16,195
6,380
616
2,488
13,389
0
60,543
L
Aphrodite
Zhronaxko
Aphrodite
8,377
890
234
7,998
18,777
7,187
269
7,277
11,219
75,959
0
W
Bakasura
brazaDD2
Bakasura
9,903
7,204
0
5,141
18,802
8,455
2,582
5,971
12,786
0
91,127
W
15,906
2,190
0
7,863
15,171
16,379
4,869
2,787
11,942
0
98,517
W
Anubis
predawn2
Anubis
14,361
694
0
4,922
9,965
5,713
2,500
6,119
3,846
121,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,104
Gold Earned
44,158
518
Minions Killed
427
0
Camps Cleared
0
1,960,599
Distance Traveled
1,683,508
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,138
407
78
4
0
281,915
0
L
Hades
9,725
486
125
6
0
383,901
0
W
Ishtar
10,125
506
69
3
0
363,712
2
W
Kumbhakarna
9,973
499
24
1
0
391,981
4
L
Bacchus
8,556
428
21
1
0
350,984
5
L
Danzaburou
8,795
440
92
5
0
345,492
0
L
Aphrodite
8,944
447
111
6
0
321,216
0
W
Bakasura
11,613
581
124
6
0
475,530
1
W
Mulan
12,660
633
119
6
0
342,699
0
W
Anubis
12,733
637
182
9
0
386,677
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role