Player Matchup

Chiron
Chiron
BigBlue1380
Chiron
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,025 Elo+
Party 1
Yu Huang
Yu Huang
ChrisBeClean215
Yu Huang
Level 80
God Stats
1W - 3L
1,184 SR
Queue Stats
479W - 478L
1,443 Elo+
Solo
Tyr
Tyr
ChrisIsLegend3
Tyr
Level 37
God Stats
0W - 3L
1,262 SR
Queue Stats
8W - 21L
1,025 Elo+
Party 1
Susano
Susano
KrazeVooduu6945
Susano
Level 43
God Stats
0W - 2L
1,299 SR
Queue Stats
42W - 50L
1,228 Elo+
Solo
Athena
Athena
ZeroWereWolf71
Athena
Level 61
God Stats
1W - 3L
1,474 SR
Queue Stats
78W - 99L
1,370 Elo+
Solo
Team Averages
Level 50
1,344 SR
1,218 Elo+

VS

Team Averages
Level 69
1,467 SR
1,391 Elo+
Atlas
Atlas
FlacoLlama
Atlas
Level 50
God Stats
4W - 3L
1,718 SR
Queue Stats
213W - 230L
1,377 Elo+
Solo
Ne Zha
Ne Zha
LpHi123
Ne Zha
Level 127
God Stats
2W - 2L
1,195 SR
Queue Stats
31W - 55L
1,353 Elo+
Party 2
Kukulkan
Kukulkan
Silon243
Kukulkan
Level 46
God Stats
1W - 0L
1,700 SR
Queue Stats
24W - 33L
1,377 Elo+
Party 2
Hou Yi
Hou Yi
l-aydenn-l
Hou Yi
Level 65
God Stats
1W - 0L
1,270 SR
Queue Stats
149W - 145L
1,373 Elo+
Solo
Ah Puch
Ah Puch
loud_corner1
Ah Puch
Level 58
God Stats
31W - 23L
1,449 SR
Queue Stats
433W - 418L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
8
0 / 2 / 2
5,238
374
2,609
8,916
3,800
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Yu Huang
13
3 / 1 / 4
7,572
541
10,604
6,877
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 3
5,734
410
3,553
14,056
7,894
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 4 / 2
6,894
492
9,369
14,334
5,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 3
5,523
395
3,019
11,904
9,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
2 / 0 / 4
7,431
531
7,626
10,677
8,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
LpHi123
Ne Zha
10
3 / 4 / 4
6,492
464
7,465
12,413
5,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Silon243
Kukulkan
12
3 / 3 / 2
7,989
571
5,165
7,987
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
l-aydenn-l
Hou Yi
11
2 / 0 / 3
7,015
501
10,378
8,409
3,376
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
loud_corner1
Ah Puch
13
1 / 1 / 4
8,087
578
8,812
4,078
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
8
Kills
11
11
Deaths
8
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chiron
0
2
2
0.5
L
Yu Huang
3
1
4
5
L
1
2
3
1.25
W
Atlas
2
0
4
4
L
4
4
2
1.25
W
Ne Zha
LpHi123
Ne Zha
3
4
4
1.25
W
Kukulkan
Silon243
Kukulkan
3
3
2
1.33
L
0
2
3
0.75
W
Hou Yi
l-aydenn-l
Hou Yi
2
0
3
3.5
W
Ah Puch
loud_corner1
Ah Puch
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,154
Damage
39,446
56,087
Taken
43,564
29,175
Mitigated
24,580
10,767
Healing
13,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
2,609
1,169
395
1,611
8,916
3,800
0
3,009
5,834
0
21,037
L
Yu Huang
10,604
659
0
1,495
6,877
2,788
0
3,592
3,227
60,941
0
L
3,553
735
0
3,695
14,056
7,894
0
7,207
6,441
0
19,198
W
Atlas
7,626
2,982
0
2,985
10,677
8,912
0
2,473
8,204
27,725
0
L
9,369
2,527
0
1,625
14,334
5,361
0
2,770
11,510
0
46,078
W
Ne Zha
LpHi123
Ne Zha
7,465
2,296
303
4,774
12,413
5,929
0
3,318
9,095
0
34,086
W
Kukulkan
Silon243
Kukulkan
5,165
602
0
250
7,987
3,549
475
4,873
3,114
50,044
0
L
3,019
974
0
1,946
11,904
9,332
0
4,303
7,472
14,279
0
W
Hou Yi
l-aydenn-l
Hou Yi
10,378
5,978
372
3,760
8,409
3,376
304
2,251
6,158
0
44,887
W
Ah Puch
loud_corner1
Ah Puch
8,812
338
0
1,144
4,078
2,814
683
708
3,370
62,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,961
Gold Earned
37,014
250
Minions Killed
338
0
Camps Cleared
0
1,457,072
Distance Traveled
1,418,838
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,238
374
30
2
0
276,690
0
L
Yu Huang
7,572
541
110
8
0
296,886
5
L
Tyr
5,734
410
29
2
0
288,350
2
W
Atlas
7,431
531
23
2
0
287,215
0
L
Susano
6,894
492
64
5
0
299,043
0
W
Ne Zha
6,492
464
46
3
0
318,890
2
W
Kukulkan
7,989
571
102
7
0
267,225
0
L
Athena
5,523
395
17
1
0
296,103
4
W
Hou Yi
7,015
501
56
4
0
269,868
0
W
Ah Puch
8,087
578
111
8
0
275,640
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role