Player Matchup

Heimdallr
Heimdallr
Aoi Akuma9271
Heimdallr
Level 94
God Stats
3W - 1L
1,830 SR
Queue Stats
313W - 310L
1,503 Elo+
Solo
Chronos
Chronos
ArmoGod
Chronos
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 41L
1,568 Elo+
Solo
Jormungandr
Jormungandr
Earthman1366
Jormungandr
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 134L
1,448 Elo+
Party 1
Apollo
Apollo
TheRealOni
Apollo
Level 66
God Stats
5W - 5L
1,455 SR
Queue Stats
162W - 126L
1,483 Elo+
Party 1
Chernobog
Chernobog
XxMythinxX
Chernobog
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,554 Elo+
Party 1
Team Averages
Level 76
1,557 SR
1,511 Elo+

VS

Team Averages
Level 85
1,454 SR
1,495 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
MoanaKatana
Fafnir
Level 26
God Stats
1W - 3L
1,269 SR
Queue Stats
110W - 107L
1,397 Elo+
Solo
Thoth
Thoth
THEG00DSP0RK
Thoth
Level 97
God Stats
1W - 3L
1,500 SR
Queue Stats
149W - 119L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aoi Akuma9271
Heimdallr
17
6 / 1 / 6
9,805
891
11,590
8,219
5,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
ArmoGod
Chronos
16
3 / 2 / 9
9,038
822
11,995
7,604
4,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
Earthman1366
Jormungandr
16
1 / 1 / 11
9,661
878
8,010
7,906
9,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
TheRealOni
Apollo
13
0 / 3 / 7
8,201
746
7,248
9,730
4,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
XxMythinxX
Chernobog
16
6 / 1 / 7
9,548
868
12,706
9,554
5,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
4 / 2 / 1
7,702
700
13,611
9,509
4,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
 
Sun Wukong
12
0 / 6 / 3
7,505
682
8,794
16,972
23,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
 
Ullr
14
1 / 3 / 3
7,481
680
5,318
11,934
6,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fafnir
15
3 / 2 / 4
7,952
723
3,483
11,175
16,735
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 3 / 2
6,915
629
7,175
6,803
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
16
Kills
8
8
Deaths
16
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
4
2
1
2.25
L
Sun Wukong
 
Sun Wukong
0
6
3
0.25
L
Ullr
 
Ullr
1
3
3
0.83
W
Heimdallr
Aoi Akuma9271
Heimdallr
6
1
6
9
W
Chronos
ArmoGod
Chronos
3
2
9
3.75
W
Jormungandr
Earthman1366
Jormungandr
1
1
11
6.5
L
Fafnir
3
2
4
2.5
L
0
3
2
0.33
W
Apollo
TheRealOni
Apollo
0
3
7
1.17
W
Chernobog
XxMythinxX
Chernobog
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,549
Damage
38,381
43,013
Taken
56,393
29,408
Mitigated
54,175
20,136
Healing
20,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
13,611
210
3,700
3,312
9,509
4,941
0
2,990
6,519
19,476
0
L
Sun Wukong
 
Sun Wukong
8,794
765
1,362
3,583
16,972
23,457
0
6,696
10,276
5,002
13,844
L
Ullr
 
Ullr
5,318
2,329
1,205
2,645
11,934
6,143
0
4,604
7,330
0
20,873
W
Heimdallr
Aoi Akuma9271
Heimdallr
11,590
3,502
2,540
3,090
8,219
5,026
460
4,888
3,331
0
30,110
W
Chronos
ArmoGod
Chronos
11,995
2,610
1,798
1,802
7,604
4,338
2,304
5,416
2,188
17,506
0
W
Jormungandr
Earthman1366
Jormungandr
8,010
1,140
830
1,905
7,906
9,516
348
3,597
4,309
16,680
0
L
Fafnir
3,483
679
630
2,209
11,175
16,735
0
3,816
7,359
7,188
0
L
7,175
922
385
999
6,803
2,899
0
1,899
4,904
15,840
0
W
Apollo
TheRealOni
Apollo
7,248
5,472
1,043
2,576
9,730
4,957
0
6,545
3,185
0
17,845
W
Chernobog
XxMythinxX
Chernobog
12,706
6,765
953
3,599
9,554
5,571
1,479
6,970
2,584
0
27,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,253
Gold Earned
37,555
137
Minions Killed
92
0
Camps Cleared
0
1,075,470
Distance Traveled
1,030,402
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,702
700
14
1
0
185,832
0
L
Sun Wukong
7,505
682
14
1
0
217,065
0
L
Ullr
7,481
680
39
4
0
199,715
0
W
Heimdallr
9,805
891
43
4
0
197,106
0
W
Chronos
9,038
822
21
2
0
208,018
0
W
Jormungandr
9,661
878
15
1
0
226,736
0
L
Fafnir
7,952
723
4
0
0
233,248
0
L
Thoth
6,915
629
21
2
0
194,542
0
W
Apollo
8,201
746
27
2
0
214,540
0
W
Chernobog
9,548
868
31
3
0
229,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role